
Build deadly castles, survive fast-paced action RPG combat, and hunt for legendary loot. Raid rivals, crush intruders, and fight your way up the seasonal leaderboard to claim the crown. Outsmart, outfight, and outlast every challenger!
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About

Tormentis is an action RPG that combines fast, loot-driven combat with the strategic construction of your own castle.
Build deadly defenses filled with traps, guardians, and clever room structures – and raid the castles of other players to claim valuable loot and secure your place in the seasonal leaderboard.

Design your own castle with individually placeable rooms, enemies, and traps. Strengthen your defenses to bring attackers to their knees – and secure resources and rewards in the process.
But be warned: your castle never rests. Other players will attempt to break through your defenses and steal your treasures. Only those who build cleverly, place strategically, and use their resources wisely will prevail as rulers of their castle.

Scour other players’ castles in action-packed battles from an isometric perspective. Dodge deadly traps, defeat their defenders, and claim their most valuable treasures.
With quick reflexes, smart tactics, and the right gear, you will survive your opponents’ defenses. Those who master the dangers will seize valuable resources and rare materials to continuously improve their equipment.

Plunder high-quality gear, enhance it with targeted use of resources and a touch of luck. Use the auction house or trade directly with other players to create your ideal build.
Experiment with different combinations of weapons, armor, and skills to perfect your playstyle. Every decision brings you closer to your ultimate build!

Every successful raid earns you trophies that improve your rank in the league. At the end of the season, exclusive rewards await the most successful players – defend your position or strike back!
Climb the ranks to compete with the best players. Each season brings new opportunities to place your name at the top of the league – and leave your rivals in awe of your castle and your strength.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain*, Simplified Chinese*, Korean*, Russian*, Portuguese - Portugal*, Finnish*, Japanese*, Norwegian*, Swedish* +1 more
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Mighty quest for epic loot itch has been met Get a starter pack and add me: L2GWW9GR go to friends tab and go to the third tab down.
Cooler Dungeoncrawler bei dem man sich schwer von dem Spiel losreißen kann. Denn: "Ein Dungeon geht doch noch eben schnell..."
[h1] 有内容,但不够丰富!有趣,但不够吸引![/h1] 《Tormentis》是由4 Hands Games自研自发的一款多边形人像素风地牢探索角色扮演游戏,游戏主要的乐趣就是在各地下城里快乐的刷刷刷,让自己的角色获取更多更好的装备来变得更强。 游戏的画面还是相当不错的,简单明了的地牢迷宫,其中还有着各种机关、怪物和宝藏,在其中探索还算颇有乐趣,不过角色建模采用了像素多边形,就是《为了吾王》的那种类型,这种风格的受众就有点因人而异了,不过只要游玩机制好,这区区角色建模,也并不是不能接受。 游戏有三个职业供我们游玩,主要根据所持武器来区分,武器变更的时候角色的职业技能也会随之改变,目前来说,游戏战斗的操纵手感有点僵硬,攻击反馈近乎没有,而且弓箭手和法师也没法风筝,基本都是站桩硬扛硬输出,虽说防御是按装备决定的,但这样的话其实是不如选择大剑战士的,起码3技能割裂对敌人造成的持续掉血伤害还是挺高的。 游戏目前提供的装备种类不是很多,虽然有等级和颜色作为区分,数值也会有所不同,但来来去去都是这个建模和名字,刷久了多少还是有点单调的。 模式上如果是选择线下的就只能在一堆红色的X之后单单玩战役模式,制作组主打的应该是线上模式,可以去别的玩家搭建的地下城游玩探险,当然,别人也能来光顾我们搭建的地下城,这个模式目前来说的话,制作组还是对自己定位太高,有点好高骛远了!首先游戏内容其实并不是十分的丰富,吸引力也有限,其次是游戏目前销量也实在是不咋的,怎么可能会有那么多人能线上互动呢!还是先把线下弄好,把游戏内容丰富一些,会不会更好呢! [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Pretty nice experience already. I like the whole atmosphere of the game it reminds me of old school ttrpgs. I can't wait to see the full version :)
Mir ist dieses Spiel empfohlen worden und ich wurde nicht enttäuscht :) Das Spiel ist sehr kurzweilig - das Bauen des eigenen Dungeon macht echt Spaß. Ich hoffe, dass sich die Community schnell entwickelt, um noch mehr ausgeklügelte Dungeons anderer Spieler erobern zu können. Die ruhige Ambientemusik ist sehr angenehm - mehr Soundeffekte bei den Waffen wären super (wenn sie optional zuschaltbar sind).
Je cherchais un jeu dans l’esprit de Mighty Quest for Epic Loot, et je suis tombé sur Tormentis un peu par hasard. Pour le moment, après une trentaine d’heures de jeu, je m’amuse vraiment bien dessus. Je trouve que le travail des développeurs est sérieux : les mécaniques sont fun, notamment la création de donjons, les monstres, le stuff et l’évolution du personnage. Après avoir lu certains commentaires datant de 2024/2025, je pense finalement ne pas regretter d’avoir découvert le jeu seulement maintenant. De mon côté, je n’ai rencontré aucun gros bug, voire très peu de problèmes. Le leveling est peut-être un peu trop rapide à mon goût, car je suis déjà niveau 50, mais l’expérience reste très agréable. Le principal point faible aujourd’hui, c’est surtout le manque de joueurs, ce qui est dommage pour un jeu qui repose justement beaucoup sur ce type de mécaniques communautaires. En tout cas, le jeu en vaut clairement la peine. J’espère vraiment que la communauté va continuer à grandir, car selon moi Tormentis mérite d’être davantage connu, surtout si les développeurs poursuivent dans cette direction.
Das Spiel macht total Spaß. Es ist sehr abwechslungsreich, weil es so viele Dungeons gibt. Die Gegner und Fähigkeiten sind kreativ gemacht. Es ist ein sehr cooler Dungeoncrawler!
Petit pouce de soutien. Mais j'attendrais de voir si la 1.0 personellement. Découverte sans spoil en vidéo : https://www.youtube.com/watch?v=WUVo4t-2u3M
gutes Spiel
For everyone who is loooking for an alternative for MQFEL this is it! Nearly everything works as you know it. You build your castle dungeon with rooms, monsters and traps. You raid other players castles & campain dungeons for exp & loot. There is a fully funktioning auction house and a crafting & enchanting system. Ther are seasons and dayli quest. 10/10 feels like I already have 350 hours clocked xD
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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