
Tomb of the Bloodletter is a strategic word roguelike where your keyboard becomes your arsenal. Use your wit to unleash deadly words through tactical combinations of your letters to defeat the denizens of this dingy tomb and claim the Bloodletter for yourself...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Your keyboard is your arsenal. Your words are your weapons.
Tomb of the Bloodletter is a strategic word roguelike where each letter of your keyboard channels unpredictable Magicks. Combine them into tactical words to unleash devastating attacks, clever defenses, and absurd effects as you battle your way through the cursed halls of a dingy, haunted tomb.

Whether you play as the Heretic, Adventurer, Scholar, or Prophet, every character brings quirks and abilities that twist the rules of the game and change your approach to combat. A Scholar whose brilliance fades turn by turn. A Prophet indebted to a demanding “lord.” No matter who you choose, you won’t survive unscathed.

At the start of each floor, you’ll craft a word to form your path. Choose between rooms that strengthen your arsenal, restore your health, or twist your Magick rerolls. You can have it all… if your vocabulary is sharp enough to forge it.
Enter a floor and your letters hum with Magicks. Create tactical combinations by mixing Magicks that should probably never interact. They obey peculiar rules, and mastering them is half the fun. One might strike harder if placed at the end of a word, another might heal you, and a third might hurt you simply for using too many vowels. The most cursed can become your greatest weapon… if you’re clever or desperate enough.
As you descend, you’ll acquire new Magicks, whether you want to or not, slowly turning your keyboard into a deck of magnificent, uncontrollable chaos. It’s not just your loadout; it’s your spellbook, your weapon rack, and your greatest liability.
Success isn’t a big vocabulary, it’s tactical combinations: sequencing the right letters, at the right time, in the right word.
The Tomb crawls with cursed beasts, deceitful specters, and entities best left unspoken. Each foe is handcrafted with unique mechanics that demand clever thinking and precise wordplay to overcome. Use every ounce of your tactical and verbal acumen to overcome their dastardly tricks!

Claim the Bloodletter—or else it shall spell your doom.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you stare at the keyboard long enough, you will find the right word.
I like this game quite a bit, although I agree with the points in some of the negative reviews. Positives: the art is charming and characterful, and *all* the mechanics serve to make the core gameplay interesting. You're trying to maximize some letters while avoiding others, and letter order often matters. This is the game, and it's fun! Negatives: Balance and variety are lacking. One magic is OP and can win runs by itself; a few enemies have a counter for it, but most don't. Other magics seem situational and underpowered. One character has special mechanics that don't allow the OP strat; he feels like a fun challenge mode. I think only one win with him is required for progression. After that, progression is just based on wins (with challenge modifiers, some of which do require changing tactics). Enemy variety is limited; different enemies share mechanics and can give you the same debuffs. It seems enemies can also appear anywhere in the three acts, which contributes to a lack of distinct identity for acts and enemies. But again, this criticism comes from a place of liking the game. I don't demand StS polish from a solo dev project asking $5 on sale. The dictionary could be improved; some short junk gets through, and some real words do not. Let me have susurrus!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you're the sort of person who's enjoyed Wordle in the past then this a great roguelike for you that won't break the bank. A great aesthetic, joined by some great ideas and fun characters ties together this typing adventure that causes you to expand you vocabulary but not simply into big words, but ones that feel specific gaps. I have a written a much larger review here: https://backloggd.com/u/Psientologist/review/4524924/ Put simply, it's a recommendation from me even if the game is not quite in its perfect form.
Great word game to get you thinking. It's difficult but rewarding.
A great roguelike/word game mashup! Lots of synergies and strategies that mess with my brain in a good way. The art/music vibes are charming. Well done!
While this game, turns out, wasn't for me, I can't in good faith call it bad. It's fun! It's fun and perhaps even a good exercise in spelling. If you like or think you'd like typing games, and don't mind rogue-likes, then I think you'd really enjoy this one.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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