
A tactical open world third-person shooter set in New York after a deadly pandemic. Team up or go solo to restore order against deadly factions, secure loot, and conquer high-risk endgame challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's an interesting game, I thought because it was a Looter Shooter it would be oriented around PvP with some PvE but it's not like that at all. The PvP happens in it's own Zone.
1500 saat oynayan arkadaş nerdesin ?
The division is an initially fun looter-shooter that quickly becomes very dry and monotonous. Side missions are copy paste missions repeatedly used in different areas. Leveling up takes extremely long, requiring you to do these boring side missions to prepare for the main missions. Many of the enemies are extremely tanky and will push you while firing, giving you no chance to fight back. Other enemies will throw grenades forcing you to move positions causing you to get caught in the open and die These enemies wouldn't be as much of an issue if the cover in combat areas was better designed to allow for easy maneuvering. The player movement is also very janky, many times my character would not do what I wanted them to do while trying to change positions and get brutally punished.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel selbst ist sehr cool. Die Gegner werden schnell zu stark wenn man in ein Gebiet geht mit einem zu hohen Level, damit man gezwungen ist erst aufzuleveln. Manchmal bleibt mein Charakter an Ecken stecken wenn er die Deckung ändern will. Außerdem sind die Symbole für Fundobjekte sehr klein, und schwierig zu erkennen ob die nun unter oder über dir sind. Aber sonst alles gut... Außer der Preis, lol
einfach mega und auf Pc noch viel mehr los als auf konsole
GEIL
匹配了很久,玩家很少很少,但是值得一提的是游戏的画面感好。人多的时候会回来看看的。
jogo e mto foda MAIS ESSE LAUNCHER DA UBISOFT DE MERDA NAO DEIXA NOIS JOGAR ESSA PORRA
Слишком много читеров. Читеров-невидимок. Разрабы вместо того чтобы передать заявку дальше, закрывают кидая ссылку которая не работает. Ubisoft прогнившая контора
tesão de gameplay
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 12.6K | 77% | — | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $0 | 2.5K | 47% | Free | |
| $9.6M | 48.1K | 73% | $11.99 | |
| $1.7M | 36.3K | 79% | $2.99 | |
| $19.8M | 40.5K | 76% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 18.6K | 84% | $14.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $5M | 13.7K | 88% | $29.99 | |
| $5M | 9.4K | 91% | $24.99 | |
| $4.9M | 4.8K | 94% | $39.99 |