
A tactical open world third-person shooter set in New York after a deadly pandemic. Team up or go solo to restore order against deadly factions, secure loot, and conquer high-risk endgame challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1025 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Atmosféra, kooperace.
The setting is great, gameplay is fun, a lot of bang for your buck (i bought it when it was 3 euros) Played the heck out of this on ye olden Playstation many years ago, so 27 hours like 270 in total
DOPE
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i can shoot dogs
진짜 분위기 압도됨...
In a world where the Yankees are not a good baseball team
Muy buen juego, recomendado al 100%
Had to replay this since it's been a decade on my old steam account. Still as amazing as I last remember, though some bugs can be found, nothing ground breaking. Still worth if its on sale, a good game to finish in a weekend
as much as i want to like this game, ubisoft's SERVER IS BAD! A lot of the time I press an ability button, there's a delay when the game checks if you're not cheating, and more often than not, the ability gets cancelled, despite a full bar (and I retry to deploy, but it gets stuck in a cancel loop!) Enemies won't die because of server validation, and if you and your co-op partners gang on 1 enemy, their server validation goes haywire, resulting in the boss having INFINITE HP and it will stay that way until all players leave the mission!
never play the ♥♥♥♥♥♥♥ survival dlc, its the biggest piece of ♥♥♥♥ and i hope whoever decided it was a good idea to add it got fired instantly and is stuck playing the ♥♥♥♥♥♥♥ survival eternally until he kills himself because thats the better option rather than playing that ♥♥♥♥ game mode
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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