
A tactical open world third-person shooter set in New York after a deadly pandemic. Team up or go solo to restore order against deadly factions, secure loot, and conquer high-risk endgame challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1025 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un juego con gran potencial que podia haber llegado a mas pero con la salida de la segunda parte haciendo que haya falta de jugadores pues esta un poco muerto
총 200발 정도 맞춰야 보스잡을수있음 현실성있는 게임은 아님. 존나힘듬 적 존나쎔. 75분하고 딱봐도 뒤에 그림 그려져서 접음. 걸어다니기도 존나힘듬.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вы че , суки , в трамвае родились? ДВЕРЬ ЗАКРОЙ!!!
games dying
Absolutely fantastic world building and vibe.
Very good game - even in 2026
As someone with 500 hours in The Division 2, I thought it would be cool to check this game out. Well the only thing I really appreciated was the visual presentation, NY in the winter is always a sight to behold and the devs really captured its beauty even in the ongoing apocalyptic setting. Movement and cover mechanics are alright, though it did take some time to figure out which objects serve as reliable cover. In terms of the story, I didnt get very far but the opening is quite slow. What really frustrated me immediately is how bad the balancing feels for a solo player. In D2 I would try to do the main missions, on or 1 level below recommended because I like the challenge. In this game, however, I felt so penalized for it when I got to the Joe Ferro fight. The main problem I felt with the combat was that the enemies not only possessed high health and armor pools but also dealt ridiculous burst damage, which is hard to counter as a solo player when even a single enemy targets you. The lack of a sheild or amor bar makes it even harder to notice burst dps. So although I made it all the way to the Joe Ferro fight on the mission underlevelled, I got my ass kicked repeatedly. Well, fair enough. So I leave the mission to grind EXP, mark an encounter nearby and head in that direction. A small group of enemies stand in my way so I start firing. I take out 2 of 3 and the last guy is a bounty who instantly deletes my hp. Alt+F4 and uninstall, never again.
good fun even after all this time
Поиграть удалось чуть-чуть - бесконечная подключение к серверу
Best co-op
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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