
A tactical open world third-person shooter set in New York after a deadly pandemic. Team up or go solo to restore order against deadly factions, secure loot, and conquer high-risk endgame challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Graphics are HOLY
Was going to play for nostalgic purposes. it asked to make a ubisoft account. "uninstall"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
원래 mmorpg 만 하던 사람인데 옛날 디비전1 덕분에 스팀에 입문하게된.. 제게는 가장 기념비적인 게임입니다
Отличная игра, после которой у меня отлетел пк наxyй Понравился отзыв? Посмотри другие: https://steamcommunity.com/profiles/76561199735643491/recommended/
focus sul multiplayer e pvp non godibile, noioso, oggetti buoni difficili da trovare, nemici non troppo intelligenti spammano la stessa mossa ripetutamente restando nascosti e con una barra della vita che manco robocop, potrebbero tranquillamente tankare e raggiungerti. sconsigliato.
average Tom Clancy's The Division enjoyer. ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄
'Cover-based' third person looter shooter. I like the setting here more than Division 2 but that's just my opinion. I picked it up on here on a very steep sale. When I signed on, it apparently ported over my old character from Uplay and gave me a bunch of achieves at once, lol. Now for the gameplay... it's a very mixed bag. Levelling 1-30 was fun, discovering the story, all of the instances for the first time, etc. Getting started in gear was fun. Doing endgame content is... not fun. There's quite a few issues that plague things: - For pvp at this point, most players are decked out in the very best gear optimized to perfection. So you're starting from very far behind and will just be fodder for the grinder. - Dark zone, same complaint as above. - Missions, you have to do the same small handful of missions over and over hoping to get some semblence of an upgrade (typically nothing), and the pool of them is very small. - Instances are the same things that you've ran while you were levelling, just with bigger bullet sponges. You can find and build gear solo decently quick enough to handle Challenging/World tier 5 stuff but by then you're sick as hell of running the same content over and over. - Incursions, most are artificially gated to require two people to progress. For the ones that can be soloed, they're also extrodinarily difficult to do so and require gear that's better than the stuff that drops in it. - Underground, you have to grind a tedious experience bar to play the more difficult stages (which drops loot in the range that would actually help you out) and with the modifiers, just feels more frustrating than a fun addition. And if you die at the very end, whoops, time to start it all over again! - Who thought it was a good idea to make the game UI itself 'glitch out' on you? - Survival and last stand requires groups and noone's playing them. - Benitez doesn't know how to shut the ♥♥♥♥ up. Every time you even mouse over the terminal, he starts shouting in the mic about content that requires groups that noone's running. And you can't mute this. - Classified sets are endgame pieces, and help a little with item RNG since you can reroll two stats on them but you get drip fed SOME of these if you're a solo player. There is only 3 'loot chest' style reward sets up at any one time during a week out of a month. If you happen to be playing on a different week than the ones currently up on the global event, they become either impossible to find or gated behind group content. - I've also run into stagger/control issues where enemies will for example, throw a grenade at me. Then the damage hits immediately, then the explosion happens. This has been an unresolved complaint for years. Since it knocks you out of cover, with enemies that swarm like the LMB, this is usually a death sentence if you're not very overgeared for the content or wearing gear that gives you a ton of survivability (and usually uses up your options). So, for this game, I would snag it on a very steep sale, enjoy the levelling 1-30 and maybe dabble in the endgame. But once you've done that, the game gets very stale, very fast. I would rate this mixed if I could, but since I had a lot of fun levelling and running the missions for the first few times, I got my moneys worth. This also goes on for like 90% off sales and at that point, definately worth it. So I'll rate this up.
I remember when this game first came out. It looked exciting, fresh and the pre release gameplay looked amazing! Then the trailer came out and the actual game wasnt as pretty or quite as exciting and aside from. A run through 10 years ago, ive never really thought about it. I picked it up again for my Steam Deck though and I'm so glad I did. I've had some real fun with this! Firstly on the Deck it runs smooth as a nut. The graphics and atmosphere look great and the story holds up pretty well. The gameplay, once you get your head around how to play properly is pretty fun too. The DLCs I didnt really touch but the main game and Dark Zone I really did enjoy. The game is a bit empty now, collecting collectables can be tedious as is any Ubi game but very manageable compared to others (Glares in AC Valhalla). Enemies can be a bit bullet spongey and ubi servers arent reliable but i'm really surprised by how much I enjoyed this. Kid friendly? - n NSFW? - y Gore? - y Microtransactions? - y --Steam deck compatibility-- *Perfect/Nearly perfect out the box - *Perfect after some tweaks - x *Runs fine without tweaks - *Runs fine after playing with settings- *Just about Playable, even after playing with settings- *Borderline unplayable; even on lowest and/or heavily modded settings - *This game cannot be played on Steam Deck - --{ Graphics }--- *Visual Masterpiece- *Beautiful- *Good- x *Pretty at times - *Unremarkable but fine- *Noticeably bad- *Either revoltingly ugly or a glitchy mess- ---{ Gameplay }--- *Sleep? Nah play this instead- *Just a really great game to play- *A fun experience - x *Some bad bits but fun overall- *Bang average- *Good bits but lots of bad bits- *Rubbish gameplay, unfun or a dull experience - *This game so bad I made a voodoo doll of it- ---{ Audio }--- *They should win a Grammy for this- *Very good to listen to- *Good- *Meh- x *Bad and annoying- *Play on mute- ---{ Storage Size }--- *Floppy Disk- *Negligible- *Notable but fine - x *Problematic- *Delete everything then install- *Did i download the whole internet- ---{ Difficulty }--- *Just press "X"- *Easy- *Some challenge in places - *Starting to get tricky- x *Difficult- *You will rage quit at how hard this is- ---{ Grind }--- *Zero grinding- *A little grind outside of main story- *A little grind overall- *Average grind level - x *A little tedious at times- *Play with tv on to distract from grind- *This game is a chore- ---{ Game Story }--- *Worse than Game of Thrones finale- *No Story- *Some lore- *A beginning middle and end- *A good/fun story- *Would make a good tv show- x *Oscar winner- ---{ Game Time }--- *Hour or two tops- *Short- *Average- x *Long- *A epic saga- *It never ends...- ---{ Bugs }--- *I encountered zero bugs- *Minor bugs, easily swatted- *Some irritating bugs - x *Bugs becoming a problem- *Borderline unplayable- *This game is broken- ---{ ? / 10 }--- (A 10/10 game is a genre-defining game which will stand the test of time. A 5/10 is a perfectly serviceable and okay game, not bad but unremarkable. A 1/10 truly is awful and should cost people their job.) 1 [Worst game of all time?]- 2 [Dumpster fire]- 3 [A bad game]- 4 [Some good but mostly bad]- 5 [An average experience] - 6 [Fun at times]- 7 [A good game]- x 8 [A great game]- 9 [Game of the Year]- 10 [Genre defining GOAT game-
Un chargeur pour tuer un mec, deux balles pour mourrir, équilibrage raté, zéro fun de tirer sur des sacs a pv, histoire nul + monde ouvert ubisoft avec 1000 trucs nul à faire et à faire encore et encore la boucle de gameplay = courrir mission tjr pareil puis recommencer, bref mal vieillit
this game runs better and looks better than 90% of new games and it's fun, what a concept.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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