
FPV LOGIC is an FPV drone simulator with near-real physics and operation experience. Whether you enjoy freestyle or racing, you can find the same fun as flying a real drone in this game.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best FPV Sims in my opinion - feels great, only the lack of maps is a minus
seems abandoned. no updates for over a year...
I'm brand new to FPV, and just started flying sims recently. I'm really loving it. I have tried Liftoff, Liftoff: Microdrones, Uncrashed, Tryp, and The Zone, alongside FPV Logic. Unfortunately, FPV Logic is giving some red flags, as a game and a sim. The best aspect of this sim is the lighting engine. The transition from indoor to outdoor, vice-versa, and the lighting overall is wildly good looking. The physics, sadly, are the worst part of the game, for me. The drones do not feel right, and the camera can't be left in the mode that simulates visual feed in the race mode (it makes everything look awful). A lot of drones have fixed camera positions that offer very little in the way of adjusting the angle. Some of the biggest downfalls are the lack of updates, and communication. I've played a lot of games, and this may be getting another update sometime this year, but the game gives up major abandonware vibes. It's so eerie that I wonder if this upcoming update will be the last one. Another big issue is that there are only two good maps, flat out. The factory maps are great. Truly. However, I'm kind of sick of the abandoned factory. It's so popular and intriguing that maps like that are in every sim I have, bar Liftoff: Microdrones. I still love the maps, and you can tell they were given extreme amounts of love. It's just... The other maps are barren. There are completely unfinished sections, on multiple maps, including areas where suddenly the lighting props aren't even in place. The overall vibe of the game screams production value, and that makes totally barren maps feel like this game is a means to farm shorts/reels clickbait/engagement traps, and not really aimed at hobbiests or enthusiasts. Unfortunately, I have to let this one go. I hope that the upcoming update brings a lot to the table. Especially when Liftoff: Microdrones, and TRYP FPV just got such amazing new updates. Until new life is breathed into FPV Logic, I honestly can't recommend this sim, for neither beginners, or more advanced pilots.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best FPV sim out there in terms of physics. It is lacking options for maps to fly in, and the devs really need to throw some more maps in the game ASAP. They haven't updated this in over a year
Скоро на передок, пора учиться будущей професии - родину защищать, от П.Режима
I’ve got about 120 hours across multiple FPV sims: Liftoff, Liftoff Micro, TRYP, The Zone, and Uncrashed. The 5-inch physics here are pretty solid overall. It feels slightly underpowered, but still flies well. You can tweak the physics settings to better match your preference. The micro's don’t feel great. You’re better off going with Liftoff Micro if tiny whoops are important to you. It has a much better selection of whoops, and the physics better. Here, the tiny whoop physics feel like the 5-inch physics were simply scaled down. Performance is excellent. I’m running a 3070 Ti and get around 250–300 FPS on max settings. You definitely want high frame rates because you can feel the difference in the physics and responsiveness if you lock it down to 60 or even 144 FPS with V-Sync. The map selection is smaller compared to other sims, but the maps that are included are still fun to fly. One small nitpick: a lot of the environments feel more like high-quality custom/community maps than polished official maps. The layouts don’t always make much sense realistically, but they’re still enjoyable to rip around. If I had to rank the sims I’ve played: TRYP > The Zone > Liftoff > FPV Logic > Uncrashed TLDR: Great 5-inch physics though feels underpowered. Weak micro/whoop physics. Limited drone and map selection. Good graphics and well optimized. If you like 5 inch, its worth checking out. If you fly mostly tiny whoops, I’d recommend Liftoff Micro instead.
I really like the fyzic, but u wont run it on older PC.
作者群里答应的去年8月份更新,这都马上快过一年了还没动静,一年前就有的新图也不上,唉!
给个建议加上可以用光电池和给穿越机上锁还有就是开给给大家用的创意工坊地图太少了还有就是能不能把运动相机去掉这个选项还有吧模拟图传的有时会信号不好做出来,游戏还是不错的,很喜欢加油
一个很好的无人机模拟器 虽然没黑羊好 但是比Uncrashed好多了
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Broken Sword 5 - the Serpent's Curse | $473.6K | 2.8K | 89% | $8.49 |
| Planet of Lana II | $473.5K | 924 | 92% | $19.99 |
| The Last Stand Legacy Collection | $473.9K | 2.7K | 90% | $9.99 |
| Arzette: The Jewel of Faramore | $473.2K | 1.1K | 96% | $19.99 |
| Iron Meat | $473.2K | 1.1K | 97% | $19.99 |
| Yohane the Parhelion - NUMAZU in the MIRAGE - | $474.2K | 731 | 91% | $29.99 |
Related
| Assetto Corsa | $88.7M | 172.2K | 93% | $19.99 |
| My Summer Car | $46.4M | 115.7K | 95% | $14.99 |
| Wreckfest | $34M | 41.1K | 88% | $29.99 |
| Automation - The Car Company Tycoon Game | $17.7M | 17.7K | 94% | $29.99 |
| Drive Beyond Horizons | $15.4M | 19.7K | 78% | $24.99 |
| Tower Unite | $14.5M | 21.8K | 90% | $19.99 |