
5% of murder cases remain unsolved... it's time to open up these cases and confront the supernatural with forensic science! Solve cases by analyzing evidence and consulting with specialists. Enter a world that artfully blends 2D illustration and real-life visuals!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I Liked the idea of this game but the execution left much to be desired. The story is weak, some of the clues require large leaps of logic and one specific clue I would argue wouldn't be known to the average American player as it requires knowledge of something that might be well known in Japan but would not be here (for example the ice cream truck jingle for us). Its worth playing if you get it on sale and you have time to kill but there are plenty of better detective games out there.
至少我玩着还行
這個遊戲讓我學會了耐心
玩下来一句话:玩法>故事 每个故事流程很短 而且故事有点spec的感觉 谜题也不难 要是冲着推理解密这类来的就不要买了 整体打下来也不卡 但是教程几乎遍布整个游戏 很影响体验 玩法很新奇
前面都还好,玩到一半一度怀疑为什么会有那么多人打差评,越到后面越能发现就是一坨糖衣构式,剧情、交互、引导不知道哪个仙人做出来的,尤其是结尾,看前面的悬念原以为会来个大的,没想到拉坨大的,只能说霓虹人的格局还是太小了。出第二季我还是会玩的,谁让我是粪作猎人,但我不推荐任何人花钱买这一坨。
I first played the demo of Tokyo Psychodemic at Gamescom two or three years ago, and I was instantly intrigued by its investigative gameplay and the unique blend of live-action/FMV and Live2D elements. The full game is made up of five cases/episodes, and most of them introduce new gameplay mechanics to keep things fresh. I enjoyed all of the cases, though I have to admit that the first one is definitely the strongest. While the overarching plot turned out to be a bit predictable, it was still enjoyable, and I liked the direction the story took in the fifth case, though they could have utilised character backgrounds and growths much much better (maybe/hopefully in a sequal or dlc?). The characters are well-designed and gave me the feeling that I was working alongside them to solve the mysteries. Because of that, I didn’t really mind that the game could be a bit hand-holdy at times. It's also clear that a lot of care went into the visuals, polish, and overall vibe of the game. The English localization is solid and reads very naturally. That said, there was one question I had to look up online because it relied on a reference to Japanese culture. I picked up the game after the localization (read: price drop), and got it on sale for €18. Even without the discount, though, I think it was worth both the price and time for me. :)
优点是我觉得玩法不错,而且音乐(尤其是ed)很好听,美术方面立绘也很好;缺点是剧情方面有很多槽点,比如最后一关的扑克牌之类的。输密码那关有点剧情跟日本文化相关,不了解的可能会觉得有点难。
解謎如果不是過於簡單,就是太過困難。 音樂解密碼必須由日本人才能理解也就算了,最後那個撲克牌的謎題,不看攻略根本無法理解。
사지 마셈 case 1은 괜찮았는데, 그 이후부턴 사람이 어떻게 하면 빡칠지 고민해서 만든듯한 추리?게임?임 마지막앤 세뇌빔!! ㅇㅈㄹ 해대서 단간론파3 애니메이션 보는줄 알았음 매 케이스 시작할때마다 오프닝 나오고, 케이스 마무리로 보고서 작성할때 쓸데없이 여태까지 추리??한 것들 쭉 보여주는데 스킵이 안되서 그냥 불편함 그리고 매 케이스 끝날때마다 엔딩 나옴. 용사30처럼 오프닝 엔딩이 전부 다르면 몰라도, 똑같은 오프닝, 엔딩만 계속나오는데 진짜 왜 쳐 집어넣었는지 알 수가 없음 UX도 그냥 역겨움, UI는 깔끔하게 잘 만들어졌는데, UX가 컴퓨터에서 마우스를 키보드 버튼으로 움직여야되는 답답함의 극치를 보여줌(심지어 마우스로 마우스 이동 가능한데 민감도 설정같은게 없이 존나 느려서 키보드가 훨 빠름) 그리고 영상분석장비 사용할때 시간 앞뒤로 조절하는게 30초 앞으로 10초 뒤로만 있고, 꾹눌러서 시간 앞으로 돌리거나 뒤로 돌리는게 마우스 휠밖에 없음, 근데 이것도 민감도 존나 낮춰놔서 시간 조절하는데 개 빡침 Case4에서 영어 입력하는거 답은 'SAKURA'임 왜냐고? 힌트가 사쿠라라는 일본 동요 음임. 이런 추리 게임(소설도 포함해서)은 문제와 답이 전부 작품 안에 있어야 되는데 이건 답을 외부에서만 알수있게 해놨음. 답 적어놔서 꼬우면 한국 애국가 1절에 있는 산이 뭔지 맞춰봐라, 지금 Case4에서 낸 문제가 딱 이 문제니까 Case5 마지막 문제는 좀 어이없지만 적어도 아키바랑 대화하면 힌트는 알려줬음
ミステリーや謎解きが好きな人、陰謀論的なストーリーが好きな人、色んな事を調べるのが好きな人、OSINTに興味を持ってる人(実際に調査するのはOPEN DATAではないが)にはオススメ。 最後に「あれどうなった?」と思った幾つかも回収されて、続編が期待できる点も良い。 途中コントローラーが壊れて一時キーボードでプレイしたが、コントローラーのほうが断然快適。 ゲームに政治思想を入れてくるのは右だろうと左だろうと好きではないけれど、この作品はこれでいい。 脚本書いた人、日本のメディアが報じない世界のあれこれを色々わかってる人だと思った。 個人的には、ストーリーもゲーム性もかなり気に入ってる。 続編楽しみにしてます。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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