
A story-driven experience about two doctors traversing backwards through a dying man's memories to artificially fulfill his last wish.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.

Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.
This particular story follows their attempt to fulfill the dream of an elderly man, Johnny.

With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.
And Johnny's last wish is, of course... to go to the moon.

A unique & non-combat story-driven experience
Innovative mix between adventure game elements and classic RPG aesthetics
Acclaimed original soundtrack that closely ties to the story
An espresso execution with zero filler and no time drains
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 86.5Kreviews | 96% | — | $19.6M |
| $9.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
精妙的结构,感人的情节,Top级的游戏
Forever
一个很简单的小故事,甚至故事的走向也很容易猜出,但就是这样的小故事,在结束时依旧令人动容
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Russian, Korean, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Simplified Chinese, Ukrainian +1 more
| $9.99 |
| 536ratings |
| 96% |
| — |
| not modelled |
| $5.99−40% | 138ratings | 96% | — | not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Then we can always regroup on the moon, silly!" ★★★★☆
played this on vc with a friend and we both spent the entire final hour of the game sobbing genuinely one of the most beautiful pieces of media i've experienced, stop reading this review and go play the game NOW NOW NOW!!!
The overall story and music of this game were absolutely brilliant. I especially enjoyed the script because it kept me entertained and invested throughout the entire experience. The puzzles and challenges were also really fun. They weren’t overly difficult, but they had just enough challenge to keep me engaged and make me feel involved in the game. While playing, I went through a lot of mixed emotions. There were moments when I felt excited, curious, emotional, and even a little frustrated, but I think that emotional journey is what made the experience so memorable for me. As I continued playing, I found myself becoming more attached to the story and its characters, and by the time I finally finished the game, I felt like the whole journey had been worth it. Honestly, finishing the game left me with a strange but satisfying feeling. Looking back, I realized how much the story, music, writing, and gameplay had come together to create something that genuinely stayed with me. It was an emotional ride, but definitely one worth experiencing. It’s soooo good, really!
Nem igazán interaktív, de nekem most pont egy viszonylag rövid, szép történettel rendelkező, pixelgrafikás sétaszimulátor kellett, és annak nagyszerű.
😭
好
非常值得一玩的剧情游戏,虽然你真正亲自玩过之后可能并没有像网上的人说的那么神,但也绝对算不上差劲,我认为这个游戏最出色的就是音乐,哪怕你就算不怎么想看剧情来玩这游戏,听听音乐还是挺不错的 游戏难度几乎是没有,简单的找东西和解谜,三到四个小时左右的时间通关足矣,游戏中一些简单的选择会影响后面的一些细节但不影响整体结局,[spoiler] 比如游戏开篇遇到的皮球可以选择用手推掉或者去找树枝戳破,如果推掉会触发保姆孩子的一些对话;接近结尾处获得死尸气味时,从车里掉出来的止疼药可以选择拿和不拿,会影响后面的对话,这些选择都不会影响结局,可以随意选, [/spoiler]还有,这游戏键盘操作有点不适应,为什么不能是wasd控制移动,箭头键控制移动加鼠标的操作方式稍微有点不适应但整体问题不大 另外,通关完本体没有玩过额外内容的,可以的话记得去启动选项第二第三或者第五第六个选项去玩额外的小章节,是本体剧情之后发生在公司的一些故事
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 20.4K | 98% | $9.99 | |
| $922.7K | 10.8K | 85% | $3.99 | |
| $7.5K | 396 | 70% | $0.99 | |
| $4.8K | 31 | 100% | $5.99 | |
| $568 | 9 | 100% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 50.8K | 93% | $19.99 | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $19.7M | 39.8K | 96% | $19.99 | |
| $19.6M | 24.6K | 92% | $19.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 16.4K | 75% | $39.99 |