
A story-driven experience about two doctors traversing backwards through a dying man's memories to artificially fulfill his last wish.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About

Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.

Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.
This particular story follows their attempt to fulfill the dream of an elderly man, Johnny.

With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.
And Johnny's last wish is, of course... to go to the moon.

A unique & non-combat story-driven experience
Innovative mix between adventure game elements and classic RPG aesthetics
Acclaimed original soundtrack that closely ties to the story
An espresso execution with zero filler and no time drains
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 86.5Kreviews | 96% | — | $19.6M |
| $9.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一部年龄比我还大的作品。制作出乎意料的好,不管是音乐还是画面都完美地营造了游戏氛围。 这不是什么伟大的爱情故事,只是两个普通人的双向奔赴,多的也不知道怎么说,太感动了。 那些并肩看过的星空 交换过的心事 堆叠起来早已比结局更加厚重。结局永远不会比过程重要,我们总会在月球上相遇的,傻瓜。
断断续续的玩了下来,故事挺泪目的。祝所有人能找到属于自己的River或是John。 还有,开车前一定要绕车一周,给我观察好了啊! 有小孩的,照顾好小孩,别让小孩在危险的地方玩!
第一次玩游戏哭成泪人
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Russian, Korean, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Simplified Chinese, Ukrainian +1 more
| $9.99 |
| 536ratings |
| 96% |
| — |
| not modelled |
| $5.99−40% | 138ratings | 96% | — | not modelled |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
끝없는 그리움..... 눈물만 난다.....
A great work often features a tightly‑knit plot with echoes across its narrative, continuously recurring foreshadowing and details, a simple yet timeless story, and well‑timed, deeply moving music. To the Moon is exactly such a work — one that lingers long in the memory. From disjointed clues and memories seemingly unrelated to the moon, all the way to the fated first encounter and the flight toward the moon in the finale. Every transition and twist, every surprise that still feels logical, shows how masterfully the game controls its narrative pace. The room filled with paper‑folded rabbits, the little cabin by the lighthouse, the ever‑present platypus plushie, the patched schoolbag, along with For River or To the Moon. Much like the melody John wrote for River, the game circles back to these few familiar notes, telling a story that never grows stale despite its recurring motifs. To me, this is a work about love, about promises and pacts, growth and wishes. Perhaps it also speaks to our hopes for dreams and for life itself.
斯巴拉西
挺无聊的
让我们去月球吧,尽管我和你的世界,我们与地球的距离,与月亮的距离都是那样遥远。并且你与我,我与你的世界,我们的童年与人生也被割裂得那么遥远,高高的灯塔上,我遥远地看着我们的梦想,尽管你离我那么近,你却再也读不懂兔子的眼睛。我爱你,是么,我爱你,我的沉默使我留住了你,记住你的名字,尽管连你也忘记自己了,在月亮上,那里是我们的故乡,你坐着兔子,跳跃来到我面前,不用言语,我们在那里相遇,然后想起世界是怎样开始的。 Fly me to the moon, let me play among those stars.
Çok iyi bir hikaye ve bu hikayenin harika bir şekilde sunumu. Oyun harika kesinlikle öneririm.
Após platina, posso dizer com propriedade sobre To the Moon: O jogo é lindo: Os gráficos são confortáveis, combinando com a premissa apresentada, as músicas transmitem exatamente a sensação do que está acontecendo e a história é belíssima, algo que eu nunca tinha vista e que me prendeu bastante. Há uma história a ser contada, e nós, no controle, acabamos percebendo que não controlamos nada, apenas vemos um conto interativo nos sendo apresentado. Você consegue se prender aos "protagonistas" (Johnny, Dr. Neil e Dra. Eva) de modo tão real que quase se esquece que aquilo é apenas um jogo, uma história, e que nada daquilo é real. Se você quer jogar para relaxar, descansar um pouco a mente depois de tantos jogos acelerados, com batalhas, tiros, corridas e todo esse contexto frenético, então lhe apresento To the Moon. Experimente, pode ser que goste. E se gostar, aprecie essa maravilhosa obra de arte.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |