
A story-driven experience about two doctors traversing backwards through a dying man's memories to artificially fulfill his last wish.
Modeled estimate, not a reported figure. How we estimate →
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About

Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.

Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.
This particular story follows their attempt to fulfill the dream of an elderly man, Johnny.

With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.
And Johnny's last wish is, of course... to go to the moon.

A unique & non-combat story-driven experience
Innovative mix between adventure game elements and classic RPG aesthetics
Acclaimed original soundtrack that closely ties to the story
An espresso execution with zero filler and no time drains
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Russian, Korean, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Simplified Chinese, Ukrainian +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 634 reviews with recorded playtime.
Reviews
Themes across 633 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一场拥抱死亡的赴约 无论多么艰难 我们终会在月球相遇 就在小兔子的肚子那里
好的故事经得起时间的考验
超喜欢这个游戏的配乐,听了很多年了。 以前看游戏实况视频觉得剧情很感人,但是自己玩体验感就不太好,主要是游戏性一般,很多重复操作,所以玩的过程挺无聊的。(建议玩英文版)
the story was so good I almost forgot I don't like pixel art
Przyjemna gierka
Das Spiel zerstört einen. Ein unbedingtes Muss. Es gibt einem viele Fragen mit auf dem Weg und man merkt, dass sich der Autor mit bestimmten Themen stark beschäftigt hat oder sogar Erfahrung damit hat. Mich hat es am Ende sehr emotional mitgenommen - auf die Gute Weise. Glaubt mir, wenn man den Bildschirm anschreit, dass das nicht richtig ist, dann WIRD da eine gute Geschichte erzählt. Das Ende hat mir sehr gefallen. Die Mini-Episoden sind noch mal ein Sahnehäubchen und vermutlich ein Verbindungsglied zu "Finding Paradies"? Werd ich sehen, wenn ich den nächsten Teil spiele und hoffe, dass es noch mehr von den Protagonisten gibt. Mit rund 5-6 h Spielzeit ist es für ein gemütliches Wochenende perfekt. Der Soundtrack ist auch wunderschön und als Indie Developerin seh ich all die Liebe zum Detail, die in das Game programmiert wurden.
Пиксели заставлять часто хихи-хаха и немного плак-плак. 10 кроликов из 10
这是我的人生的一部分
Fantastic game. Can't say I was a huge fan of the gameplay elements, especially the puzzle mini-game throughout Act 1 when phasing back through the memories. But hats off to Kan Gao on the plot front. Masterful storytelling and pacing. The emotional punch that Act 3 delivers is second to no other game. And for that alone, this is well worth playing.
我们总会在月球上相遇的
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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