
A story-driven experience about two doctors traversing backwards through a dying man's memories to artificially fulfill his last wish.
Modeled estimate, not a reported figure. How we estimate →
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About

Dr. Rosalene and Dr. Watts have peculiar jobs: They give people another chance to live, all the way from the very beginning... but only in their patients' heads.

Due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. Thus, the operation is only done to people on their deathbeds, to fulfill what they wish they had done with their lives, but didn’t.
This particular story follows their attempt to fulfill the dream of an elderly man, Johnny.

With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.
And Johnny's last wish is, of course... to go to the moon.

A unique & non-combat story-driven experience
Innovative mix between adventure game elements and classic RPG aesthetics
Acclaimed original soundtrack that closely ties to the story
An espresso execution with zero filler and no time drains
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Russian, Korean, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Simplified Chinese, Ukrainian +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Душевная игра
There should be a law against playing with my emotions like this.
剧情完全不能细想,越想越难绷
游戏性:像素2D游戏,在地面放一些无法跨越的花花草草,寻路功能又一般,实在没必要。马场那里,撞男博士掉的记忆珠,我差不多卡了半小时! 作为口口相传的神作,剧情上真没觉得有什么值得看的,喜欢一个阿斯伯格的女孩就够另类了,兄弟去世狗血剧情。另外删改记忆和去月球也不冲突啊,女博士干扰那里的游戏设计更是让人恼火,又莫名其妙让River也去NASA了,没冲突硬是制造,再是童话故事大团圆,浪费了一晚上!入库6年多,总算是通关了。
剧情音乐满分。一个令人感动的故事。River说不出口,她就用一生作为线索;John走向生命尽头,拼尽全力撑到与River的梦境结束。虽然陪伴John的River是虚假的,但是生命最后一刻的幸福是真实的。对River而言,即使陪伴你的不是真实的我,我依旧爱你。
Очередной раз лицезрею, как небольшая инди игрушка по эмоциональному отклику рвёт большинство ААА гигантов
在生命的弥留之际,John终于完成了和River的约定—— “成千上万的灯塔...... ......镶嵌在遥远的天际。”
fé nas maluca
QAQ
Очередное доказательство, что игры это искусство, доступное каждому, независимо от ресурсов. Из игры на простеньком RPG Maker такое выжать, это талант. Не хочу спойлерить вообще ничего, признаюсь лишь в том, что я плакал во время прохождения, и я не помню, когда последний раз плакал, особенно при просмотре медиа. Даю совет, игру лучше проходить в два присеста. Первая половина душная и выступает плавной подводкой ко второй.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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