
To Build a Home is a 2D life simulation game. Inspired in equal parts in The Sims and Dwarf Fortress, the simplified graphics hide a complex AI and deep interactions between characters and objects, the perfect environment for rich emergent behaviour.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.5M | 2.2K | 65% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $122.4K | 379 | 96% | $12.99 | |
| approximately $49.3K | 214 | 73% | $8.99 | |
| approximately $14K | 33 | 100% | $10.99 |