
A unique RPG where instead of becoming stronger, you get weaker as you go along. Demitri is a hero who already completed his journey. He is already powerful, so combat is complex and strategic from the start! The theme revolves around death and acceptance.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
[h1]Описание:[/h1] RPGmaker продукт от американского врача живущего с женой, двумя кошками и собакой. История повествует о великом герое, который путешествует со своим говорящим щитом. За услуги перед богом, герой получил небывалое здоровье, но у всего есть конец и в этот раз нам предстоит спасать мир находясь на пороге загробного мира. [h1]Плюсы:[/h1] ¥ Есть два режима игры - с боями и без (очень не хватает такого во многих других подобных играх). ¥ Юмор переплетающийся с серьезной темой смерти и бытия. ¥ Классно выполненная карта. ¥ Головоломки и мини-игры. ¥ Неплохой сюжет и концепция, где мы не качаемся от минимального уровня к максимальному, а наоборот - с каждым новым шагом слабеем. [h1]Минусы:[/h1] ¥ Довольно сложные обороты английского языка с использованием шуток. Переводить пришлось с гугл транслейтом, по сути повторяя текст игры на клавиатуре, а потом еще додумывая правильный смысл. ¥ На клавиатуре персонаж двигается очень медленно и проходить игру невозможно, так что управление - строго мышью. ¥ Отсутствие достижений. ¥ Саундтрек-звук. ¥ Игра весит два гига... jrpg - 2gb... Контента не так уж и много, видимо просто картинки не обработали как надо. [h1]Итог:[/h1] Неплохая задумка, с тусклой реализацией. Спасибо сделали версию только с сюжетной линией, но все равно игра не дотягивает до интересной и не может увлечь собою... По крайней мере меня. Как сказал мой друг по этому поводу - лучше бы ты вместо разведения двух кошей и собаки, а также создания игры разработчик занялся с женой сексом и завел детей. [h1]Оценка: 4/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
这个游戏竟然有卡牌。 This game has a card.
Если бы классическое RPG решили слегка троллить: вместо того чтобы качать персонажа до супергероя, вы с самого старта крутой, а потом потихоньку хиреете - будто игра говорит: «Ну что, вспомнил, сколько тебе лет?». Графика - чистый ретро пиксель, такой, что кажется, будто дискету из 90 х вставил: местами мило, местами «а точно это не скриншот рабочего стола?». Геймплей с прикольной фишкой - есть режим без боёв, чтобы просто насладиться сюжетом про стареющего героя и его говорящий щит (да да, щит тут болтает больше, чем некоторые NPC в других играх). В итоге за 100 рубасов игра может развлечь на пару вечеров, но если ждёте чего то уровня Final Fantasy, лучше сразу идите к классике. И если этот обзор наберёт 50 лайков и 10 наград - куплю все дополнения и сыграю 100 часов. Улучшу значок до 5 уровня и схожу в церковь помолиться за разрабов, чтобы они делали только крутые проекты… ⠄⠄⢠⠄⣠⣶⣿⣿⣿⠿⠿⣛⣂⣀⣀⡒⠶⣶⣤⣤⣬⣀⡀⠄⢀⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⢀⣾⣿⣿⣿⡟⢡⢾⣿⣿⣿⣿⣿⣿⣶⣌⠻⣿⣿⣿⣿⣷⣦⣄⡀⠄⠄⠄⠄⠄ ⠄⠄⣈⣉⡛⣿⣿⣿⡌⢇⢻⣿⣿⣿⣿⣿⠿⠛⣡⣿⣿⣿⣿⣿⣿⣿⣿⣦⣄⠄⠄⠄ ⠄⠺⠟⣉⣴⡿⠛⣩⣾⣎⠳⠿⠛⣋⣩⣴⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄ ⠄⠄⠄⠘⢋⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠄ ⠄⠄⢀⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠄⠄⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⣀ ⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⠘⠛ ⠄⠄⠄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠋⣀⣀⣠⣤ ⠄⠄⣀⣀⡙⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⢛⣩⠤⠾⠄⠛⠋⠉⢉
Overall, I am enjoying this game. The battle mechanics are fun and the storyline (so far!) is engaging. Without getting too much into it, it's an exploration of death and as that, it succeeds. There are two things that I would point out in the interest of fairness. 1) The aging (getting weaker) mechanic is basically the reason I bought the game. It seemed like a very interesting idea. I practice, I can't say the implementation actually changes much. Yes, you get weaker. But you also get stronger weapons as you progress and so it kinda levels out. Mostly, I expected to be invinsible in the early game and have to rely more and more on clever strategy as I progressed. But you're not that strong when you first start out and I've yet to feel the effect of growing weaker. It's still a fun game, but the mechanic is not as noticeable as I expected. I do find myself trying to avoid unnecesary battles but that's something I do anyways in most rpgs that are not horrible grindfests. Maybe a mechanic where the player get winded might've been nice. I don't know. 2) The overall success of the game is undercut by the illustration work which is scattered throughout it and which features prominetly on the trailer. Simply put, it could be better and almost persuaded me not to try the game. (Which would've been a real shame beacause it's a pretty good game) The writing is solid. The gameplay is good. I love the alternate game mode. I do hope people give this game a chance.
Like the main character, Demitri, [spoiler]I [i]willed[/i] myself to finish[/spoiler]. This game was a [i]journey[/i]: much like life, I suppose, it started out fairly interesting and then became progressively more tedious, difficult, and even punishing. But what started as a simple resolution to not let yet another game in my library go unfinished transformed into grim determination: to push Demitri, this proud old man terrified of failure, onward. I don't think I'll play through the game again, unless in adventure mode (i.e., no combat). However, despite there being no achievements per se, I feel like I achieved something, and in the end...I'm glad I experienced it. It is truly unique, and thought provoking; not so much in the dialog, but because of Demitri's underlying "personality" and experiencing, through the game mechanics, his descent into frailty.
Great Game, alot longer than I expected with probably about 10 hours of gameplay, 8 hours if you know what your doing. A fantastic story and theme as well as an interesting twist on RPGs by having you grow weaker. Which is my new favourite thing as it completly removes grinding and left me always weighing loot and treasure over permanetly lost power. It also just feels right for the theme of the game as an old withered hero stands off against evil again and again as his body fails him. Well worth the price and definetly worth your time!
[h1]To Ash est un JRPG surprenant et à tester ![/h1] Avant tout, sachez que je n’aime pas les JRPG. Je ne sais pas pourquoi... peut être une overdose de JRPG quand j’étais trop jeune ou un JRPG qui n’a jamais voulu se laisser finir ce qui m’a profondément traumatisé ! MAIS, To Ash est un JRPG différent. Je vais donner que deux points et ça devrait vous convaincre et si ce n’est pas le cas, de toutes façons, j’aurais essayé ! 1/ Dans To Ash, le héros lorsqu’il commence la partie est au maximum de son potentiel. Il se réveille d’un sommeil artificiel. Il était un héros avant, il en est toujours un et vous n’avez pas besoin de le remonter ! Par contre, il est vieux et comme tous les vieux, il perd petit à petit des compétences et de sa puissance. 2/ Il y a deux modes de jeu. Le mode complet et le mode sans combat et franchement, il faut remercier le développeur car qu’est ce que ça me gonf... je veux dire m’embête ces combats ! Ne vous refusez pas To Ash, c’est un bon JRPG... oui, oui, c’est moi qui a écrit cela ! [url=www.graal.fr/2016/05/23/test-to-ash-la-version-pour-steam/]Pour découvrir une description plus complète du jeu et quelques prises écran de To Ash, allez sur mon site.[/url]
Fun RPG with a twist. I really liked how avoiding combat was recommended and there was zero focus on grinding (as it would make you weaker). Combat is fun, with Gallium and charge attacks adding interesting new elements to combat. The story is intriguing, and is different from many RPG's. The fact that you get weaker after every fight really makes the game interesting, and makes you wonder whether the treasure in that chest is worth fighting the monsters in front. On the whole, the game really captures the desperation of old age and fading power well. On the downside, the game is short, and doesn't hold a ton of replayability value for me, but it was fun for about 10 hours. I got it on sale for 99 cents, and it was well-worth that price. I would probably enjoy replaying the game once and doing a few things differently, but that's about it. On the whole, a very unique RPG with a couple of twists captured in an adequate, if not entirely sublime, world. Great for RPG fans who are getting bored of the usual grinding for gold and XP and looking for something new. 8.5/10
RPG Maker strikes again! To Ash is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers. This RPG Maker asset flip assembles the RPG Maker assets and the high school anime fan club drop out fan fiction in inverse order, which means basically you lose abilities and become weaker as the story progresses. Just because it's a new idea, doesn't mean it's a good idea, this falls flat pretty hard, but then if they knew how to develop games, they wouldn't be using RPG Maker and we wouldn't be here in this mess. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? To Ash is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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