
A charming, colorful adventure game from the creator of Katamari Damacy and the uvula team about a teen navigating life in a small town with their cute dog companion. While their body is stuck in a T-pose, they do their best to make the most of it.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
to a T is a narrative adventure game that portrays the extraordinary life of a 13-year-old teenager, whose body happens to be in the shape of the letter "T." They live in a modest seaside town that they explore by foot, train, or even their favorite unicycle, and interact with a the charming cast of characters who live there.
From teenager’s loyal fluffy canine companion and their caring mother, to a gang of despicable bullies and a giraffe that makes the most scrumptious sandwiches. After a chance encounter, the teenager discovers a newfound ability, and a story begins to unravel around a mysterious object enveloped in light that falls from the sky.
Features:
● Episodic Story: Take part in a story that unfolds over multiple days while Teen finds a way to fit in, and discovers a new found sense of self.
● Minigames: Control Teen in a variety of different scenarios that they encounter throughout their day. Maneuver Teen’s arm to reach for and interact with objects. Open Teen’s mouth to take a bite of food or a drink of water. From petting a dog, to eating breakfast, Teen can do a lot even if they have to do it in their own way.
● Explore town: Outside of the main story, collect coins, find a beautiful vista point, visit all the shops around town, or hunt for interesting characters around town to talk to in free mode.
● Character customization: Style Teen to your own liking. Purchase clothing from stores around town to expand your wardrobe and experiment with fun clothing combinations.
● A very cute dog.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 266reviews | 86% | — | $90.6K |
| $19.99 | 142ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un gioco carino con cui passare il tempo ❤️ Ha una bella morale, lo consiglio agli utenti più giovani.
if Nichijou was a video game it would probably look like this
Yeah this has the magic in it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
| $19.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不推荐,游戏本质是一个8集的幼儿园小动画片,每一集还带OP和ED的,开头画风剧情有点任天堂内味,但是剧本完全支撑不起来,后期的美术简直精神污染,噱头远远大于内容的一个游戏,甚至游玩过程中还能遇到bug穿模之后卡住动不了,游戏镜头还是个半固定视角,寻路跑图更是无聊至极,完全对不起《块魂》的鼎鼎大名,比发行商几年前的《wattam》都远远不如
Overall game was a fun and chill experince, an afternoon or two of play. And then it turned into a fever dream and everyone peeking over my shoulder was demanding recaps as to wtf was happening in my game. 10/10 for confusing my friends.
This is a sweet lil game that my children and I all enjoyed. It plays like a serial cartoon, and my children liked the pacing and humor more than I did--because the humor and pacing are designed for children, not adults! Still, I got sucked into the cute little world too, and have really enjoyed my time with it.
To a T was July's pick for the Slow Games Club. As a big Keita fan, I was excited for his latest brand of quirkiness ... but this one didn't hit the same. The game is structured like a Saturday morning cartoon (complete with opening/ending songs). The art direction is gorgeous, the character designs are charming, and there's real heart in how the game ties disability to gameplay mechanics, showing how being different has both costs and value. But the city is a pain to navigate, the pacing of the story drags in places, and a lot of the dialogue fell flat. The game while imperfect, it is still worth a try especially if you get it for a young child, honestly, this feels like a great first video game to hand a kid who's used to TV shows ... even if it wasn't quite for me. Excited for whatever Uvula's team does next!
i want to stress first and foremost that this essentially is a children's game, in the sense that it's a simple game with a simple story structured like a children's animated TV show. it even has episodes, and each episode has the same opening and ending music. this is a very intentional point of inspiration for the game, because it spends so much time on these repetitive elements of the formula of a TV show, right down to the way the "chorus" pops in at the start and the midpoint of every episode. all of this is say that to rate this game against the history of a series like katamari damacy is missing the point this is a child-friendly story about living with disabilities and major differences from the rest of the world. it's about how a family copes with these disabilities and about how others learn to love and accept the person who has them. it makes sense that the opening track is called "Perfect Shape" (and is so dang catchy too). the game is dripping with charm, and had me smiling and laughing throughout the entire experience. and when i say child-friendly, i mean in a bluey sort of way--the game is designed for a very young audience to grasp, if not for the fact that there's so much reading, but that's where a parent can come in. i think the game was designed for parents and kids to play together, and i even sent this as a recommendation to my friend who's a father to play it with his kids. reading character voices out loud and playing the game together can, i imagine, have the effect of reading a bedtime story and also watching a kids' TV show all at once. but, like me, you can also play this game as an adult by yourself, as long as you're open to the idea of watching something like bluey as an adult. it is wholesome in the truest sense of the word: unlike the cutesy escapist facade covering the sinister core of "wholesome games" that we think of today, but actually wholesome in the sense that playing this is healthy and truly good for you
捆绑包连带着喜加一购入,但游玩体验相当无聊,也许我对于这类轻玩法游戏的耐受度下降了?但不久前才玩完了史丹利的寓言这部玩法上相当纯粹的走路模拟器也十分喜欢,所以目前我还是暂时归因于游戏本身有问题,可能是前三章的充水剧情没能吸引到我?可能是美术风格相对平庸让我没心情多欣赏?可能是无聊小游戏塞入过多导致不堪重负?我不太明白,但我想我不会在短期内再游玩本作了,能不能对上电波...也许未来可能吧
This is a cute little narrative game with a deep message, hilarious catchy songs, and memorable characters. It's the bright positive vibe we need in today's world.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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