
A cyberpunk, multi-ending galgame Turn-based raising sim with armor-breaking bishoujo Bar management simulation Alternate-history Three Kingdoms heroes making their way in Hanport City 50 weeks, 13 boys and girls — let’s achieve peace across the land together!
Modeled estimate, not a reported figure. How we estimate →
About
《TK Punk Gold》It's a Darkest Dungeon-style turn-based RPG that deeply fuses the Three Kingdoms story with cyberpunk, while also mixing in bar management simulation and a touch of romance/dating-sim gameplay. The game spans a 50-week time limit, and you play as a humanoid AI awakened by the resistance organization GOLD. Leading a squad in the cybercity "Hanport City," you run a bar on the surface while secretly taking on commissions, gradually changing the city's fate to ultimately overthrow the Eastern Han regime.
The game features the most engaging aspect of Darkest Dungeon's turn-based combat, where action order is determined by each character's speed stat. When a character's HP drops to 0, they enter a near-death state—female characters in this state will have a clothes-breaking effect. While near death, characters can still use their skills, but every hit they take carries a chance of permanent death.
Sanity points are consumed during dungeon exploration and combat. When a character's Sanity drops too low, they will enter a cyber "psycho" state. This "psycho" state puts the character into a completely randomized condition—they might taunt the player, or they might receive a massive boost in combat power, introducing a significant degree of variation and unpredictability to the combat experience.
L2D animated art + CGs + professional CV voice acting + nearly 500,000 words of text. And every female character has a clothes-breaking effect when near death!
Each character has their own dedicated bond questline—reach the maximum bond level to unlock their ultimate secret story CG!
In the mid-to-late game, a large number of equipment pieces with special skills will become available. You can use these equipment skills alongside your characters' own abilities to lower the difficulty of battles. Equipment can also be enhanced and reforged multiple times, which, when combined with character talent development and different skills, allows you to deal massive damage and craft a build that is uniquely yours.
You have 50 weeks—be sure to become a master of time management. The gameplay revolves around running a bar, with time advancing through turns. Each turn, you have a limited number of actions and can assign your characters to stat training, equipment R&D, work dispatches, bond building, and commission fulfillment. A total of 13 young men and women will join your squad. You can deepen your bonds with them through gift-giving, chatting, and fighting alongside them, while crafting exclusive skills and unique equipment for each individual. Every companion has their own personal storyline, and your nurturing and choices will ultimately determine their fate.
You play as a humanoid AI, leading a group of young men and women in an alternate cyberpunk Three Kingdoms world, fighting side by side and growing together, each searching for their own path. You will personally experience fresh reimaginings of iconic Three Kingdoms events, and confront ideological conflicts and intensifying contradictions with historical figures and major factions: Zhang Jiao’s utopian Great Peace, Liu Bei’s virtue-driven leadership, Cao Cao’s claim that Heaven’s timing is with him, and Sun Ce’s reliance on strategic terrain. Are you a puppet to their ideals, or the master of your own destiny? You must choose between love and destruction, and on the boundary between AI and humanity, repeatedly question where your “true heart” truly lies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*, Japanese*languages with full audio support
Engagement
Reviews
Themes across 279 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
质量尚可,类似的题材制作人也不是第一次做了,看得出来还是很有经验的。
被游戏美术骗进来的,女角色真的太好看了(还有破衣能看屁股),可惜没有想象中的那种内容,而且战斗时的视角有点怪,其他体验还不错
破游戏难度提督有问题,我一个暗黑地牢17英雄血月无光全目标玩家玩你这个简单难度卡关你能信? 所谓的难度选项就是笑话
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Hours played at review time, across 279 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]向日葵游戏评分【7/10】[/h3] 《三国朋克 - 爱与破坏之神》是一款回合制角色扮演游戏,同时包含了轻度的经营和养成玩法。游戏的立绘不错,但是剧情太没营养。 [h3]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h3] [h3]和你一起寻找好玩的游戏,快来关注我们吧~微信公众号“向日葵游戏”、官方微博“向日葵游戏评测”[/h3]
只能說有夠爛的,開發者你有親自玩過遊戲嗎??,先不說字體看得有夠頭痛,遊戲本身很折磨,不是享受上的折磨,是折磨你玩遊戲的樂趣。(部分好評的都太輕描淡寫了) 一堆buff跟一堆debuff其刷刷的打在你臉上你也看不懂,何況超多到你不想要看。 簡單和普通的難度沒差別,差在SAN值的消耗量而已(真不懂這設計來要幹嘛的,拖時長嗎),普通打不過的你簡單也打不過,前期就能讓你一直體會什麼是gameover,然後你還看不懂為什麼,因為你會不懂為什麼敵人行動很多次,會不懂行動順序到了為什麼沒行動結果馬上跳下一位,順序有時還會給你一直跳來跳去的,一個回合制遊戲的所有行動你都是未知的無法預測的,你也看不懂。 關卡設計一堆陷阱要你買一堆消耗品預防,背包空間少的可憐,又會因為數量上限一個東西佔兩三格,雖然升級設施可以提升空間解決,但前期把升級設施鎖死,有跟沒有一樣(拖時長嗎),遊戲好像很自由但甚麼都給你綁定鎖死死,一個關卡再多資源上限就是你的包包空間(拖時長嗎)。 消耗品有很多補品有跟沒有一樣還卡包包,裝備給你套裝,專屬裝給你散裝,然後散裝卡套裝壤你成不了套裝,(一樣裝備階級強度也鎖死的),然後訓練經驗跟技能(也鎖死的)。 鎖死的是什麼意思?? 就跟-到這個劇情之前別人只能走兩步,你也只能走兩步,不會說你有一堆資源所以能直直衝等練角,沒有。你的設施升級、包包空間跟堆疊上限、裝備強度、技能等級、所有東西都被劇情控管著(開局直接還差點因為沒錢,然後劇情強制要你花錢升級技能,就為了過這個卡關咧),所以敵人打你都跟虐菜一樣,然後你還沒辦法提升戰力,還被一堆buff跟debuff玩弄,然後你也看不懂,戰鬥畫面實際超亂,就跟上面遊戲展示的第一張圖片一樣,但實際buff跟debuff還要更多,兩至三行都有可能了。 最後是"SAN值",玩過了這麼多遊戲,真的不知道設計來幹嘛的,噁心人的吧
数据加密太蠢了,游戏其实还可以,没多周目的游戏不让修改真的很浪费 玩到后面说错过时机不能继续攻略伙伴了,给我人看傻了,这游戏没有多周目设定,也就是说我还得重头玩一遍去攻略这些角色,意义不明 最后我通关之后连图鉴都没有,cg真就一次性的,想看多一遍还得提前存个档,这真的屎2026年的游戏吗,感觉浪费了我宝贵的人生,吐了
每个角色的技能搭配和站位都藏着门道,哪怕是普通小怪战有时候都不能无脑平A,不然就爆衣给你看 - -
[h1]赛博朋克版的新.三国演义![/h1] 《三国朋克-爱与破坏之神》是一款将三国演义与赛博朋克元素相融合的角色养成游戏,玩家将扮演一名被选中的天命生化人与三国名将与他们的后代一同携手并战,推翻腐朽不堪的东汉赛博王朝。在剧情塑造方面颇有种早期国漫各种三国改编的风采,同时在游戏玩法方面更偏向于古早舰R舰C手游那套框架,整体上来说非常的不错。三国,赛博朋克,角色养成,类手游,极力推荐喜欢这类三国题材的爱好者入手。 故事开始玩家被张角从东汉集团那里抢救出来,并莫名被张角赋予了酒店店长的领袖身份,同时还被张角着重培养。随着玩家与各方势力的接触越来越多,并且已经有了领袖之姿以后,张角趁机退位把自己的势力都托付到了主角身上,但变数来的太快就在张角与主角团战胜了尸化东汉集团皇帝以后,主角突然被敌人操控了身体对张角打出了致命的一击。张角在临死时把象征着自由的黄金意志转移到了主角体内,随着张角死后游戏的故事也将就此正式拉开序幕~ 游戏在玩法方面基本上比较偏向于手游那套,各种机制设计也比较繁琐,同时在游戏节奏方面过快,很多时候玩家主战养成还没养好几个,就要开始面对敌人的数值膨胀了。不过游戏在各种框架设计方面倒是蛮不错的,像赛博精神病这个设计,我个人感觉是蛮赞的,各种正负面状态都有不同的机制加成和减弱,打起来的策略性蛮不错在。 攻略小贴士:游戏前期尽量把所以的资源都拿来养主角和张星彩,游戏后面奶妈非常重要,然后是甄宓(能加良性精神病概率),最后一个比较推荐看眼缘。 总的来说本作在剧情塑造方面蛮有以前刷国漫的那种感觉在,剧情塑造方面整体上可以给到89分。 游戏性方面,各种框架设计蛮不错在,但是部分设计又略微繁琐,还有粪怪环节(吕布的速叠甲和消负面buff,前期打着会比较难受),但是整体上来说本作还是蛮赞的,游戏性方面可以给到87分。 综上所述本作极力推荐喜欢这类三国题材的爱好者入手。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
大乔小乔攻略剧情非得绑一起吗?给大乔好感度刷到挚友发现锁剧情,完事我还得去刷小乔好感,刷满一看大乔直接给灵魂伴侣了,真就买小乔送的呗?还把挚友剧情省了,我是真的服。
白天开酒吧赚钱,晚上接委托搞反抗,应该为我搬一个终生牛马奖
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