
A cyberpunk, multi-ending galgame Turn-based raising sim with armor-breaking bishoujo Bar management simulation Alternate-history Three Kingdoms heroes making their way in Hanport City 50 weeks, 13 boys and girls — let’s achieve peace across the land together!
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About
《TK Punk Gold》It's a Darkest Dungeon-style turn-based RPG that deeply fuses the Three Kingdoms story with cyberpunk, while also mixing in bar management simulation and a touch of romance/dating-sim gameplay. The game spans a 50-week time limit, and you play as a humanoid AI awakened by the resistance organization GOLD. Leading a squad in the cybercity "Hanport City," you run a bar on the surface while secretly taking on commissions, gradually changing the city's fate to ultimately overthrow the Eastern Han regime.
The game features the most engaging aspect of Darkest Dungeon's turn-based combat, where action order is determined by each character's speed stat. When a character's HP drops to 0, they enter a near-death state—female characters in this state will have a clothes-breaking effect. While near death, characters can still use their skills, but every hit they take carries a chance of permanent death.
Sanity points are consumed during dungeon exploration and combat. When a character's Sanity drops too low, they will enter a cyber "psycho" state. This "psycho" state puts the character into a completely randomized condition—they might taunt the player, or they might receive a massive boost in combat power, introducing a significant degree of variation and unpredictability to the combat experience.
L2D animated art + CGs + professional CV voice acting + nearly 500,000 words of text. And every female character has a clothes-breaking effect when near death!
Each character has their own dedicated bond questline—reach the maximum bond level to unlock their ultimate secret story CG!
In the mid-to-late game, a large number of equipment pieces with special skills will become available. You can use these equipment skills alongside your characters' own abilities to lower the difficulty of battles. Equipment can also be enhanced and reforged multiple times, which, when combined with character talent development and different skills, allows you to deal massive damage and craft a build that is uniquely yours.
You have 50 weeks—be sure to become a master of time management. The gameplay revolves around running a bar, with time advancing through turns. Each turn, you have a limited number of actions and can assign your characters to stat training, equipment R&D, work dispatches, bond building, and commission fulfillment. A total of 13 young men and women will join your squad. You can deepen your bonds with them through gift-giving, chatting, and fighting alongside them, while crafting exclusive skills and unique equipment for each individual. Every companion has their own personal storyline, and your nurturing and choices will ultimately determine their fate.
You play as a humanoid AI, leading a group of young men and women in an alternate cyberpunk Three Kingdoms world, fighting side by side and growing together, each searching for their own path. You will personally experience fresh reimaginings of iconic Three Kingdoms events, and confront ideological conflicts and intensifying contradictions with historical figures and major factions: Zhang Jiao’s utopian Great Peace, Liu Bei’s virtue-driven leadership, Cao Cao’s claim that Heaven’s timing is with him, and Sun Ce’s reliance on strategic terrain. Are you a puppet to their ideals, or the master of your own destiny? You must choose between love and destruction, and on the boundary between AI and humanity, repeatedly question where your “true heart” truly lies.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*, Japanese*languages with full audio support
Engagement
Reviews
Themes across 279 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新颖的三国朋克世界观,美术与配音质量在线。玩法要素繁多,行动力机制需要规划,传统回合战斗缺少突破性创新。
游戏很好玩,但我比较关心的是后续更新是不是会继续加入新角色呢
配音量确实足,主线全程有语音,这点给好评。CG也不少,不是那种几张图来回用的。缺点的话,前期行动力太少有点憋屈,太考验我智商了 = =
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Hours played at review time, across 279 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 原来新三国没有骗我,真有黄金之乱啊! [/h1] [h2] 前言: [/h2] 一开局就给我整懵了,张角是张星彩的爹,我们是黄金势力GOLD? 可以说基本是魔改三国背景下的赛博朋克设定,但是还挺有意思的。我们所控制的主角是一个赛博人(机械人),然后被张角拐走加入了GOLD,同时这个汉港城里还有多方势力,要做的就是做各种任务,探索汉港城,周旋在多方势力之间。 [h2] 玩法:[/h2] 基本玩法是以周为单位的,每一回合算是一周,过时间就是进到下个回合,玩家要在五十周的时间内做任务、招募伙伴。 [h2] 基地收益 [/h2] 游戏里有不少据点可以通过安排角色去工作来获得收益,招募到的角色每个都有不同的擅长方向,尽可能地把这些角色放到自己擅长的领域里去。 设施在过周回合的时候可以额外产出收益,放上合适的人的话收益会很高。 不过工作会消耗体力,所以时不时的还得去仓库休息一下。 [h2] 任务路线 [/h2] 在地图上接取委托之后就可以带上队员前往探索,进入后会出现各种岔路,类似于肉鸽爬塔的路线选择,需要在这里面选择一个。(不过有时候几个选项也可能都一样) [h2] 回合制战斗[/h2] 战斗的顺序是由速度决定的,按照速度快慢依次出手,轮到自己的时候可以使用不同的携带技能。技能一般会附带各种不同的debuff特效,比如说失衡、眩晕、出血之类的,给敌人上一堆debuff的话打起来也会轻松很多。 然后角色被打到快死了还有大破爆衣形态,男的好像没有立绘变化,但是女角色都是直接破损衣服的造型。(第一次打出来的时候真的惊了,居然还有这设定) [h2] 游玩感想: [/h2] 剧情上其实比较简单,就是魔改的三国需要在这些势力之间站队,不过作为熟悉三国历史的玩家,在看到那些人物蹦出来,尤其是娘化角色像是左慈这些出场的时候真的蚌埠住了。 然后好感度和每个角色的单线设计也蛮不错的,经典的和伙伴们拉高羁绊之后有额外结局可以看。 [h2] 总结:[/h2] 《三国朋克爱与破坏之神》把魔改的三国设定、赛博朋克、回合制战斗、基地经营模拟、好感度旮旯都融入到了游戏当中。在这座叫做汉港城的城市里,主角作为一个加入了黄金势力GOLD的赛博机械人,需要在规定的周数时间内,通过探索和接取任务在几个盘桓在城中的势力之间游走。游戏里出现的很多三国人物大多都是娘化角色,当战斗中血量过低还会出现爆衣觉醒。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
[h1]《三国朋克:爱与破坏之神》简评[/h1] 《三国朋克:爱与破坏之神》是桑尼游戏推出的一款独立游戏作品,一款将古典三国与赛博朋克美学融合的暗黑地牢式回合制RPG。 故事的开始在霓虹与钢铁交织的赛博都市汉港城。玩家将扮演被地下反抗组织 GOLD 唤醒的人形 AI,我们将在明面上经营着一间酒吧作为身份掩护(怎么感觉好像给东汉集团打工啊,还有种莫名的既视感,接下来不会也要去抓人吧)。但是不要忘记我们是被抵抗组织救醒的,所以我们在暗中要承接各类地下委托、扩充队伍实力,在权力交错的势力博弈中步步为营,最终带领反抗力量推翻腐朽的东汉秩序。50 周的时间倒计时贯穿全程,每一次决策都将拨动城市命运的齿轮,也考验着玩家的资源分配与时间管理能力。 战斗系统则是深谙地牢玩法的精髓,以角色速度值决定出手顺序,在站位、技能组合与资源管控之上构建策略维度。游戏独创濒死战斗机制:当角色生命值被打至 0 时不会立刻退场,而是进入濒死状态持续作战,仍可释放全部技能;但每承受一次额外攻击,都将触发永久死亡的判定,值得一提的是,关于女性角色,濒死状态还将触发专属的爆衣演出(制作组可一定要误入歧途啊) 游戏搭载近五十万字的原创剧情脚本,对三国经典故事进行了看似跳脱、实则精神内核高度契合的赛博朋克式改编。玩家将以人形 AI 的特殊视角,亲历黄巾之乱、群雄割据等知名事件的全新演绎,直面张角的 “太平盛世” 理想、刘备的 “以德服人” 信念、曹操的 “天时在我” 霸念与孙策的 “地利居险” 雄心。在各大势力的理念冲突之间,究竟是再造霸业,还是辅佐某一位乱世英雄(平时说说就算了,谁不想急头白脸跟曹老板一起干啊(我永远给左慈大姐姐打call)) 总结一下,从古典三国的英雄叙事,到赛博朋克的反叛内核;从暗黑地牢的硬核回合战斗,到酒吧经营的养成乐趣,再到细腻绵长的羁绊剧情,《三国朋克:爱与破坏之神》以大胆的 “杂烩式” 玩法缝合,虽然跳票许多次,但是端上来这份上乘的佳作,实在是不负我们苦苦等待啊! [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
哈哈,张角的改编很对味嘛,有事没事喝两杯
战斗手感爽快,演出张力十足,就是时间只有50周,每一回合都要精打细算,轻度玩家可能会觉得有点累。
本来就挺喜欢三国游戏的,这次三国给旮旯给木加赛博风吹爆了好吧,cg建模还是高水准,爽吃好吃爱吃,给桑尼游戏加鸡腿
50周的时间管理跟酒吧经营玩法有节奏感,既要赚钱又要分配行动点做任务,规划路线。美中不足的是容错有点低,盲玩一周目很容易因为资源没分配好踩坑,中后期经营部分重复度也有上升,放平心态不要追求太完美,整体可玩性是够的。
玩的比较折磨,战斗方面有些廉价了,打的不够爽,好在经营规划方面给了我不小惊喜,还是可以推荐下的
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