
Catch hundreds of tinykin and use their unique powers to bring Milo back to his home planet and back to normal size!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 1/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 4.3Kreviews | 98% | — | $379.2K |
| $24.99 | 4.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺不错的游戏,皮克敏代餐,成就获取有点bug,流程有点短,但挺好玩的
goog
Игра очень классная рекомендую всем можно как и расслабиться так и погриндить
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.83/day in the week to Aug 5 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Russian*languages with full audio support
| $24.99 |
| 3.6Kratings |
| 95% |
| — |
| not modelled |
| $4.99−80% | 66ratings | 94% | — | not modelled |
| $24.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great pikmin like collectathon with alot of verticality. I also like the artstyle the attention to detail and what the bugs use to make tools and houses out of human items. The games is easy as it doesnt have alot that can kill you and even if you die you will respawn at your last location without losing anything. You can do platinum racing challanges that are really hard but I recommend skipping them as the rail grinding detection is aweful. They only unlock outfits and dont have any achivements. What I didnt like: soap riding controls need to be more consistent there is no pollen or tinykin tracker to unlock so have fun locating whatever you missed achivements are bugged so the unlocks can be delayed story is hot garbage cat eye easter egg (you waste time trying stuff or looking up what you are supposed to do only for it to just be a visual easter egg)
Gameplay zu repetitiv, Herausforderungen sucht man vergebens. Einzig Gold- und Platinmedaillien in den Rennen zu bekommen ist anspruchsvoll. Das Kerngameplay langweilt hingegen schnell
This is an incredibly fun and fast-paced 3D platformer with great style and clever design. Although it is often compared to Pikmin, they are almost nothing alike. The gameplay is completely different, focusing on collecting and missions, and traversal eventually becomes effortless and speedy. Overall, it's a highly recommended experience for any fan of the platformer genre.
This was just hilarious. Feels like playing mario64 meets metroidvana. Absolut worth it! Fast paced puzzle plattformer.
Le digne héritier spirituel de Pikmin, la bienveillance en plus. 9/10 – Une pépite de fraîcheur et de mignonnerie. Si vous cherchez un jeu doudou, créatif et gratifiant du début à la fin, Tinykin est une perle absolue. Le jeu ne cache pas son inspiration majeure, mais il la digère tellement bien qu'il devient un incontournable du genre. Ce qui rend le jeu formidable : Un vibrant hommage à Pikmin... parfaitement maîtrisé : On retrouve immédiatement ce plaisir d'accumuler une petite armée de créatures colorées aux pouvoirs uniques (les bleus conduisent l'électricité, les rouges explosent, les verts créent des échelles...). Tout s'enchaîne de manière fluide et ultra intuitive. Une direction artistique à croquer : Le mélange entre les personnages 2D façon dessin animé et les décors 3D d'une maison géante (à la Chérie, j'ai rétréci les gosses) fonctionne à merveille. C'est coloré, mignon tout plein et bourré de détails savoureux. Un pur plaisir de plateforme et d'exploration : Surfer sur un savon, planer dans une bulle, explorer chaque recoin d'une chambre ou d'un salon à taille d'insecte... La prise en main est un modèle de confort. Zero stress, 100% plaisir : Contrairement à Pikmin, ici pas de chronomètre qui met la pression ni de petits Tinykin qui se font dévorer sous vos yeux affolés. C'est de la pure exploration chill, parfaite pour se vider la tête.
C'est trop chouette, les niveaux sont très agréables à parcourir et le gameplay est fluide et très plaisant. L'exploration est vraiment fun, bref un super jeu.
Quite a fun, little adventure (if not a tad too easy).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $20.6K | 82 | 82% | $12.99 | |
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| $33K | 44 | 93% | $24.99 | |
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| $0 | 0 | — | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $379.2K | 1.2K | 93% | $14.99 | |
| $379.5K | 900 | 84% | $19.99 | |
| $379.5K | 1.2K | 95% | $14.99 | |
| $378.8K | 1.7K | 94% | $9.99 | |
| $378.8K | 5.4K | 98% | $1.99 | |
| $379.6K | 687 | 78% | $18.99 |