
Reika, the Time Gal, is warping onto Steam from 1985! Encounter dinosaurs, cavemen, giant robots, aliens, maniacally laughing villains, and more in this time-travelling, interactive-anime adventure!
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About
Encounter dinosaurs, cavemen, pirates, gladiators, giant robots, aliens, maniacally laughing villains, and more in this time-travelling, interactive anime adventure!
First appearing in arcades in 1985, Time Gal was Taito's 3rd Laser Disc game, and this release features visuals remastered from the original laser disc.
Follow the story, helping Reika avoid traps and battle enemies with well-timed inputs, or enjoy the various game-ending mishaps a mistaken input can yield!
In 3001 AD the arch villain, Luda, steals a time travel device and flees across time with the intention of taking over the world by altering events across various eras. Our heroine, time protection police officer Reika, AKA Time Gal, must chase him across time and put an end to his evil machinations!
Laser disc games were a genre of games which were popular in arcades in the mid-1980s, and used laser discs to display animated and live action visuals to allow for graphics far beyond what video games were capable of at the time.
They mostly involved the player watching an animated video while reacting at key points with joystick and/or button inputs to advance the game, or fail, and witness the wide variety of possible failures.

PLAYER
Select the number of lives available per play.
LEVEL
Select the difficulty level.
COMMANDS
LANGUAGE
Change some of the languages displayed in the game.
DISPLAY
Select the screen size.
EXTEND
If set to ON, you will gain an extra life/lives when achieving certain scores.
LV-DOWN
If set to ON, the difficulty will decrease after a certain number of failures.
CONTINUE
If set to ON, you will be able to continue after losing all your lives.
RANKING
Using RESET will delete the saved high score data.
VOICE
Select ARRANGE to use newly recorded, clearer voice data.
Select ORIGINAL to use the arcade original's voice data.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Played the original and it's pretty much the same aside from an upscale and the fact you can now pause in-game (which helps a LOT actually). Ok so I love, LOVE the concept for this game, and wish there were more games like it. But the ♥♥♥♥♥♥♥ timing window is so bad I can't bring myself to play anymore really, it's a big shame they didn't extend it with this remaster. You can now pause abuse to more easily hit QTEs due to the new in-game pause feature, but it just kills the immersion honestly. Also do kinda wish levels were made a bit longer, but hey. Definitely NOT worth £16 or whatever I paid for it, like £5 at best. Gonna be refunding. If you wanna try this then get an English patch for the original for PS1 one, then buy this if you love it so much. Sorry, the timing window ruins a what could've been an amazing game so much to me. You need the reflexes of a freaking ninja unless you ruin things with pause abuse.
Les remasters HD de Time Gal et Ninja Hayate viennent tout juste de sortir à l'heure où j'écris cette évaluation, je vais donc faire une petite présentation de l'origine de ces jeux dont j'ignorais l'existence jusqu'à présent avant de donner mon avis personnel. Ces deux jeux japonais sont initialement sortis dans les années 80 en utilisant la technologie LaserDisc, ce qui était peu commun même pour l'époque. En effet, ces jeux exploitaient des disques laser pour offrir des animations vidéo de haute qualité et proposer des expériences de films interactifs. Initialement sortis sur bornes d'arcade japonaises, les deux œuvres auront droit à différents portages exclusifs au Japon pour différentes consoles d'époque comme sur Saturn, MSX2 et PS1/PS2 via des compilations. C'est seulement sur la Mega Drive via Mega-CD/Sega-CD que Time Gal sortira en Europe et en Amérique du Nord. En effet, Ninja Hayate était jusqu'à présent uniquement disponible au Japon. Le problème de ces portages sur console, c'est qu'ils dégradaient considérablement la qualité vidéo d'origine par rapport aux bornes d'arcade à cause des contraintes matérielles et technologiques de l'époque. Et donc, grâce à ces version HD fraîchement sorties sur Steam, ces deux jeux sont désormais jouables en qualité d'origine sur PC et sans dégradation visuelle ! Et en plus, c'est aussi la première sortie internationale de Ninja Hayate ! Enfin bref, parlons maintenant de Time Gal en détail. Comme évoqué précédemment, j'ai découvert ce jeu en tombant dessus complètement par hasard sur Steam et étant un grand fan d'anciens animes, l'aspect du jeu m'a tout de suite séduit ! Quand j'ai vu l'apparence de Reika qui est l'héroïne du jeu, cela m'a frappé à quel point elle ressemble beaucoup à Lum de l'anime Urusei Yatsura que j'apprécie beaucoup ! D'ailleurs, les deux jeux ont étés animés par Toei Animation que l'on ne présente plus grâce à leurs adaptation en anime de One Piece, Dragon Ball, Sailor Moon etc... On y incarne donc Reika qui est policière de protection du temps et qui a pour but d'arrêter Luda (le grand méchant du jeu) qui a volé une machine à voyager dans le temps afin d'altérer les événements du passé pour contrôler le monde. La particularité de ce jeu est qu'il est uniquement constitué de QTE. Fortement conseillé de le faire à la manette, il faudra appuyer sur le bouton d'action et appuyer dans le bon sens des flèches avec le joystick ou la croix directionnelle dans un laps de temps limité afin de pouvoir réussir chaque scène. C'est un jeu à l'ancienne donc la difficulté est très élevée et il faut de sacré réflexes, voir connaître la plupart des niveaux par cœur surtout si on joue en mode hard ! (Il y a plusieurs niveaux de difficultés disponibles avec pleins d'aides dans les options qui sont expliqués dans la description du jeu sur sa page du magasin Steam). Il y aura également des choix à faire dans un temps imparti entre plusieurs possibilités d'action et c'est une mécanique sympathique qui n'est pas présente dans Ninja Hayate, pour faire la comparaison. Néanmoins, il y a deux points qui m'ont un peu déçu : - Le jeu est beaucoup trop court. Alors certes c'est comme à l'époque mais au vu du prix, ça refroidi pas mal. - Il n'y a pas vraiment d'introduction au scénario, ni de mise en contexte. Le jeu commence direct sans nous prendre par la main scénaristiquement, au point qu'on ne sait pas vraiment qui est notre personnage et pourquoi elle fait tout ça. C'est juste un enchaînement de scènes et ça ne plaira pas à tout le monde. Time Gal est plus difficile et plus long que Ninja Hayate et a des variantes de certaines scènes qui peuvent se jouer en mode miroir, donc les QTE de gauche et de droite peuvent parfois être inversés. Il y a également sur les deux jeux un mode entraînement et un système de galerie à compléter en visionnant chaque scène d'action et chaque scène de mort. Je donne donc à Time Gal la note de 6/10. C'est une note très subjective à prendre avec des pincettes. Encore une fois, je suis fan du concept de pouvoir jouer à un anime des années 80 mais objectivement, c'est beaucoup trop cher pour ce que c'est. À 25€, le gameplay limité du jeu rend le prix discutable, 10€ serait plus raisonnable. Donc si comme moi vous êtes vraiment un grand fan d'anciens animes, Time Gal pourrait vous plaire (si possible avec une promotion) sinon, passez votre chemin. C'est un jeu de niche, il ne faut pas l'oublier. En espérant vous avoir bien renseigné, je vous remercie de m'avoir lu. J'ai également posté une évaluation pour Ninja Hayate si jamais il y a des intéressés. Bon jeu et bon visionnage !
タイムギャルはアーケード時代からコンシューマ機に移植される度にやり込むほど大好きですが、 昨今において2MBほどのデータ量で、しかも焼き直しであるゲームに4000円以上も出せるか?って問題…セールで90%なら良いけどフルプライスは今更感がハンパない。 正直な所、懐かしい〜!って感情で購入する人ばかりで、初見の若い人は何コレ?高っ!って買わないでしょ? まだ1000円くらいにしとけば、新規のユーザーにも買いやすいし余計に儲けると思うけどなぁ… 単純に2MBって容量に対しての値段じゃ無いのは分かりますけど、それは買う側からしたら関係ないんですよね。
Nice nostalgic hit from this. It's a bit expensive for something that might last 30 minutes, but I enjoyed it, it has a cool vibe. For the avoidance of doubt, it's end to end QTEs, with some multiple choice thrown in from time to time.
It's a very short game (you can finish it in 15-20 minutes if you don't miss) but it's fun and is, depending on how old you are, a nice flashback to 1980s arcades or an interesting look at now-everyday entertainment tech that was very cutting-edge 30 years ago (laserdiscs were the predecessor to what ultimately became DVDs & Blu-Ray, far superior to VHS videocassettes but very expensive for the time). These games were like interactive movies where you just press hopefully the right direction/button at the right time, not a lot of these games but those that came out were huge successes (Dragon's Lair in particular). This one actually is quite funny because of the silly results when you fail. It starts out easy but gets very challenging at the end, but memorizing helps! This one is more for retro game fans/collectors by myself but also is a great opportunity to explore a grossly under-preserved portion of arcade gaming history, but a very important one at that. I would perhaps wait for it to go on at least a 50% off sale though.
I knew about this game for a while, but never had the chance to play it until this release. It's a fun and charming game. Somewhat short, but you get your money's worth out of it just by how memorable each scene and time period is. Plenty of replay value too, if you want to chase those high scores, or even just replay the story. Recommended!
tl;dr review: it is an FMV game, which most people hate. base price is outrageously expensive for a basic ♥♥♥♥♥ port. but 100% recommend due to game preservation and making it publicly available. If you want to buy, wait on sale. Was $10 this past summer sale. $18 bundled with the other Taito LD game Ninja Hayate. -----------------tl;dr stuff------------------ edit: I read this game was not released outside Japan, but I swear to God I did find one at an NA mall arcade. I remember Time Gal getting a release on Sega CD, but completely forgot Time Gal was originally an arcade game. Playing it again recently jogged memories from my youth that I absolutely did see and play it once and only once. It also knocked loose memories of Time Gal being such a miserable, humiliating, BS experience for 50 cents, that I had no urge to never play it ever again. I think this explains why I only saw it once and forgot all about it. Back then, Time Gal had a few things going against it: - Laser Disc games were expensive to acquire and maintain for operators - Laser Disc players were notoriously prone for failure - Arcade crash of 82 was a too much supply, too little demand issue lasting for a few years meaning Time Gal got low sales making it rare and obscure in NA - Laser Disc was a fad that quickly fizzled out in arcades. Time Girl appeared at the very end of this fad making it even more rare and obscure. Being a coin-op game designed to eat quarters, Time Gal also has the following problems: - ? prompts begin appearing later in the game - timing for inputs will get REALLY TIGHT later in the game. As in the prompt appears simultaneously with the input window. And the window is so tight, you need to mash the direction/button in order to succeed. - scenes with multiple choices. 2 wrong answers and 1 right answer. No way to tell which is the correct choice unless you already know. This is ♥♥♥♥♥♥♥♥ game design, btw. In other words, Time Gal is even more aggravating and difficult than your average FMV game. On the bright side of things, Time Gal does have superb Japanese animation. Taito really tried their damnedest for THE BEST animation they could find attempting to be on par with Don Bluth's visuals. In fact, if I were to guess, Time Gal was Taito's take on Space Ace. Something else I would point at as an improvement is they got rid of the diagonal ♥♥♥♥♥♥♥♥ that was in Ninja Hayate, Taito's previous LD game. Personally, there's one thing about Time Gal that gets on my nerves to the point I hate it. Its Time Gal's constant baby babble and giggling. I guess Taito wanted the character to be like Dirk the Daring doing non-verbal vocalizations and Time Gal's version of is nails on a chalkboard obnoxiously annoying to the point I want her to die. OMG, ♥♥♥♥♥♥♥ SHUT UP! Please, I'm begging you! Between Time Gal and Ninja Hayate, Hayate is the better game. Time Gal's new ideas for 1985 and shorter, quicker scenes make it totally not work as an arcade game. It was intended to be a ♥♥♥♥♥♥♥♥ machine designed to eat quarters making it very hostile and unforgiving towards players. Progress is not based on being able to react in time to what the game wants you to do, but memorizing scenes and knowing ahead of time what buttons need pressing. As it exists, TIme Gal only works as it is presented in this release since it provides infinite continues. Not so much at 50 cents per 3 lives. Personally, I don't like Time Gal. I kinda hate it. But I appreciate having the game preserved this way. That's why I'm recommending it. Game was super duper rare in North American arcades and the handful of people, like me, who would like to play it again have the opportunity to do so. The newer technology eliminating LD seek times, and the cleaned up animation really helps with the experience. But not enough to drop $25! Again, if you want Time Gal, buy it on sale. It went for $10 this past summer sale, $18 bundled with Ninja Hayate. [strike]Hopefully Taito offers up the Starblazers LD game for sale in the future. This game was not Japan only as some people claim. I know this as fact since I played it at an arcade in upstate NY back in the 80's.[/strike] Edit: Looking it up just now, came to the realization it was Freedom Fighter I played, not Star Blazers. Got 'em confused since both were popular anime turned into arcade LD games. Still hope Ttaito releasses Star Blazers tho!
比忍者疾風多10分鐘的遊戲時間 一樣通關後有些場景未解鎖 解鎖條件不明 最惱人的二點 1.QTE反應時間明顯比忍者疾風快很多 一半以上的按鈕是不可能反應的 初玩只能透過場景去猜下一個按鈕是什麼 2.各種三選一,選錯即死 意義不明的遊戲設計 我還以為在玩什麼真人互動影游呢 整體來說一樣不推薦 除非你也喜歡玩街機 那趁特價的時候買 價錢正好跟投幣到通關差不多
Having a great time with this so far. It is very much a laserdisc game but controller response is very good and there's a practice mode where you can go back and play finished levels to get the muscle memory down for a restart. Aside from the practice and theater modes it's a bit disappointing that there doesn't seem to be any extra content for the cost. I'd love some archival material. But if you have an itch for a fun laserdisc game you'll find little to complain about here.
A great cult classic.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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