
Destroy blocks through 20 levels and 5 unique bosses with different mechanics. Do it in the best possible time!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | — | Free | |
| approximately $24K | 178 | 85% | $4.89 | |
| approximately $14.8K | 130 | 90% | $5.99 | |
| approximately $5.4K | 80 | 86% | $3.99 | |
| approximately $1.3K | 15 | 80% | $3.99 | |
| approximately $695 | 13 | 100% | $2.49 |