
Catastrophe! An evil wizard has cast a tornado spell on your shop, and now all your products are on the floor. Maybe you'll ask some friends for help to tidy up?
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About

NO AI WAS USED IN THE MAKING OF THIS GAME
Tidy Up Together is a cozy organizing simulator about restoring your fantasy Adventurer's shop. An evil wizard has blasted thousands of your products all over the floor - and it's your job to put them back!
Item by item you'll build the shop back to its former tidiness. There's an incredible range of products ranging from potions to sushi. Those Greatswords really shouldn't be mixing with the pineapples...
It's a mighty big puzzle to solve. Maybe some friends could help you out?
Don't worry if you'd prefer to tidy at your own pace; the game is also perfect in single player!
That wizard isn't the only one who knows some magic. As you tidy you'll be inspired to learn new abilities to help maximise your efficiency.
Multiplayer - Invite as many friends as you like to help you out.
Character Customization with multiple outfits.
3 Levels of varying sizes.
Full Controller support.
650, 2500 and almost 10,000 items across 14 categories and three shops.
Ability upgrades.
No time limits (but you can see completion time at the end) and no game over. Tidy Up at your own pace!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 262 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a very laid back take on the tidy-up genre with the excellent addition of being able to play with my friends! Really looking forward to spending more time cleaning up my shop!
Tidy Up Together transforms the simple act of cleaning and sorting into a large-scale fantasy organization simulator. Developed and published by Malum Games, the game begins with an amusing disaster: an evil wizard has used a tornado spell to scatter the contents of an Adventurer's shop everywhere. Instead of hunting down the wizard or embarking on a conventional heroic quest, the player's responsibility is considerably more practical. Every misplaced product needs to be collected, categorized, and returned to an appropriate location. This unusual approach gives the game a cozy personality while allowing its fantasy setting to complement an otherwise straightforward organizing experience. Restoring the shop is the heart of the gameplay. Items are scattered throughout increasingly substantial environments, and progress comes from gradually transforming overwhelming disorder into a properly arranged store. The assortment is intentionally strange and varied, including traditional fantasy merchandise such as potions and greatswords alongside food and ordinary goods such as sushi and pineapples. Determining which products belong together creates a light puzzle element, while watching shelves and sections become organized supplies the primary sense of accomplishment. The concept is immediately understandable, making the game approachable even for players who rarely spend time with simulation titles. The amount of content increases dramatically across its three levels. The smallest shop contains around 650 objects, the next raises that number to approximately 2,500, and the largest contains almost 10,000 individual items. These objects are divided among 14 categories, turning later environments into enormous sorting challenges. The escalation is important because it allows players to understand the mechanics in a relatively manageable space before confronting the much larger stores. It also makes the final stages feel less like ordinary cleaning and more like solving a gigantic three-dimensional organizational puzzle. Tidy Up Together deliberately avoids placing unnecessary pressure on the player. There is no game-over condition and no mandatory time limit, allowing each environment to be completed at whatever pace feels comfortable. Completion time is shown afterward, so players interested in improving their efficiency can still create their own informal challenge without forcing that approach upon everyone. This makes the game equally suitable for methodical players who want to inspect every corner and faster players interested in developing an efficient sorting routine. The absence of failure conditions is especially appropriate for a game designed around relaxation and visible progress. Magic provides an additional progression system. The wizard responsible for the mess is not the only character capable of supernatural tricks, as players gradually obtain abilities that make tidying more efficient. Upgrades help prevent the enormous item counts from becoming purely repetitive by giving players improved methods of handling the workload. There is an enjoyable thematic irony in using magical powers not to defeat monsters but to become better at cleaning a shop. The ability system also gives progression a purpose beyond simply watching the number of remaining objects decrease. Cooperative multiplayer significantly expands the concept. Friends can join the restoration effort, turning a solitary sorting exercise into a shared project. A group can naturally divide responsibilities, with different players concentrating on separate areas or product categories. This potentially makes the largest shop considerably more manageable while introducing communication and coordination into the otherwise peaceful gameplay loop. Importantly, multiplayer is optional. Someone who prefers the quieter satisfaction of organizing everything alone can complete the game in single-player without losing the fundamental experience. Character customization adds another social touch, with multiple outfits available for players who want to personalize their appearance. Full controller support also provides flexibility in how the game is played. Steam achievements and cloud functionality complement the package without interfering with its deliberately uncomplicated design. The overall presentation supports the game's cozy direction, using a colorful fantasy-shop setting to make an activity as ordinary as putting products back on shelves feel playful. The greatest strength of Tidy Up Together is also the factor most likely to divide players. Its gameplay is inherently repetitive. Picking up, identifying, carrying, and organizing thousands of objects can be extremely satisfying for someone who enjoys systematic tasks, but players expecting constant mechanical changes or an elaborate story may eventually find the routine monotonous. The magical abilities, increasing level sizes, item variety, and multiplayer cooperation provide some variation, yet none of these elements fundamentally change the central objective. Enjoyment therefore depends heavily on whether restoring order is rewarding enough to sustain the player. The technical requirements are relatively reasonable at minimum settings, requiring a 64-bit version of Windows 10 or newer, an Intel i3 or comparable AMD FX processor, 4 GB of RAM, DirectX 12, a graphics solution around the Nvidia 450 range with at least 2 GB of video memory, and 8 GB of available storage. Recommended specifications increase to Windows 11, an Intel i5 4650 or AMD FX-8320 equivalent, 8 GB of RAM, and approximately an Nvidia 2070-class graphics card with at least 4 GB of video memory. English interface, audio, and subtitles are supported. Ultimately, Tidy Up Together is a focused simulation that understands exactly what kind of satisfaction it wants to provide. Malum Games has taken organization, an activity normally associated with work, and built an entire cooperative fantasy experience around the pleasure of seeing chaos gradually disappear. The three increasingly enormous shops, thousands of objects, 14 categories, magical upgrades, character customization, relaxed rules, and multiplayer support give a deceptively simple premise enough structure to remain interesting for its intended audience. It will not satisfy players looking for combat, deep storytelling, or rapidly changing objectives, but those who enjoy cozy simulations, sorting puzzles, methodical progression, and cooperative tasks should find its massive cleanup projects unusually appealing. Rating: 7/10
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Languages: English**languages with full audio support
Hours played at review time, across 264 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The devoloper fixed the leviathan, it actually flows pretty good for the most part. there are varing amounts of full shelves per item based on what item type it is. you can find this in the big tidy patch notes. me and my buddy are having fun playing through with minor frustration that was mainly casued by the leviathan, which is fixed and the not knowing how many shelves to allocate per item. which is now public information
9000個のステージをクリアしましたが、ポーションが一個入りきらずクリアできませんでした。 ゲーム自体はマルチプレイでできたりと非常に面白かったですが、かなり時間を無駄にしたような虚無感があります。 おそらくバグなので改善あるまでは買うことはお勧めしません。
도대체 스킬포인트 주는 기준이 뭔데
I give this game a thumbs up because I like games of this type, and this one is enjoyable to kill time. But games of this nature that are first-person and move too fast make my motion sickness really bad. Just a heads-up for anyone who gets motion sickness off of certain types of first-person view games.
Cozy little game to play with spouse. I do have a problem where it doesn't always let me pick up items that I've put down, or dropping items on the floor when I am trying to put them on a shelf, but other then that - it's fine. I do wish there was more *specific* places to put things besides "weapons" or "toys" Like I wish every item had it's own unique place to go, because of course it would if the shop just got destroyed! but I get it - they want you to have some control over how your shop looks once you are done.
This game is delightful! It's what you would expect from the genre, looks great, has three different maps (so far). The developer has been extremely responsive to bugs and other issues since release and I believe this game will only continue to improve!
The Leviathan map is too big, but I finished it anyway. Solid entry in this genre.
Fun way to relax and unwind
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