
Tic Tac Rogue is an indie roguelite where DnD dice rolls meet tactical tic-tac-toe combat. Choose a class, battle silly pixel-art goblins and orcs, earn gold, and unlock magic items that reshape your strategy. Roll a D20 to attack and claim the board - every square is a chance to strike or survive.
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About
Tic Tac Rogue is an indie roguelite game where classic DnD mechanics meet tactical grid combat. Play adventure mode and discover classic foes brought to life in a cute and funny pixel art style. Roll a D20 to attack, and place your moves on a tic-tac-toe board. Choose from three iconic classes and dive into an adventure filled with dice rolls, tactical placement, and evolving gear. Defeat waves of goblins and orcs, earn gold, and unlock unique magic items that reshape your strategy with every run.
Features:
Choose from one of 3 classes available at launch, with more on the way.
Roll a D20 to beat enemy AC and claim your spot on the board.
Battle through escalating fights against goblins, orcs, and other classic foes.
Discover, loot, or buy Magic Items that give unique abilities.
Endless Mode: Unlock infinite battles after beating the boss - how long can you survive?
Classic mode
Need a break from dice rolls and dungeon crawls? Classic Mode lets you play traditional tic-tac-toe with a friend (local 2-player) or against the AI - no magic items, just pure grid mastery.
Early Access
Tic Tac Rogue is launching in Early Access to grow with its players. Your feedback will help shape new classes, items, enemies, and more. The core loop is already playable and polished - now it’s time to expand the world together.
About the developer
Created entirely by a solo developer, Tic Tac Rogue is a labor of love built from scratch with 100% NO AI-generated assets.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Developed and published by Pixel Flight Games, Tic Tac Rogue delivers a creative spin on the roguelite genre by transforming the timeless game of tic-tac-toe into a tactical fantasy adventure. Rather than relying on familiar dungeon-crawling formulas, it builds its identity around strategic board placement, tabletop-inspired dice mechanics, and RPG progression. The result is a game that immediately captures attention through originality, proving that even one of the simplest games ever created can become the foundation for an engaging modern experience. Its blend of luck and careful planning creates a gameplay loop that feels distinctive without becoming overly complicated, making it approachable while still offering room for strategic mastery. The core gameplay revolves around battling fantasy creatures by rolling a twenty-sided die to determine whether attacks successfully overcome an enemy's defenses. Every successful strike allows players to claim a square on the tic-tac-toe grid, turning every encounter into a contest of positioning as much as combat. Winning requires more than favorable dice rolls, since players must constantly evaluate how each move affects the board while preventing opponents from securing their own victories. This balance between probability and tactical decision-making gives every encounter a satisfying level of tension, ensuring that even routine battles remain engaging throughout multiple runs. Beyond its clever combat system, the game embraces roguelite progression with collectible magical equipment that changes how each adventure unfolds. New items introduce fresh abilities and synergies that encourage experimentation, rewarding players who adapt their strategies instead of relying on a single approach. Defeated enemies provide currency that can be invested into better gear, while increasingly dangerous encounters gradually test the effectiveness of every build. The addition of Endless Mode further expands replayability by challenging players to push successful characters as far as possible after completing the main objective, making repeated runs feel worthwhile instead of repetitive. The presentation complements the gameplay with colorful pixel art and a lighthearted fantasy atmosphere. Character sprites, monsters, and environments emphasize charm over visual complexity, resulting in an art style that remains easy to read during tactical battles. The game also includes a Classic Mode that removes the roguelite systems entirely, allowing players to enjoy traditional tic-tac-toe against computer opponents or another local player. This extra feature not only celebrates the inspiration behind the project but also provides a relaxing alternative to the more demanding adventure mode, adding welcome variety to the overall package. Although still in Early Access, the game already provides a solid amount of content with multiple playable classes, boss encounters, elite enemies, collectible magical items, and two distinct game modes. Pixel Flight Games has outlined plans for future updates that include additional character classes, new abilities, expanded enemy rosters, cursed equipment, improved interface features, controller support, and additional environments. These planned additions suggest that the game has considerable room to grow, while the current version already demonstrates a well-defined vision built around creativity rather than imitation. The fact that the project is developed by a solo creator without the use of AI-generated assets further highlights the personal attention invested in its design. Tic Tac Rogue succeeds because it takes an idea that initially sounds like a novelty and develops it into a surprisingly thoughtful strategy experience. Its combination of board-game tactics, RPG progression, and roguelite replayability creates a refreshing alternative to more conventional entries in the genre. While players should expect additional content as development continues, the existing mechanics already offer a strong foundation filled with clever ideas and enjoyable experimentation. Anyone looking for an indie roguelite that prioritizes innovation over familiar formulas will likely find this to be a memorable and rewarding experience. Rating: 6/10
Купил, чтобы дать шанс разработчику. Если честно, мое мнение - здесь слишком мало геймплея, чтобы называться игрой. Весь игровой контент я могу повторить за вечер, может даже и сделаю. Пару советов: - улучшить UI, чтобы убрать лишние клики. При необходимости добавить пропуск на пробел (я не пробовал, но, думаю, будет полезно) - сделать выбор следующей локации кликабельным на картинке вместо текста внизу - добавить критический урон на 20 - увеличить поле, чтобы разнообразить тактические решения - добавить врагам способности и здоровье больше 1 - увеличить количество предметов (могу предложить вещи вроде модификации кубика или временной брони) - усложнить боевку (одного бросания кубика недостаточно для всего геймплея) Обзор положительный, чтобы не испортить разработчику рейтинг, так как это единственный обзор Bought this game to give a chance to dev. In my opinion, this game lacks content to be considered a game. I am personally can make same game in a single evening, maybe i will. Few advices: - rework UI to decrease amount of clicks. Maybe consider binding Space to skipping turns (i haven't tried it in the game, maybe it's already there) - rework lvl choosing so you don't have to click on words under picture and be able to just click on pictures. - add critical damage to nat 20 - increase size of the battleground to add some more tactital decisions - rework enemies so they have more than 1 health and some abilities - add new items (can actually suggest some dice modifications or temporary armor) - rework fighting (just throwing a single dice repeatadly gets boring too fast and isn't that much joy) still thumbs up cuz my review is a first one and i don't want to destoy someone's first product
i don't know what to say but this was amazing
希望可以加入中文。
没中文 没成就 井字迷宫 《井字迷宫》是一款独立 roguelite 游戏,将经典龙与地下城(DnD)机制与战术网格战斗相结合。开启冒险模式,在可爱诙谐的像素美术风格中邂逅经典敌人。掷出 20 面骰子发起攻击,在井字棋盘上规划你的行动。从三个标志性职业中选择其一,投身充满掷骰子、战术布局与装备进化的冒险之旅。击败一波又一波的地精与兽人,赚取金币,解锁独特魔法物品 —— 每一次冒险都会因这些物品重塑你的战斗策略。 游戏特色 首发提供 3 种职业可选,更多职业后续更新 掷 20 面骰子突破敌人护甲等级(AC),在棋盘上抢占先机 挑战难度逐步升级的战斗,对抗地精、兽人及其他经典敌人 探索、掠夺或购买赋予独特技能的魔法物品 无尽模式:击败 BOSS 后解锁无限战斗 —— 你能存活多久? 经典模式 想暂时脱离掷骰子与地牢探索?经典模式支持与好友本地双人对战或挑战 AI,体验传统井字棋玩法 —— 无魔法物品干扰,纯粹考验棋盘掌控力 抢先体验阶段 《井字迷宫》将以抢先体验形式发售,与玩家共同成长。你的反馈将助力游戏新增职业、物品、敌人等内容。核心玩法循环已打磨完善,现在正是携手拓展这个世界的时刻。 开发者信息 本游戏由独立开发者独自打造,是一款倾注心血的作品。游戏所有素材均为从零开始原创制作,100% 无 AI 生成内容。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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