
In 960 AD, the new Song Dynasty needs you! As magistrate, build a prosperous city from scratch. Develop bustling streets filled with businesses and entertainment, while navigating hidden crises of political strife and foreign invasions. How will you lead through these challenges?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1
傻逼游戏 狗都不玩
小而精的佳作,正反馈给得挺足的,值得推荐。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺好玩
mmmmmm city builder
十时辰踏足宋境,把玩《满庭芳・宋上繁华》,实在是一桩雅事。 自筑城伊始,亲划河渠、架木为桥,垦沃土以植禾莲,辟闾巷以起屋舍。农者耕于田,匠者冶于坊,织户缫丝、陶工烧瓷,百业皆需悉心调度;又要安顿民生,置医馆以安百姓,修道堂以慰人心,打理商肆、迎往来游客,平衡财货收支,方能令城邑日渐兴盛。 画里水乡烟柳错落,白墙茅舍依水而建,市井烟火徐徐自生。小到一户居民的温饱喜乐,大到整座城池的商旅流转,皆由一手筹谋。经营之间,方知古时治邑之不易,既要仓廪充盈,又要民心和顺,稍有失度,便会财用匮竭、民怨渐起。 此作没有急促杀伐,独留慢品城建的闲趣,宋时风物细节处处可见,一瓦一田都藏着古韵。若是偏爱古风城建、喜于运筹调度,愿意沉下心慢慢经营一方水土的同好,大可入此天地,亲手筑就属于自己的大宋繁华。
農產量也太低~
當縣令真不簡單! 糧食 人口 安全, 事事操心, 很能動腦的遊戲, 太好玩了!! 我已經當120年的縣令了, 還沒有一個縣民中舉? 天呀! 誰來告訴我為什麼?!
可以
1
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 1.3K | 68% | $59.99 | |
| $1.6M | 7.4K | 98% | $7.99 | |
| $1.6M | 21.8K | 98% | $4.99 | |
| $1.6M | 3.5K | 81% | $19.99 | |
| $1.6M | 2.3K | 47% | $19.99 | |
| $1.6M | 955 | 77% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 115 | 88% | $2.99 | |
| — | 0 | — | — | |
| $762.5K | 757 | 74% | $24.99 | |
| $457.8K | 651 | 70% | $19.99 | |
| $228.1K | 309 | 87% | $16.99 | |
| $198.6K | 661 | 71% | $11.99 |