
Upgrade your tower, place turrets and traps, defeat zombies, and collect souls to strengthen your weapons and defenses. Protect the crystal and the border of worlds at all costs!
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About
Every thousand years, a chosen one journeys to the Rift — a place where life and death converge.
In the shadow of an ancient crypt, a crystal glimmers, calling to lost souls. They do not remember their deaths and are drawn to the light, hoping to escape this grim place. But touching it only disturbs the peace of the living with their presence.
Now, you are the new Guardian. Do not let the boundary between worlds vanish.
Threshold Warden is a 2D pixel-art shooter-platformer where you control the guardian protecting the world of the living. Build towers, place turrets and traps to keep zombies from reaching the crystal and defend the boundary between worlds.
By defeating enemies, you collect soul fragments. Once a wave is complete, the crystal activates and offers you a choice of upgrades and defensive tools: light generators, turrets, flamethrowers, mines, new weapons, and much more. Combine items and strategically strengthen your defenses to stop the zombie onslaught and keep the crystal safe.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Russian
Reviews
Awesome pixel tower defense! Upgrading guns and traps with souls feels great. Intense zombie waves and cool retro style. 10/10!
A small, interesting game. It won't keep you hooked for days, but it'll definitely make you want to play through it all. The gameplay and style are nostalgically pleasing.
You’re a guardian tasked with protecting a crystal from a relentless zombie horde, and that’s all the motivation you need. The crystal stands at the center of the screen while zombies spawn from both the left and right. A warning sign appears on the side an attack is coming from, so you won’t waste time running in the wrong direction. The guardian controls like a classic action hero, with left and right movement, a jump, and a fire button. Ammo is unlimited, but you can only shoot one bullet at a time, so mashing the fire button offers no advantage. Enemies require multiple hits to bring down and are torn apart piece by piece. A visible rectangle marks any enemy that’s still dangerous and also serves as an auto target for flying foes. Defeated enemies drop souls that you must collect to fill a bar. Once the bar is full, the wave ends and all remaining enemies are instantly destroyed. After the wave, jumping on top of the crystal lets you choose one of four random perks to help you survive the next rounds. Perks include a magnet that draws in souls, increased firing range, lightning strikes, and other helpful upgrades. Some options, such as turrets, require unlocking a related perk before they can be picked. New weapons are available as well, but they have limited ammo, and some perks are temporary. Both special weapons and limited perks must be picked again if you want to keep using them, making permanent upgrades the smarter long term choice. A run ends when either you or the crystal loses all hearts, though health can be increased with the right perk. The soul requirement grows with each wave, and new enemy types raise the challenge, including swift runners and mages who pull the crystal toward themselves. One particularly interesting perk creates a checkpoint that allows you to continue after death. This checkpoint remains permanently accessible from the main menu. If you feel your build is ineffective, you can always start over with a new run. Ultimately, the game is short, featuring only 20 waves, which experienced players may reach on their first attempt. There is no final boss or special reward at the end, but the game still delivers an enjoyable hour of action that matches its modest price. Also, there is English language despite the warning of no support.
слабые улучшения, дрон дают не на постоянку, турели фиг дождешься, часто появляется в качестве бонуса новый трек, впустую занимает место
Threshold Warden — это игра, как котёнок в коробке: неожиданно весело! Графика такая яркая, что мои глаза сказали "Ура!" и унеслись на пикник. Персонажи милее, чем мои плюшевые игрушки, и с ними легко дружить! Играть — это как прыгать по облакам: весело и непринуждённо. Короче, если хотите смеяться и радоваться, то играйте в неё!
Игра в мега имбовом ностольгическом стиле. обожаю такие игры, графика не стареет, а если еще и игра круто реализованна, защло короче одним словом, больше слов не найду
It is “Home Alone,” if Macaulay Culkin was an immortal pixel guardian, the Wet Bandits were zombies, and the house was a magic crystal sitting on the border between worlds
уныло, бестолково, босс - тупо ждешь пока вылезет, прокачка- вот тебе новый трек, ну и так далее. Зачем это нужно в 2026? денди времена оставьте для денди просто трата времени и даже мизерных денег жалко на такое
The game is really cool: enjoyable gameplay, great atmosphere, and you can tell the developer put effort into it. But there’s very little content. I’d like to see: more levels more enemies more weapons If the developer adds more content, I’ll gladly change my review to positive.
Addictive game! Upgrade your tower, place turrets and traps, and fight off waves of zombies. Collect souls to power up weapons and strengthen your defense. Very fun to play!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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