
As the lights go out, the embers of darkness are stoked in the sleepy town of Dormont. Confront uncomfortable horrors, keep your sanity in check and survive the night in this story-driven first-person psychological-thriller.
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About
Those Who Remain places you in an up-close, psychological horror story set in the sleepy town of Dormont - a town in a spiralling split from the fabric of reality, warped by darkness and the deeds of the Citizens who reside.
Confront the uncomfortable horrors reflected by the darkness and survive the night of Dormont as Edward is confronted with a test of his sanity, morality and the shadows of evil that lurks below.

Navigate the encroaching darkness and manipulate light sources to clear paths through the mysteries of Dormont. To survive, you’ll need to stay in the light by any means.
Explore two interconnected dimensions as you move between Dormont and a strange alternate reality to solve thought-provoking puzzles and unlock the mysteries held within the dark.
Choose to condemn or reprieve the lost souls of Dormont and their cursed trove of secrets, as you make tough morale decisions that will determine the fate of Edward, through multiple different endings.
Discover an up-close psychological thriller wrapped in a deeply human story which explores family, loss, mistakes and how real people can be haunted by more than just demons in the dark.
Immerse yourself in a story-driven adventure inspired by classic supernatural film and TV series that presents a deeply atmospheric alternative horror experience.
As the lights go out, the embers of darkness are stoked in the sleepy town of Dormont.
Whispers of disappearances carry through the town as a burgeoning, uneasy and irrational fear begins to spread and darkness comes to be an unwelcome reflection to Those Who Remain.
Some mistakes should never happen, not when your life is complete – and yet they do. Edward had the good life, a beautiful wife and the perfect little girl, yet finds himself several whiskeys down and driving through the night of Dormont to end his secret affair - in a bid to fix his mistakes.
As Edward pulls into the Golden Oak Motel, he is unaware just how much this night will change his life…
The horrors and darkness that thrive in the corner of every eye are torn loose…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Simplified Chinese*, Portuguese - Portugal, Russian, Japanese, Korean, Polish, Portuguese - Brazil +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
https://youtu.be/aLj-NYDWP6w Weak conveyance of goals and tasks for the player results in hunting through cabinets looking for odds and ends to make up for not having a flashlight.
Jogo interessante que mistura settings e mecânicas duma forma inteligente. Faz lembrar muita coisa ao mesmo tempo, mas consegue manter a originalidade. A história está forte e consegue manter o interesse até ao final.
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Velmi v pořádku hru (y) doporučuji.
Die Atmosphäre ist anfangs stark, nutzt sich aber schnell ab. Das Vergeben-oder-Verdammen-System ist ein interessantes Konzept. Aber die Story wirft mehr Fragen auf als sie beantwortet, und die Rätsel bleiben auf dem gleichen Niveau stehen. Die Steuerung ist klobig. Bei Verfolgungsjagden kämpft man mehr gegen die Steuerung als gegen den Gegner. Dazu kommen Objekte mit überdimensionierten Hitboxen, an denen man hängenbleibt. Ja, ich habe alle Errungenschaften geholt. Nein, das heißt nicht, dass es gut war.
The trailer for Those Who Remain looked interesting, but the game is [i]dull[/i]. You're wandering (agonizingly slowly) around big, empty areas where you can barely interact with anything. at some point, an alan wakelike effect kicks in where you need to stay in the light, except the way it works is that if you move one millimeter into the darkness, you die instantly, which does serve to break up the tedium with a dose of annoyance.
Elmegy...
Langweilig. Die Rätsel sind lame, die Entitäten nerven und frustrieren nur. Am Ende ist es nur Zettel lesen und den Richter spielen. Hab mehr erwartet, nicht meins.
Nie sposób w to grać. Nie widomo o co chodzi. Niby są ogólne podpowiedzi, ale no właśnie, są one tak ogólne, że odnalezienie kolejnego klucza by przejść dalej jest mordęgą. Intuicja czy inteligencja nie pomogą. Zero logiki. Trzeba po prostu mieć szczęście. Perspektywa pierwszej osoby w połączeniu z mozolnym obracaniem kamery sprawiły, że po nieco ponad godzinnej rozgrywce zebrało mi się na wymioty (dosłownie). Gra dla masochistów.
Aye
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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