
The door to your robber’s career is waiting! Just crowbar the lock off and force your way through the threshold. Learn skills, collect tools and become a master of the thieving trade!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 14 → 9/day in the week after.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.8Kreviews | 88% | — | $4.5M |
| $19.99 | 1.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ilk oyun güzeldide bu bambaşka bişi aga bayıldım
Game is very buggy. Lost 7 hours of progress due to a bug and due to this game only keeping one auto save.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Turkish, Japanese, Korean, Portuguese - Portugal +1 more
| $19.99 |
| 309ratings |
| 76% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
krótka za krótka jak za tą cene
This game makes no sense at all, and only after 2hours of gameplay. Dogs can walk themselves through locked doors. Knocked out a guy in a warehouse where it was only him on the premises, had eletricity turned off so no alarms should been triggered either. Whelp somehow police was called anyways.. Think I've seen enough.
Тупорылые дно, ничего нормально не продуманно, все работает от начала и до конца убого, в лучших традициях разработчика!
[h1]🕵️ Thief Simulator 2 🏠[/h1] [b]Score: 7/10[/b] 30 hours of breaking into significantly nicer houses than last time. [hr][/hr] [h2]About the game[/h2] Everything the first game did, done better. Smoother lockpicking, better graphics, more varied targets. Alongside regular houses you get offices and warehouses that feel closer to actual heist missions with more moving parts to plan around. The expanded toolkit gives you more ways to approach each job and the progression feels more rewarding than before. [hr][/hr] [h2]Worth your time?[/h2] The jank isn't completely gone and the AI still has its odd moments, but the gap between this and the first game is noticeable from the first hour. If you bounced off the original due to roughness this one is a much easier sell. The loop still shows its limits in longer sessions but it takes considerably longer to get there this time. [hr][/hr] [h2]Overall[/h2] A sequel that does exactly what it should. If the first game was a proof of concept this is the version they actually wanted to make from the start. Rough around some edges still, but easily recommended.
Glitchy and buggy.
I LOVED THIS GAME AND THIEF SIM 1,goated games they are very fun to play with some minor bugs here and there but its good. Achievements are mostly not that hard but some are VERY hard but eventually u will get them
I really like the idea of the game! However, I wish the devs could put more work into it: - when entering the car while trying immediately to select the item box, the player gets teleported and locked on the roof of the rover/car forcing you to restart the game! - around some buildings you can just split by running up bushes next to fences. Which is good for the player, but still weird But overall, I really do enjoy this game!
I have this game and the first one, and without a single doubt in my mind no questions needed i can say, this game is ♥♥♥♥♥♥♥ terrible. The first game is top 10 games EVER for me I love that game and god I've played through it many many times and played through the DLC content and all that ♥♥♥♥. This game just upsets me from the disappointment this game brings me because of the hype i personally had for this release, if you read this, please just play the first one. The 1st one is so so so so so much better than this mistake of a sequel.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 76 | 88% | Free | |
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| $0 | 1.7K | 84% | Free | |
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| $35M | 32.5K | 98% | $29.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 9.2K | 93% | $19.99 | |
| $4.6M | 3.5K | 82% | $34.99 | |
| $4.6M | 18.5K | 92% | $9.99 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 22.9K | 92% | $7.99 |