
Stealth and rebellion in an absurd totalitarian government.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Fight for freedom of people in this dictature simulation!
Use different skills to make the revolt gauge grow!
Don't get caught by submitting yourself to guards' abuse of authority!
Images are the best propaganda. Paint graffitis on walls, make them bigger to gain more revolt points.

The icons of the dictature keeps it in position of power. Use a hammer to break them and help people rise.

Humour is devastating against oppression. Stick April fool on the back of the guards to make them look ridiculous.

Abuse of authority, stupid orders, surveillance, are all dictature weapons to submit people. Be careful to stay discreet in order to prevent you from jail.

Warning: all sounds in this game are buccal.
Game Design & Programing by
@MatoLabu
Music & Sound by
@Tomavatars
Visuals by
Loeiz from Gem Rose Accent

Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
It's free, it's short and simple, a lot could be added but for a free game i'm guessing they just made it in the hopes that people would look what other games the devs of this made so that those games can get more people playing them. Really you can only play it about twice or three times until you win, but it's fun for a free game, not too long, might as well try it out.
Bu diktatörlük simülasyonunda insanların özgürlüğü için savaşın! İsyan göstergesinin büyümesini sağlamak için farklı beceriler kullanın! Kendinizi gardiyanların yetki istismarına teslim ederek yakalanmayın!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Public Enemy: Revolution Simulator is an Unreal based experimental game where you run through a low poly environment avoiding guards to perform various revolutionary acts (graffiti, smashing statues etc). The gimmick is in the method used to avoid the guards, different guards require a different form of "stealth"... crouching, looking down, or, bizarrely, walking backwards. The best way to describe this is to call it a stealth/puzzle/action game. Novel premises for a game aren't enough to carry it all the way to success, however. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's an ugly screen filter/postprocessing taking place, there's no way to turnn it off and it makes everything look blurry where it doesn't need to. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. There's no graphics tweaks at all, in fact, which can make it impossible to run the game on lower specced machines. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. The game is completely free. This is noble a gesture that shows dedication to both gamers, and the gaming industry. Nothing speaks more to a developers belief in themselves and their product than making their game available for everyone without remuneration. It's a shame in this case that the implementation is below the minimum standards a dedicated PC game should offer to enthusiasts. There's no "maybe" option in Steam, unfortunately, but I hope to see more work from this developer, perhaps as part of a professional game development company that can make full use of their talents without needing to make budget/quality compromises.
Fun little game, played a couple of times. But since it is a very short game dont expect much out of it. Otherwise pretty nice, I recommend if you are searching for something new.
真的是一款很成功的潜行类游戏,很上瘾
gra na maksymalnie 30 minut
i dont even know
this sucks
https://youtu.be/91lTZIB5UkM Built to a small scale by design as a free title it fills that scope perfectly for a brief but challenging & fun experience.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.