
Thick as Thieves is a stealth-action heist game, playable solo or with a partner in crime in co-op multiplayer. Master the art of thievery through cunning gameplay across a 4-hour campaign in this dynamic new take on stealth.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.25/day in the week to Aug 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Warren Spector (Studio Director - Deus Ex® and Thief®: Deadly Shadows), Paul Neurath (Exec Producer - Thief®: The Dark Project and Thief®: The Metal Age)
ENTER THE SHADOWS
Enter the shadows in this introduction to Thick as Thieves. In the shadow-draped streets of Kilcairn, fortune favours the bold. As a member of the Thieves' Guild, you'll undertake daring heists to claim precious heirlooms and uncover arcane secrets hidden within this alternate-history 1910s Scottish city, where magic and early technology have begun to collide.
Whether working alone or playing online co-op, only the most cunning will seize their fortune in Thick as Thieves!
MASTER THE ART OF STEALTH
Play as one of two skilled thieves, each with their own unique talents and abilities and use observation and improvisation to pull off daring heists. Just make sure to stay hidden in the shadows.
BECOME A MASTER THIEF
No heist ever plays out the same way twice in Thick as Thieves. Whether playing solo or co-op in short play sessions, as you increase the difficulty from Novice to Master Thief, security layouts and guard configurations shift, creating dozens of distinct and highly replayable experiences. Every mission is an opportunity, and every opportunity can be approached creatively.
THE RIGHT TOOLS FOR THE JOB
Use all of your gadgets and abilities to gain your spoils. When things get complicated, use Slithersap to short-circuit security lights, toss a Smoke Bomb to break line of sight, or send out the Pickpocket Fairy to trigger switches from a distance. Whether you use stealth, distraction or subterfuge, all the tools are at your disposal.
WELCOME TO KILCAIRN
As a newly minted member of the Thieves’ Guild seeking to prove your talents, take on one of 3 Mission-types and 16 Contracts across a 4-hour campaign that will take you to two of Kilcairn’s well-guarded landmarks Plot your way through the streets and across rooftops to seize your fortune.
Key Game Features
● This introductory taste offers Two Thieves (The SPIDER and the CHAMELEON), two dynamic and highly replayable maps, 16 Contracts and 6 unique pieces of gear.
● Innovative Stealth Action - Classic stealth taken to new heights as players improvise to find creative solutions to pull off audacious heists in a dynamic world that is out to stop them.
● Team Up or Go Alone – Every thief has their own style. Work alone or find a partner in crime and have each other’s backs, even as the best laid plans start to unravel.
● Become a Thief – Uncover the secrets of the Constabulary and the mysteries of the nobility while you discover what it takes to become a master thief in the tightly guarded landmarks of Kilcairn.
● Curated and Replayable - Undertake contracts, change your gear loadouts, and showcase your skills in short, engaging missions that change with every playthrough.
Can you become the greatest thief of all?
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 1.3Kreviews | 65% | — | $215.4K |
| Free | 0ratings | 0% | — | not modelled | |
Engagement
Reviews
Themes across 162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dead game. Officially.
I really wish this game was better. I was excited about the initial concept but I understand why they decided to move away from it, much to my disappointment. What ended up releasing is the barely recognizable bones of an interesting stealth game.
Most of the negative reviews are entirely correct about the size of the finished game. But for 5 euros it is worth it for a couple of days of fun with friends.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
| $9.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 162 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GREEDY, there is only 1 mission & u must buy the rest.
The game is great, sadly though, it's dead in the water. The devs had a majority of their workers laid off due to the upper management of OtherSide Entertainment. It wasn't on the devs, it was the management that killed this game. I would have loved to see the studio continue working on this game, and the devs had even reached out to Megabit publishing to try and get more help as the studio management had basically ♥♥♥♥♥♥ them over.. but it seems that Megabit couldn't help that much. Sadly, the game will rest in a lower state that feels like early access with only two maps and a handful of missions to do. They will be adding a peer-to-peer system to allow anyone who does own the game to be able to keep playing even once the servers are taken offline.. While I wish I could recommend the game, I can't.
The game is fairly content light but if you like Thief and Dishonored and want more of that its a perfectly good time for the price of a cheap beer. A lot of the negative reviews seem like they are reviewing what the game "could" have been rather than what it is. You get two levels that are decently intricate, a pretty decent stealth gameplay loop, and some neat items to use. Perfectly reasonable for $5. If its on sale for less than its definitely worth the time. The genuine worst thing about the game is it takes a bit too long to unlock the later difficulties.
There are better Thief games out there, that you could get. I know its 5 bucks. But honestly its not worth your time. This is just a glorified demo, that lacs alot of features or have any meaningful story, that more then a two decades older games in that genre had.
you can no longer make videogames in 2026
Booting both players back to the lobby halfway during the first session doesn't really leave a good impression
Would love to recommend this, but unfortunately is is effectively already being abandoned. Story was alright, just sucks that it takes place on the same two maps back and forth for every mission. They're gonna make it peer to peer then put it onto life support as of their last post. If it stays at 5$ or goes on discount it might be a good grab as the gameplay itself is fun, especially if you got a friend or someone to play with.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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