
The Wild Age is a micromanagement strategy game with tower defense gameplay mechanics. The game is designed mainly for a peaceful and relaxed gaming experience that offers a break from the busy realities of life.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Russian, Czech, Spanish - Spain, Danish, Hungarian, Ukrainian, Turkish, Korean, Italian, Portuguese - Portugal +4 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It is basically Kingdom Two Crowns, just it isn't good. Also, I don't like that you can't assign your archers in which side to sent. It is a bit annoying to see Archers going from one side to another when you 'kingdom' is under attacked. It isn't worth paying 10e for this game. It is much better to play Kingdom Two Crowns.
какой же панос
the game just does not run smoothly , and the movements of the main character is just painful, I tried 3 times but I give up!
Ahojte tato hra je perfektná a chcem nahrať 1 000 000 mincí MARKLI
basically its fun a bit slow to make gold in game but once you have some farms it gets better
Tiene muchos fallos de mecánicas. La IA va bastante mal y se queda pensando constantemente. Eso de que es un juego para una experiencia tranquila y relajada que ofrece un descanso de la ocupada realidad de la vida. ¡ES FALSO! Es estresante, porque no te da tiempo a hacer nada entre la noche y el día. La forma de conseguir dinero es muy, pero que muy tediosa. En la isla 2, te piden matar 100 animales. Pero te vienen ataques muy fuertes que acaban con casi todas tus unidades y ya no puedes remontar, porque la única forma de conseguir dinero, es esperar a que vayan a por conejos, que nunca van, al menos que tú estés cerca y haya una probabilidad mayor de que te sigan o algo, porque repito que la IA es pésima. También esperar a un mercader que se tira horas para llegar al centro del pueblo con el dinero y no te da apenas nada, porque se han cargado tu muralla que cuesta 1 moneda cada una, se han cargado tus unidades y tú solo sacas 5 monedas y una para el mercader, para que vaya a hacer negocios otra vez. Solo tiene 3 botones contados el juego, lo cuál hace que se cometan muchísimos errores cuando quieres realizar una acción. Quiere mejorar, acabarás soltando monedas por error al suelo. Llegará un aldeano, que no quieres contratar y la cogerá. Quieres dar de comer al caballo cuando le da la gana salir que puedes alimentarlo? Más de lo mismo. La idea no está mal, pero en mi humilde opinión tienen que corregir muchas cosas para que el juego funcione bien. Es una pena que un juego así se vea muy afectado por la mala decisión de la economía del juego y lo mal que está la IA. NO LO RECOMIENDO, LO SIENTO, después de casi 3 horas en directo, ni me ha relajado como decían, ni ofrece un descanso. Es una pura agonía de juego.
Finally, a Two Kingdom clone that i can enjoy, unlike the original game that was a bundle of frustration for me. This one is taking the successful recipe and transpose it in a cute way in 3D. It has simple mechanics, some replayability and everything comes packaged in nice graphics. What surprises me is that i is quite demanding for such a low poly game, when i have over 100 minions and the enemy attacks it drops the framerate alot, under 20FPS (i have a 10400F with 3060Ti). Also it is plagued by poor mechanics when upgrading in terms of user command. More often than not, you click to do an action, such as putting money in a building and, if a minion goes past you or even if there is some other event i cant figure out yet, it starts spraying the money and prevents you to actually upgrade something. The same goes when you try to feed the horse, if you are not in the proper position it won't start regaining stamina. Nonetheless, it is a fun endeavor and i recommend it.
ok, it's a clone of a well loved game, but we're accustomed to that kind of thing. at least I don't have a problem with that. BIG pro is that it's the only game by a far stretch with sensible default sound options that won't blow out your eardrums. buuuut.... that's it. no, wait, there's another thing: the not only randomly selectable customization options are really nice. in this it surpasses the - if you will - original. after that it becomes... well, how to put it in a proper way... I will say this: it left me after 34 minutes. why? glad that you asked and I'll gladly tell you because that's easy to explain: even subtracted the disadvantage of the contestant standing in the shadow of a beloved champion this version simply lacks the flair of kingdoms. or to put in another way: the change in daytime during character creation is by far the most appealing feature of this game. the rest... meh.
This classic is so beautiful, has such lovely music, and yet provides enough (low-stress) difficulty to be quite fun, while even allowing for a satisfying amount of progression!
这游戏有bug呀,你越跑人物就越往地下挪,而且游戏通关太容易了。但是它免费,所以我无话可说,绝对良心
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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