
Dive into a colorful 3D cartoon parkour game where each leap and step brings adventure. As runners, creators, and explorers, players have the freedom to design their own paths. The "free-build" mechanism transforms individual creations into adventures, blending creativity with exploration.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese**languages with full audio support
Reviews
融合了各种经典跑酷游戏,但是是以国风美食为主题,非常吸引人,适合女孩子和小朋友玩哦
对于手残党来说,这可是地狱难度…… 当发现隐藏的新道路时,的确会有惊喜。只是一直紧绷神经会有些累~ 适合骨灰级玩家~
这款游戏的画面色彩搭配鲜艳夺目,场景设计丰富多样,每一次奔跑都像是一场视觉盛宴,而且,游戏的细节处理也非常到位,无论是角色的动作流畅度,还是障碍物的纹理质感,都展现出了高制作水准
游戏可玩性高,趣味性强,很适合平时休闲娱乐,这款游戏结合经典与创新,重温经典同时体验新鲜感。
美术很好,画面鲜亮,小故事也很有意思,音乐也挺好,操作容易上手,但是有点难,期待后续的关卡更新。
跑酷游戏,以烹饪为题材,路上不再是收集啥道具,而是收集菜品所需的食材,还鸡贼的放入不可收集的毒菌,要是不小心收集了,相信我,直接重开吧。可以空中二段跳,但释放时机比较短,想延迟滞空不太行,QE控制左右转向,注意时机,提前按会撞墙,遇到悬崖可以鼠标左键安放云朵,问题要花20金币,金币在游戏掉落,所以还得收集一定金币备用。 操作上并不复杂,倒是多了其他案件,抓boss用到方向键,主线一眼明了,手感还不错,还挺流畅的,就是对话第二次无法跳过,只能重看比较墨迹,关卡路线不长也不难,多试几次就过了。
If it'd let you also place the clouds with keyboard controls it'd be better. It feels awful to play this on a laptop.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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