
Experience the Myth of Frankenstein through the innocent eyes of his creature. Make decisions and change people's view that you will meet on your way. Now, the myth is in your hands, so how are you going to end it?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 22 → 0.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 375reviews | 84% | — | $87K |
| $14.99 | 91ratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Frankenstein's Creature by Mary Shelley has a pure tragic life (or afterlife ?). He was 'born' and sent to the world against his will, with a disturbing body and face, created by pieces of different corpses, like a patchwork sewn by Victor Frankenstein. Feared by everyone while his heart and soul are pure and profoundly kind. Every humans he meets see only his face, his physical features, not his kindness and craving for love and acceptance, joy, peace, knowledge, art... The 'Creature' is an angel sent to Earth to witness the evil in humans (especially in men, as women can relate to his experiences and sufferings, but this is another topic). This amazing game shows us every tragic aspects of the novel and makes it obvious, for, maybe, the few people who weren't understanding that the 'Creature' is the true innocent victim of the heartbreaking story, created by Mary Shelley in 1818. The musics, the graphics and colors reflecting the 'Creature' mental states and emotions... My heart broke while reading the original novel, my heart broke when watching some cinema adaptations, my heart broke while reading essays and understanding the multiple meanings of this story and characters... finally, my heart broke and my eyes cried when I played this game, even if I knew what was coming. The 'Creature' is the only human there, the others are the monsters and the embodiements of human cruelty. Remember that.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese, Polish, Simplified Chinese
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]有些事容不得追问,有些问题容不得细想[/h2] 你因谁而存在,又因何而存在?若你于世不容,是该责问你的造物者还是该归咎于自身的缺陷? 《弗兰肯斯坦》之所以能够在两个世纪后仍然不断被重新讲述,或许正因为玛丽·雪莱留下的从来不只是一个关于“怪物”的故事,而是一连串关于创造、责任、孤独与存在的追问。这款由《弗兰肯斯坦》改编而来的游戏,尽管其游戏性有所欠佳,但仍然延伸了那些最核心最古老的发问:我是谁,我从哪里来,我要往何处去? 由小说改编而来的游戏创造出来的画面和音乐很好地弥补了小说纯文本形式的缺憾,添加的分支选项更是提升了玩家的代入感和沉浸感,也让其引发的问题更加深邃而有切肤之痛。 [h3]什么是好的选择?[/h3] 如你被他人恶意对待,是否可还之以同样的恶意?或许更令人绝望的问题其实是,当你被他人善意相待,却给不出善意之时,你的自觉有愧是否会加深你对这个世界、对自我的憎恶? 游戏的美术呈现极具表现力,自然与音乐的流动相得益彰,但作为异类行走在这世间,摆脱不掉的是满目疮痍的悲凉,这美好的世间,漂亮的海角,幽蓝静谧的夜晚,于你有什么关系? 于是只剩下那个最后的问题: [b]如果痛苦是你对这个世界所知的全部,那么你究竟会为了摆脱它,走到哪一步?[/b] [hr][/hr] + 美术音乐俱佳 + 选项产生影响 + 改编适度 - 中文字体选择欠佳,有割裂感 - 中文机翻,部分词句难以理解 - 无存档位,或许可理解为有意为之,好在流程并不长
很唯美
Attirer par la qualité graphique du jeu et sa belle palette de couleur coupler à un style aquarelle sans oublier la belle promotion je me suis lancé dans le jeu en attendant une histoire courte et touchante mais.... Pour ce qui est de l'histoire je n'ai pas accrocher, je sais que c'est triste ou même simplement touchant mais je n'est pas réussis à ressentir quoi que ce soit d'autre que de l'ennui devant ce jeu. Et le gameplay y est pour quelque chose, je sais qu'ici on se fou de la complexité du gameplay cependant ce dernier n'est pas juste simple mais lent et hasardeux de temps en temps, le chemin n'est pas toujours intuitif mais surtout c'est lent trop à mon gout. Je ne recommanderais pas ce jeu même si je l'ai eus en promotion, je suis quand même dessus de ce dernier et d'avoir payer. Sa durer de vie de 5h laisse penser qu'il l'ont fait juste pour l'argent afin qu'on ne puisse pas le faire rembourser ( ce n'est pas le but des développeur je le sait bien), on voit la volonté de créer mais ce n'est pas assez.
Silentium Ending 全是刀子,艺术性满分 汉化搞笑
Perhaps the highest praise that I can give The Wanderer is that it is not a game that adapts Mary Shelley's masterpiece one to one, but rather a game that stays true to much of the spirit and tone of her work while also being transformative in a new and interesting way, suited to the strengths of video games as an interactive form of storytelling. Frankenstein is one of the most maligned and poorly represented works of literature in modern history, relegated to a position of cheap monster horror in our pop culture understanding of it. The Wanderer, thankfully, has none of these misrepresentations and rather takes an elegant approach to adapting Frankenstein for a game with moral choice. Shelley's work is not horror at all, but rather introspective tragedy - a story meant more to be an examination of the consequences of science and the meaning of being human more than it is intended to thrill. And this game delivers on those fronts. Both aesthetically and philosophically, I have a feeling Shelley would have appreciated much of what The Wanderer has to offer. Of course, introducing choices to what is originally a linear story does have some potential hiccups, and while the ending that I personally received was satisfactory, it was in no way something that I would ever have expected Shelley herself to write. Again, this is not a one to one retelling, and La Belle has taken some of their own spins here, but none of that is necessarily problematic as it still explores the themes of the original work in a way that is meaningful rather than revisionist. There are some design flaws that impede this from being a truly great game; odd bugs like being able to pick up items that aren't there or being able to see off the map; poorly designed (but beautifully drawn) maps that make it difficult to navigate; and some wonkiness with the point-and-click controls. In a few places The Wanderer is also too worried about giving you [i]something[/i] mechanically to do, even if that comes at the expense of immersing you in the story. In a longer game, these things would be more of an issue, but for what it is, The Wanderer is a wonderfully solid little title. The beautiful handpainted backgrounds, an excellent soundtrack, and writing that emulates the tone of 19th century books surprisingly well helps bring an already proven story to life in a unique way. There are not a lot of literary games - but games like this make me wonder if perhaps there shouldn't be more. The Wanderer is not a cheap cash grab but rather an artful take on Shelley's work - even if it suffers from some amateurish flaws. It's not perfect, but it feels edifying and enriching to play - something that can be said about too few games.
Jeu narratif. De jolis graphismes et une ambiance triste et intimiste. Court jeu, au rythme lent. Pour ceux qui recherchent introspection et délicatesse. Peu de réels choix, mais quelques fins différentes.
The art style is one of a kind but the story`s SO BORING. Why being a whining puss when you possess monster-like power? Why trying to serve those lowly foolish mortals who have been ridiculously ignoring all the signs indicating there was someone else, contributing everything to the so-called "god" who was never helpful? Take a look at you! You are different! There`s no need to fit in!
Frankenstein is the most extraordinary classic book- now it has turned into a game. Since I have read the book, watched two movies and tattooed two things from Frankenstein I didn't think it could once again make me emotional. Well I was wrong. VERY WRONG. Loved the game. Such an incredible story.
Looks nice, good music, however I didn't find the janky gameplay or puzzles interesting.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $560 | 8 | 88% | $4.99 | |
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| $87.1K | 250 | 88% | $17.99 | |
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