
Rule over a secret society of vampires in a game full of political intrigue, occult powers, and conflicting loyalties. Will you play or be played?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game.
not bad pretty good unique setting good writing, not much handholding and needs some actual thought for certain checks
存档系统必须大修,现在情况存档完全没有意义。死了之后删档回到主界面。拜托我连自己怎么死的都不知道,重来一遍除了浪费时间有啥意义?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game is not bad. there are some bugs, but nothing too horrible. i enjoyed playing it, even though at times i was a bit frustrated or annoyed. but i would recommend it. and at least half of these games, i dislike. so that might mean something :) i like choice of robots, choice of alexandria and choice of magics (sp?) for example. this oen might be interesting for vampire the masquerade connessoirs ... how do you even spell that?
It's quite good. If you're coming from the World of Darkness catalogue keep an open mind, the game sells its setting well and it's similar enough that you'll quickly get the gist of it. The writing is solid and I'm happy with the ending I got, though I wish there was more of an epilogue. All in all it's a good read, happy to recommend it.
While I'm not entirely pleased with the complete product, I am still happy enough that I can recommend this to other people. The world building is top-notch and sufficient weight has been put on making the city of Mordhaven the undead metro that it's supposed to be. Mechanic-wise, the activity hub and stat-based gameplay may be simplistic and tedious for some, but I didn't personally have any issue with it. The activity hub deals with the the bulk of the management cycle, which is broken up by major narrative segments book-ending the hub sections. It's all well-written, but I have a serious issue with how the narrative ends, as the last act comes a bit out of left field. The game essentially consists of about four acts and the first three feel consistent, but then the last act brings you into a situation that never even felt foreshadowed. I'll avoid spoiling what exactly happens, but I can say that the situation broke my immersion, even if it was cool. Regardless, it felt like it should've been a sequel endgame, rather than the endgame for this story.
Ok, I absolutely hate the concept of paying for text radio-button adventures. But... this was really well done, and I have no regrets. And I'll likely do at least one other playthrough. The story was deep, the characters well written, the choices felt personal and meaningful, the bugs were few... yea, give this game a chance. And yes, if you're wondering if its similar to... yes, the world is, but it is different enough to be a new universe in an interesting way, but with plenty of tip-of-the-hat to the other one. Oh, also Hosted Games isn't the 'author' of this game, it is an umbrella corp for a bunch of titles. And for some inexplicable reason they don't post the name of the authors, and not all authors are created equal.. so you'll have to do some digging to see which other ones you'd actually want to play. From what I can tell this game seems to be by Morton Newberry and Lucas Zaper. Other games by these authors seem to include (both) Highlands: Deep Waters, (Newberry) Ghost Simulator, Ashworth House, Haunt Division 1, (Zaper) War for the West and its upcoming sequel Wake the Wyrm. Disclaimer: Not sure about any of this, just a quick google dig, and mostly adding it to the comment for my own notes of what games I might want to try from the authors I'm liking since again, the way Hosted Games posts these things is utter and complete crap on that front
A fantastic story where it does actually seem that your choices matter. Well suited to multiple playthroughs.
Yep.
That was a very good experience, I just want more of it. There are improvements to bring to the game in itself, mainly on the UI side, but the story in itself a not only well written but also very immersive.
Players by region
Where this game's players are, estimated from review languages.
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