
A tactical roguelite where every turn forces you to improvise. Climb the Tower, mastering four combat styles as you battle its deadliest guardians, and confront the Astrian King, and uncover the truth behind Astra’s downfall - all while mastering a cursed power that reshapes your strategy each run.
Modeled estimate, not a reported figure. How we estimate →
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About
When you enter the Tower of Eden, planning isn’t enough - you have to adapt.

Randomized abilities each turn demand fast adaptation as you master four specialized combat classes:
Sword & Shield - Balanced offense and defense.
Gunsmith - Multi-target attacks to control the battlefield.
Mage - Elemental spells and debuffs that turn the tide.
Boxing - High-speed combos and multi-hit chains.
Izaak’s search for his missing wife leads him toward the Tower - toward the Astrian King. Every path forward ends at his gates. No matter how many times the ascent ends in failure, you must drive him to rise and climb again. Between climbs, gain the edge by recruiting allies, unlocking upgrades, and adjusting your approach for new challenges that lie ahead.

Each run is a new mix of tactics, enemies, and surprises, ensuring every playthrough is different but just as fun as the first one.
Key Features
Dynamic turn-based combat: Randomized abilities each turn force you to think fast and adapt your strategy that changes with every combat class.
A more casual take on the rougelike genre: Not as punishing for the player, while keeping the same values as the classics.
Progression between runs: Upgrade your arsenal, recruit allies, and prepare for tougher challenges.

Endless replayability: Every climb offers new enemies, secrets, and strategic opportunities.
Stunning art and extensive lore: Immerse yourself in the Tower’s rich world while testing your will-power to climb.
Enter the Tower, challenge its guardians, and reveal the truth buried in Astra’s shadows...though some answers were never meant to be found.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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