
A co-op psychological horror game where you and your friends huddle around a dying fire in a forest that doesn't want you there. The further you go, the less you can trust what you see, what you hear, and whether the voice calling you back is really your friend.
Modeled estimate, not a reported figure. How we estimate →
Media

About
You wake up in a clearing. A campfire. A chair. A journal on the table. Pine trees in every direction. The fire is the
only thing keeping the dark out — and the dark wants in.
Gather — Pinecones drop from the pines around your camp. Pick them up by hand or fill a bucket to haul more in a single trip.
Feed the fire — Empty your bucket into the campfire. Fuel keeps the light alive; overfeed it and the excess burns down into embers.
Upgrade — Sit in the chair, open the journal, and spend embers on slower decay, bigger buckets, faster cone drops, and more. Spend more to stock up on extra buckets and torches.
The longer you spend in the dark, the less you trust what you see. Footsteps that aren't yours. Whispers between the
trunks. Shapes at the edge of the firelight that aren't there when you turn to look.
And not everything out there is in your head.
Stay close to the fire. Or don't.
Bring friends. Hand off the bucket. Split up to scout farther trees while one of you tends the flame. Proximity voice
chat means the closer you are, the clearer they sound — and the farther you wander, the more alone you really are.
Campfire fuel + ember economy with meaningful upgrades
Sit-and-read journal UI for a slow, grounded upgrade ritual
Sanity system tied to the firelight — the dark drains you, the fire brings you back
Solo or Steam co-op with 3D proximity voice chat
Bucket, torch, chair, journal — every object has a job
If you let it go out… It will come in.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Fire! (Pun intended)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Palworld | $415M | 463.2K | 94% | $29.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.6K | 88% | $49.99 |
| The Forest | $254.8M | 679.3K | 96% | $19.99 |
| Project Zomboid | $239.1M | 464.4K | 94% | $24.99 |
| Satisfactory | $235.6M | 276.7K | 97% | $39.99 |
| Raft | $144M | 376.3K | 93% | $19.99 |
Related
| Glasses and Girls | $316 | 51 | 82% | $0.99 |
| Bongo Quest | $322 | 52 | 46% | $4.99 |
| Dances and Girls | $322 | 52 | 83% | $0.99 |
| Cosmic Journey PC Live Wallpaper | $336 | 52 | 71% | $0.99 |
| Forest and Girls | $340 | 55 | 82% | $0.99 |
| Work And Girls | $347 | 56 | 86% | $0.99 |