
The Thaumaturge is a character-driven RPG with a rich story, morally ambiguous choices, and turn-based combat. In a city on the brink of change, use your mystical powers to read emotions, uncover motives, and command folklore-inspired demons — while resisting the temptation of your own pride.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 3 → 4/day in the week after.
About
A hero with a flaw
Wiktor Szulski is a thaumaturge, a master of mystical arts, who can peer into the hearts and minds of others, uncovering their deepest emotions, desires, and secrets. However, his powers also feed into his flaw of pride, which can present him with various opportunities or lead to negative consequences.

Untold mysteries waiting to be revealed
No secret or intrigue is safe when the thaumaturge is around. Your unique abilities will give you a great edge in solving detective investigations, becoming a savvy socialite or even dealing with the criminal underground. Explore the world using Wiktor’s perception, seeking personal secrets hidden in objects, that provide different perspectives on events that may seem obvious at first glance.
Taming mythical creatures
As a thaumaturge, you draw your power from the ability to summon salutors – mystical, folklore-inspired demons that inhabit the ethereal realm. Use their powers to manipulate your foes, sway the minds of allies, and fight opponents in turn-based tactical combat.

Unique turn-based combat
Engage in deep, tactical combat against various opponents – some physical, others more elusive. Wiktor's thaumaturgical abilities let you bend the rules of reality, summoning demons to unleash powerful attacks or gain strategic advantages.
A rich gallery of characters
The early 20th-century Warsaw is a multicultural metropolis with inhabitants from all walks of life. Among them, you’ll meet historical figures like the monk Rasputin or Tsar Nicholas II. The story also introduces you to a gallery of characters connected to Wiktor’s troubled past such as his well-versed sister Ligia or Abaurcy, a childhood friend who turned to a life of crime.

Features:
· Play an isometric RPG in which your choices will shape the final outcome of the story.
· Use your unique skills to influence and manipulate other characters.
· Tame the power of folklore-inspired demons called the salutors to gain an advantage when exploring the world and bringing adversaries to their knees.
· Experience unique turn-based combat and defeat your foes using both the physical attacks and skills of the tamed salutors.
· Meet a rich gallery of characters from the early 20th-century Warsaw.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 6Kreviews | 83% | — | $3.2M |
| $34.99 | 3.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
教程都没走完,游戏卡死了
ИГРА ШИК. СОВЕТУЮ!!!!!!
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 791ratings |
| 76% |
| — |
| not modelled |
| $12.25−65% | 146ratings | 82% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Il gioco nel complesso mi è piaciuto, e il problema non sta nella storia: all'inizio sembra fantastica, anzi mi aveva letteralmente rapito. Il problema è che si sviluppa piano piano, e giocando ti rendi conto che la sceneggiatura non riesce fino in fondo a realizzare quello che aveva in testa. Il ritmo si riduce spesso a un loop: dialogo, walking simulator, dialogo, walking simulator. A questo si aggiunge un comparto RPG non particolarmente riuscito: i combattimenti sono facili, lo è anche il boss finale, e non c'è mai una vera sfida — al punto che passa la voglia di affrontarli. Detto questo, resta un bel gioco con una storia bellissima. Peccato che non riesca a mantenere lo stesso livello del prologo, che invece mi aveva rapito completamente.
An interestingly structured game with turn-based combat and card game elements. A very heavy emphasis on RPG aspects, where choices have a real impact on the course of events and endings, which I think is great. The combat itself is just a matter of practice and understanding the individual salutors. If this were a movie, every school would take their students to see it. The depiction of interwar Warsaw from the perspective of a thaumaturge is interesting and unique. The game has a few glitches and crashes, but it is definitely worth playing.
Warta zagrania i warta ponownego przejścia. Świetna gra, rozbudowana fabuła, dobrze oddany klimat Warszawy. Interesujące intrygi i bardzo fajny system walk. Dużo wyborów i (stety lub niestety) ich konsekwencji, również w zakończeniach. Jedna rozgrywka starcza na około 25-35 godzin dobrej zabawy. Przy drugim podejściu po ponad roku nadal cieszy i nie nudzi. Pewnie jeszcze kiedyś powtórzę by wybrać jeszcze bardziej odmienną ścieżkę głównego bohatera. 10/10 i polecam całym serduchem.
Excellent Jeu ! hâte de voir ce que va proposer ce studio par la suite !
This game was on my wishlist for a long time. when i finally came to play it, just dont got me. the art is amazing, and the characters are trully unique, but the gameplay... too easy and not as fun as i imagine. several times you will find yourself in a struggle to just walk.
It is a highly atmospheric game that brilliantly captures a specific historical moment—along with the heated tensions and conflicts that were brewing at the time and ultimately led to the outbreak of World War I. While the game world isn't vast, the level of detail in the map—depicting early 20th-century Warsaw—more than makes up for it. I prefer smaller, polished worlds over massive yet empty maps that lack spatial logic. The gameplay itself is straightforward, with combat mechanics somewhat reminiscent of *Clair Obscure*. The narrative is richer and more nuanced than in most games; this was likely influenced by the fact that the game’s consultant is the bestselling Polish author Szczepan Twardoch—known for works such as *The King* (*Król*), a noir-style novel steeped in the gritty atmosphere of Warsaw’s backstreets, centering on a Jewish gangster and boxer in the interwar period.
Очень недооцененный продукт. Интересный сюжет, вариативность, концовки, визуальный стиль, доп-квесты. В целом игра прекрасная, не знаю по какой причине она не так известна. Конечно, квесты с городскими тайнами скучноваты, довольно много времени уходит на поиск места, только чтобы прочитать текст о впечатлениях героя и сделать зарисовку и нехватает возможности повзаимодейтвовать с нпс. В целом, впечатления положительные.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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