
The Talos Principle 2 is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 23 → 4.57/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 95% | — | $9.4M |
| $29.99 | 3.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра очень сильно выросла в лучшую сторону со времен первой части. Появилось множество новых инструментов для комбинаций решений загадок и их как-то "интереснее" стало решать, что ли, не смотря на то, что чисто субъективно они стали попроще (прошел пока только четверть игры). Давно хотел поиграть в эту игру и на данный момент доволен всем. UPDATE С точки зрения головоломок игра стала проще, реальные сложности вызвали только золотые загадки и первые загадки с применением гравитационного тоннеля (я просто даже не догадывался о некоторых механиках), там я не удержался и подглядывал мельком в гайд, но даже с ним не очень было понятно что делать, один раз даже пришлось нажать на кнопку автопрохождения, просто застрял и не понимал чего от меня хотят. Времени на прохождение ушло прилично, не ожидал, что так все будет закручено. О потраченном времени не жалею, узнал много нового и интересного. Спасибо большое разрабам за такой прекрасный образчик игровой индустрии.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
| $29.99 |
| 812ratings |
| 88% |
| — |
| not modelled |
| $8.99−70% | 133ratings | 92% | — | not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
as analises são extremamente boas por um motivo, o jogo é bom pra carai, só compra ai seu zé ruela se ta duro dorme (comprei em promoção) uma coisa q senti falta nesse segundo jogo foi a voz dublada de Elohim, prefiro muito mais a voz dele em português
When you're just in the mood to solve some puzzles, the long, winding vistas and philosophical musings can wear thin, but otherwise, this is some top-level presentation to match some engaging FPS puzzle solving. If you loved the first, you'll like this one too.
Отличное продолжение отличной игры
Had to close the game when I walked into a puzzle and some random character on the radio goes "is that a... a puzzle?"
Прошел вторую часть... как обычно после прохождения жадно прошелся по ютубу, чтобы глянуть альтернативные концовки и залипнуть на размышлениях разных блогеров. Концовки любые просто бомбические, а вот сама игра если честно местами чутка начинала подутомлять. Да, головоломок много, но толи после первой части уже задор не тот, толи они во второй части более однообразные, но таких ощущений не было как в самом начале пути. Но это никак не отменяет мурашек от каждого вхождения в мегаструктуру, особенно в эпизоде, когда надо освободить Прометея. На Widescreen спуск по лестнице к нему, да под такой саундтрек - мурашки, мурашки и еще раз мурашки! А финальная встреча с Афиной? Этот миксованый саундтрек из первой части и снова эпическая картинка... Что-то с чем то! Игру протоптал на 100%, по ачивкам остались лишь вариации губернаторов, но это оставим может на потом, когда припрет ностальгия. В общем реально рекомендую! Даже если вы утомитесь от головоломок - сюжет вам не даст скучать от слова совсем!
the puzzles always change yet it feel the same , the amazing mix between what the future and the past with a philosophical twist. bravo !
Same as other negative reviews. Dialogs are horrendous, the context is not as mysterious with uninteresting characters always giving uninspired remarks. Everything in the world seems streamlined in a unorganic way, feeling indeed like a game and not an immersed experience where we deal with interesting questions like the first. Puzzles until now are good, but I’m not there only for the puzzles, and story and philosophical questions that were there in the 1st are blotched and uninspired. Should have not bought it in advance, I would have gotten a refund
Für jemanden wie mich, der gerne sofort ans Eingemachte geht, ist die Fortsetzung hier eine Katastrophe. Gefühlt stundenlanges aufgezwängtes Geschwafel, Zugfahrten, MEETINGS/BRIEFINGS und tonnenweise Fragen statt Rätsel. Ich will entspannen und nicht auch noch nach einem langen Arbeitstag irgendwelche schwachsinnigen Briefings anhören oder Fragen beantworten. Das habe ich so schon zu genüge. Rumgelatsche in der Stadt und steckenbleiben im Aufzug... wozu das Ganze? Ich will doch nur Rätsel lösen und wenn mich der philosophische Teil wirklich interessiert, frage ich aktiv nach und nicht umgekehrt. Das war im ersten Teil klasse. Man konnte selbst entscheiden. Hier hingegen: Friss oder stirb.
Just skip all the story and do the puzzles
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.5K | 69 | 93% | $19.99 | |
| $56 | 2 | 0% | $1.79 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 133 | 92% | $8.99 |
Related
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|---|---|---|---|---|
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.4M | 13.9K | 98% | $19.99 | |
| $9.4M | 14.8K | 73% | $29.99 | |
| $9.4M | 227.7K | 87% | $3.99 | |
| $9.4M | 24.4K | 93% | $9.74 | |
| $9.4M | 16K | 97% | $24.99 |