
Take a deep dive into Danya’s and Brahve’s heat and romance in The Symbiant Re:Union. The events take place after two Endings of The Symbiant’s main game.
Modeled estimate, not a reported figure. How we estimate →
About
Take a deep dive into Danya’s and Brahve’s heat and romance in The Symbiant RE:Union. The events take place after two Endings of The Symbiant’s main game.
[The following description contains spoilers for the previous game The Symbiant]
The first story will transport you to the planet of Cayama, where in the main game Brahve finds Danya in the space port and confesses his love to him. What happened to the Odarian in the last two years and why is he so set on getting Danya back after breaking up with him? And where in the world is the Symbiant?
In the second story with our love birds you visit Odaria, Brahve’s homeworld where the team meets his cousin. This story takes place after the happiest ending in the main game. You’ll get a chance to explore the luxurious hot spring resort, as well as the surrounding forest nearby and experience some exquisite one-on-one times with Brahve.
Exotic forests, board games with friends, and torrid intimate moments between the two men await in this fun-packed adventure on a new alien planet!
Cayama story: 17.5K words
Odaria story: 19.5K words
Approx 3 hours of play
22 CGs (not counting variations)
Full English voice over
Dialogue Choices
Original soundtracks
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese, French, German, Russian, Portuguese - Brazil, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很不错的游戏,剧情有让人玩下去的欲望,配音和cg也很顶。
I need more, I love these characters so much. I also really liked how you could play both outcomes depending on the endings in the first game.
Cayama route... I'll see you in therapy
Am I the only one who can't see the kayama ending event 7 CG in the CG gallery. CG 갤러리에서 카야마 엔딩 이벤트 7 CG를 볼 수 없는 사람은 저뿐인가요.
Jogasso, me deu mta dopamina, jogo bem feito e as duas rotas foram satisfatórias dms, ai eu amo esse jogo, brahve eu te amo muito
The Symbiant Re:Union brings back our loved characters from the Symbiant, Danya and Brahve (and Juniper/her girlfriend, who we can finally meet here) to give us an "epilogue" kinda story to two routes from the previous game: The Cayama ending and the Odaria ending (the "best" ending, where you choose all the best choices and make no mistakes). I started with the Odaria ending, and damn, I regret it. I left Cayama for last because for me, it was the best, most heart-wrenching route from the first game and I wanted to save the resolution to it last since I loved it so much. But it is pure suffering, full of regrets, and I wanted to be able to see them happy from the beginning after having my heart punctured so many times playing the Cayama route. That being said, I *did not* like it as much as I thought I would, and that goes for both routes. Don't get me wrong, it's not bad, or else I would've given it a negative review. But the base game is just so much better (!!), its just a shame! The Odaria path is simply us looking at our boys being EXTREMELY happy 100% of the time, which is cute, but there's not that much story going on, and the Cayama path felt... rushed, unfortunately. There's so much baggage and feelings from the Cayama route in the base game, and they wrapped everything up way too quickly. I still liked it in the end because Danya is such a sweetheart I can buy he'd move worlds for the man he loves, but it still felt rushed and not that much believable to be honest. I liked that they talked about depression and how it affects a person, but it just felt really rushed. If it was longer it could've been way more fleshed out I guess. And there were just too many sex scenes for the seriousness of the situation, I feel. Not that depressed people don't have sex (sometimes they have way too much because their mental health is ♥♥♥♥♥♥, and the games talks about it too, actually), but it just felt out of place sometimes. I'm still happy I got to spend some more time with Danya (I love him, for real!) and Brahve, but if you're buying it, I guess just don't get your hopes TOO high or you might get a little disappointed. Don't expect amazing plots or anything. If you go thinking "yay, I'll see more of Danya and Brahve" then definitely go for it, but if you felt satisfied with The Symbiant, then I don't think you really need to play this one. Oh, I surprisingly liked Juniper more in this game. I didn't like her THAT much in the base game, but here she is nicer idk. Maybe it's just easier to like her when she doesn't have to say "Danya..." and give him a lecture every few scenes lol. I liked her girlfriend too, but even their part in the Cayama route felt a bit rushed as well. TL;DR: Buy it if you want more Danya and Brahve moments, but not if you expect a story as good as the first game.
tentacle brain go brrrrrr part two: electric boogaloo
브레이브가 멘헤라가 됐다길래 뭐 서양게임에 얼마나 멘헤라겠어 싶었는데 ㄹㅇ 어마무시한 멘헤라가 됨 브레이브x단야 오래가셈 단야만큼 착하고 참한 애 아니면 브레이브같은 성가신남자 감당못한다
挺短的,选项对剧情可以说没有任何影响(最大的影响是成就收集)。 但是白人饭香香,杂食人狂喜,不适合雷点多的人(?)
比本篇短了些,不过剧情、CG和音乐依旧很精美。 关于剧情: 按本篇双结局走了不同分支。完美结局里大家都过得很好,布雷弗也有了支持他的家人(好想看舅舅一家的CG!)。 印象更深刻的是破镜重圆的续写:“既然山不会向穆罕穆德走来,那么穆罕穆德就要走向山”。接触到的很多作品,对于抑郁症的描写都是很扁平的“我要死”。关系者往往是袖手旁观、不以为然或是在某人逝去后发表一些虚伪的惋惜话语。而在这个故事里,丹尼亚意识到布雷弗的状态不对劲,没有谴责,没有批判,没有放弃,而是在一路前行的路上转过头走向了他。 我向来讨厌把所有美好感情都定义为爱情的描写。在你失意时的陪伴,对你的信赖,给予你的温暖,这些都是让人染上色彩的情感,是比世俗定义的情爱更加纯粹的存在。留下来照顾布雷弗的丹尼亚,支持丹尼亚的朱妮珀,努力改变的布雷弗,每个人都照亮了他人的黑暗^^
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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