
In a bid to survive, explore the sprawling, devastated Jericho City. Fight ferocious threats in brutal, unforgiving combat, slashing and tearing the limbs off your opponents to steal their equipment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 3 → 3/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.5Kreviews | 76% | — | $4.1M |
| $29.99 | 4.6Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This combat system should not have been entirely focused around a directional block mechanic.
Un soulslike re copado bastante infravalorado: lejos de ser de los mejores pero ni-de-onda uno de los malos. Solido "8/10" con un primary gameplay loop buenisimoo re vicio. Contenido bien disperso que por lo barato que es RE vale la pena
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 4.1K | 92% | $29.99 | |
| $4.1M | 42.8K | 86% | $4.99 | |
| $4.1M | 7.9K | 97% | $14.99 | |
| $4.1M | 3.5K | 43% | $29.99 | |
| $4.1M | 8.9K | 97% | $19.99 | |
| $4.1M | 10.2K | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 12.3K | 75% | $14.99 | |
| $18.8M | 19.4K | 78% | $39.89 | |
| $43.5M | 106.1K | 57% | $34.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $11.9M | 10K | 79% | $59.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 351.83/day in the week to Jul 17 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Traditional Chinese +1 more
| $7.49−75% |
| 2.5Kratings |
| 64% |
| — |
| not modelled |
| $2.99−90% | 173ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1/10
2代做得还不如1代,打击感差很多,除了玩法说明解释得比一代好其他都不如一代,还有我搜了半天图存的点数就因为按了2下搜救无人机直接读取到哪去了点数直接归0,什么玩意?玩一会还卡死闪退,真想骂人,看在1代的份上不给差评,希望后续有好作品
Хорошая игра. Не особо длинный (я потратил 29 часов) и не особо сложный (довольно простой, я бы даже сказал) соулслайк, с самобытными геймплейными механиками и приятной боевкой. Во всем превосходит первую часть, но к сожалению, так же, наследует ее главный недостаток - ужасно запутанные локации, которые просто до блевоты начинают раздражать, в некоторые моменты. PS Броня "Зверь" из DLC просто имба и выглядит потрясно. Если хотите играть за тяжа, обязательно берите это длц и пройдете игру с удовольствием
What? This game is simply not optimized!!!!! It's just a nightmare! Buying this game will be the biggest mistake of your life!
what the hell did I just play? We went from Warren surviving a corporate hell hole discovering the truth to, mc being called cringe names and a plot and tone so radically different you would assume new people made forgetting what the 1st game was.
So many negative Reviews due to skill Issues and bad moods LMAO TLDR Not a Game for softies. A good game if you like a Challenge, are curious about the world you are playing in and a neat story about corruption. Beating Meatclosets feels very rewarding. I am playing on a 15 year old cpu and never had loading or stuttering issues. Gid Gud. The Game is great and enjoyable, especially if you played the first one. (which I'd recommend) You are out of the Factory the First Game took Place in, you are a completely different Person and you have to make sense of the Mess you are stuck in. The Fighting is even better than in the first game, it flows better and the leveling is so much more satisfying and less grindy than in the first Installation. The Bossfights are very cleverly designed, as well as your choice of weapon becomes a make it or break it Typ'a deal. The Drone you choose also has a big impact on your success or grimace during battles. For this tho, you have multiple loadouts you can easily switch between with one button, if you feel the need for it. That decreases the Menu time and doesnt make it disgustingly boring to optimize your character. Even tho its fairly linear, tis not a one way Yellow Paint kinda Game and I love this Franchise for that. You will struggle and it will feel dreadful, you will die and lose your scrap, but you will get better if you keep at it. Besides all the various Mysteries you can either ignore or engage with, the World is designed like an actual clusterf*ck and its easy to get lost, which is a very good element. Cause through getting lost you find corners of the world you wouldnt even look at. OR cus yourself out for being stupid. Its dreading at times, but in a good way, ya know? It actually makes you feel better when you finally overcome the challenges in front of you. Like all the enarmored People and Robots people that will hunt you down just to squeeze the life out of you. I actually wish they'd make a third installment. Git Gud
Я рад играть во 2 часть классной игры 😁😁😁👍👍👍
literal ♥♥♥♥. the blocking is horredus. first boss 5 mins into the game felt like a final boss good luck blocking in the 500ms time frame you have OHH dont forget your stamina you need to block! oop too late your dead. oh you tried blocking sorry i didnt know that so i forgot to register that as a thing you can do. ♥♥♥♥ you. also jesus who burnt there hair off ♥♥♥♥ is so bad quality it looks like slipknots hair on his mask
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.