
An indie Online RPG game set in an open world from a solo developer. Create your own character, immerse yourself in an exciting story, engage in various activities: from fishing and farming, to managing industries and cities.
Modeled estimate, not a reported figure. How we estimate →
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About
"The Story Page" offers you to plunge into the atmosphere of medieval fantasy filled with role-playing elements. You will have to engage in various activities, ranging from fishing and farming, to managing taverns, castles and even entire cities. Economic mechanisms are waiting for you, allowing you to build your own business in this world. Or maybe you will choose the path of a mercenary or become part of the city guard? Or perhaps you are interested in criminal activity? Here you are free to choose and create characters using flexible settings to enjoy life in this amazing world.
This project is an MMORPG in an open world with public servers, but with the possibility of a cooperative experience (small groups of friends can create their own lobbies without connecting to the servers). My goal is to combine the role–playing component with dynamic battles, where the players themselves influence the development of the plot and the course of events.
Each NPC has a daily routine for his life. They work, sleep, relax, communicate with each other, and react to the actions of the player and creatures aggressive to them.
Destroy your enemies with rare and powerful magic. The variety will surprise you: from a simple fireball to a sphere that slows down time inside itself.
The game combines the ability to connect to shared servers, as well as a separate cooperative game for those who want to play only with friends and do not want to see other players.
Extract resources, grow, collect and create new items from meat stew to elegant sword.
A dialog system with the possibility of various ramifications and response options
Trade with other players and NPCs.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, German, French, Italian, Spanish - Spain, Polish*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Купил игру на фоне "Очень положительных" отзывов. Но я поиграть даже не могу в нее, так как нет текстур, и они не прогружаются. В таком виде выпускать игру, да еще и брать деньги.... такое себе
Very nice, very cheap, fluid, interesting mechanics and quests. It's incredible what just one developer can do. My only complaint is the combat.
В целом, потенциал у игры есть. Но не могу сделать своё лобби т.к на страницу которая переносит в эпик не грузится, а сам эпик работает. Поэтому подключилась к серверу, побегала на сервере, по выполняла квесты. Квесты выполняются, да есть свои нюансы, в виде багов, кому то может боёвка будет не удобна, камера, то что текстуры могут прогружаться не сразу, но в целом игра стоит не дорого, задумка не плохая, побегать можно, некоторые проекты так же выходят в ранний доступ и бывает стоит от 800+ и дороже. и могут быть на много сделаны хуже. Разработчику сил и надеюсь проект не забросится, а со временем будет делаться только лучше из лучше. На данный момент если вы будете играть лут из сундуков, либо сбор ресурсов, респавнится быстро и рандомно, не нужное можете продать. Из хотелок и пожеланий в будущем хотелось бы видеть при сборе материалов доп кнопки взять всё или взять несколько и при смене одежды и оружия кнопку сравнить с уже надетым, так же возможность делать метки на карте, на данный момент не нашла, а так лично я буду бегать и по-тихоньку развиваться. Так же бы ещё хотелось решить вопрос с созданием лобби и перенести персонажа в лобби. Спасибо за внимание.
Good idea and quite nice graphics, the world looks promising. It was worth trying, because of the price. HOWEVER I will not continue playing, because : 1) COMBAT is just stupid. You start with a stick and you are forced to fight random packs of zombies/bandits/wolves. Your block doesnt work, you deal really low damage and your animations are just too slow that you get hit back for more damage than you deal before you can even dodge. I personally think, the combat shouldnt be souls-like in mmorpgs. All there is needed is just autoattacking with eventual evade + some skills to use. Then you just give players infinite amounts of mobs everywhere that they can kill and gain their levels. The food you eat doesnt even help you to stay alive, since it heals for ridicilously small amount. You dont have any efficient way to regenerate your HP. Also during the Zombie attack on the town, I was slain by town NPCs as colateral damage, which is kinda frustrating. 2) AI quest givers - it is a good idea to use AI to give voice to NPCs, but they still sound like a robot, not humans with emotions. I would use ElevenLabs to give the questgivers better expression. 3) VFX - sound effects and music needs better synchronization with the actions. Animations should be improved and I would include some minigames for Fishing/Mining so it doesnt feel so boring. 4) The most important aspect that MMORPG needs is players and social system. If there are 2 players on entire server, its pointless to even play it. The game doesnt bring you together with anyone. I admire the developer for making game like this alone. It must have been a lot of work. Unfortunately, the gameplay doesnt bring anything that would keep you engaged for hours.
Good and fresh approach. 4/5. Still needs more work, solid combat / sync. that it could start to feel something like in DaD example. Also atmospherical improvements needed at this stage. Littlebit rough and plain surroundings. From sounds are hard to tell, did you heard it from left or right, etc. Worth to play already if you dont mind the edges here and there.
combat janky, witch is the most important part of mmo, has magic in the game but and animation as if each spell is switch a weapon, quest information had players lost, need massive improvments.
A fun medieval fantasy title with great potential. Crafting, combat, exploration, and some survival elements make for a fun challenge. Robbing the townsfolk blind of the things they left in their chests in town is always hilarious. The body heat system adds a fun and interesting challenge. It's early access and developed by a solo dev, so don't expect perfection today and don't expect huge amounts of development overnight, but what's there now is a good time and the dev is always working to improve it.
Отличная игра! Как в старые добрые времена Моровинда, высадился на берег, и дальше сам думай куда идти, за ручку никто не ведет. Упор на крафт, хочешь не умирать, крафти доспехи и оружие.
игра понравилась. багов не было. нужен толковый геймдизайнер) хороший аниматор... ну и левел диз. и было бы очень неплохо. но и так играется)
könnte was werden
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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