
The Stanley Parable: Ultra Deluxe is an expanded re-imagining of 2013's The Stanley Parable. You will play as Stanley, and you will not play as Stanley. You will make a choice, and you will become powerless. You are not here to win. The Stanley Parable is a game that plays you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Aug 10 → 28.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 36.1Kreviews | 94% | — | $14.7M |
| $24.99 | 15.3Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1287 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Remember that scene in Thor Ragnarok when Korg describes that room. "It's not a real circle. more like a freaky circle". That room in a way is like this game. Just bonkers. 10/10
Очень философская и уморительная игра, помню мелким смотрел как винди сжигал молоденца в конвеере с русской озвучкой но я так и не понял, прошел за 5 часов, концовки смысла все проходить нету, либо посмотрите на ютубе если так интересно или сами попробуйте хоть какие-то, это не так сложно как кажется. Я получил море удовольствия и эмоций.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 1.4Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Comprei achando que ia jogar um jogo. Descobri que o jogo é quem joga com você No fim, a maior lição de The Stanley Parable é que a liberdade é maravilhosa... até alguém colocar duas portas na sua frente e você entrar em crise existencial... 10/10. Entrei para bater ponto no escritório e saí fazendo terapia filosófica com um narrador britânico...
A great extension of the original with the same charm. Now just have to wait 9 more years for the damn achievement cause I bought it on console at first when it came out. could have already ben 4 years into it but noooooooooo. Least I have a reason to make it to 40 now.
Стэнли открыл отзыв в Steam, нажал кнопку «Да» с поднятым большим пальцем. [Нажимает «Нет»] Это была не та кнопка, и он прекрасно это знал. Возможно, он хотел просветить пользователей, читающих негативные отзывы, что игра невероятная и не имеет даже незначительных недостатков.
Одна из немногих игр, где сама игра играет нами, и с этим ничего нельзя поделать. При этом разбавляя офисное уныние, всё чем только можно.
感觉我不是在玩这款游戏,而是被这款游戏玩!还是把我玩的那么开心、那么有被玩下去的好奇心、那么渴望在游戏世界中被各种控制和影响、那么渴望每一局游戏不同反应和抉择所带来的不同事件。为什么是这样呢?我觉得是和现实生活产生了共鸣! 这游戏有些选择经常愚弄我,就像生活中有些选择让有些人有些事和我立场、价值对立,总对我用坏手段,总让我吃亏,总是欺压我。这世界就是这样,有人喜欢你就有人讨厌你,没有人能让所有人都喜欢,每个人的立场都有对立面,这是人性本能。 这游戏有很多约束,其实人生何尝不是游戏中一样,很多时候很多方面都是身不由己,有些事必须要做,有些话必须要听,有些规则必须要遵守。当然和游戏一样也有自主选择,有些事可以不做,有些话可以不听,有些规则可以不遵守,有些事取决自己的认知和欲望。游戏没有完全的自由,生活中同样如此,这是社会架构问题,约束是为了人们更好,也可能是为了一些人的私利。 游戏中能做的是向着自己向往的十分有限的方向去选择,对于自己的选择的结果和最终的结局自己很大程度是未知的,生活中又何尝不是呢?人们选择所期望的结果很多时候很大概率赶不上变化,社会在变、认知在变、需求也在变,只有真理不变却可以解释和计算世间的万变,而我们玩这游戏时候对游戏世界本质与规律的真理的认知是非常局限的,同样我们现实生活对世界的本质和规律的真理的认知也是相当局限,所以我们很多时候无法控制选择的结果和结局,只有少数事情可以抉择,感觉我们的种种抉择仅仅是认知局限的我们根据已有认知和欲望所表达的种种对于自身立场最优选择吧! 游戏中很多时候是被旁白左右,生活中何尝不是被教育和体制左右呢?不过教育和体制教化不了所有人,也庇佑不了所有人,游戏中旁白也左右不了所有人,帮助不了所有人,现实和游戏都必然会有人会更正它,有人会破坏它,这是必然发生的事情。 游戏中经过多次游戏能享受到不同过程来更多了解游戏世界,满足对游戏世界好奇心,更全面的了解和享受游戏,现实中看到不同人的人生能满足对各种人生轨迹的好奇,得到感悟,满足求知欲和一些处世真理来更好的享受人生。 我觉得这款游戏影射了现实生活,给人们探讨人生意义做了启发,但又似乎没什么意义,算是让人们看淡人生的种种选择和结果吧!让人们拿得起放得下,不必过于害怕人生中的苦难,不必过于介怀成败,享受过程就好,因为我们不过是思维局限的史丹利,我们很多时候只能选择,我们很大程度无法预测选择的结果和结局,我们的种种选择不过是世界运转的必然规律,何必忧虑未知的事情呢?何必为注定的选择忧虑后悔呢?朝着自己向往的方向选择吧,享受人生的过程。这是游戏给我的启发,也是必然的启发,我玩到这款游戏也是世界运转规律的必然,玩到这款游戏让我变的更豁达。
[h1]The Stanley Parable: Ultra Deluxe – Uma Reflexão Disfarçada de Jogo[/h1] [h2]Primeiras Impressões[/h2] Ganhei [b]The Stanley Parable: Ultra Deluxe[/b] de presente, então entrei sem saber muito bem o que esperar. No fim das contas, gostei muito mais do que imaginava. É um daqueles jogos que surpreendem justamente por fazer algo completamente diferente do convencional. [hr][/hr] [h2]História: Existe uma História ou Essa é Justamente a Pergunta?[/h2] Sinceramente, eu nem diria que o jogo possui uma história no sentido tradicional. Na verdade, a própria proposta parece questionar se um bom jogo realmente precisa seguir uma narrativa linear. A premissa é simples: Stanley é apenas um funcionário acostumado a seguir ordens todos os dias. Até que, em determinado momento, essas ordens simplesmente deixam de existir. A partir daí, tudo depende das suas decisões. Apesar de Stanley ser o personagem que controlamos, para mim o verdadeiro [spoiler]protagonista é o [b]Narrador[/b]. É ele quem conduz praticamente toda a experiência. Se você segue exatamente o que ele diz, tudo acontece como planejado. Mas basta decidir fazer o contrário para que ele comece a reagir das mais variadas formas: brincando com você, ficando irritado, mudando completamente o cenário, encerrando o mundo ou simplesmente reiniciando tudo como se nada tivesse acontecido.[/spoiler] O jogo possui diversos finais, cada um com sua própria proposta. Eles não necessariamente se conectam entre si, mas todos servem para explorar diferentes ideias e brincar com as expectativas do jogador. A parte [b]Ultra Deluxe[/b] também foi uma surpresa muito divertida. [spoiler]O jogo faz piada o tempo inteiro com a própria indústria dos games, ironizando a necessidade de lançar versões "definitivas" e expansões que nem sempre adicionam algo realmente significativo.[/spoiler] Em vários momentos eu ri justamente porque ele parece estar zoando tanto os [spoiler]jogadores quanto os próprios desenvolvedores.[/spoiler] E, no meio de toda essa loucura, ainda aparece [spoiler]o [b]Parable 2[/b],[/spoiler] que achei uma das partes mais engraçadas da experiência. [hr][/hr] [h2]Gameplay: O Básico Feito de Propósito[/h2] A gameplay é extremamente simples. Você apenas controla Stanley, interage com alguns objetos e escolhe diferentes caminhos. Não existe nenhum sistema complexo. Mas isso não parece um problema, porque claramente esse não é o foco do jogo. Toda a atenção está voltada para a narrativa, para o Narrador e para a forma como o jogador decide interagir com aquele mundo. [hr][/hr] [h2]Conclusão: Um Jogo Que Brinca com o Próprio Conceito de Jogo[/h2] [b]The Stanley Parable: Ultra Deluxe[/b] é uma experiência que eu recomendo bastante, principalmente para quem gosta de jogos diferentes e que fogem completamente do padrão. Muito mais do que contar uma história, ele faz você pensar sobre escolhas, liberdade, narrativa e até sobre o próprio significado de um videogame. Além disso, a forma como ironiza a indústria dos jogos e conversa diretamente com o jogador torna tudo ainda mais divertido. Se encontrar em promoção, vale muito a pena dar uma chance. [hr][/hr] [h3]Nota Final[/h3] [b]Nota: 7/10[/b]
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the only reason i bought this game was during my ovulation. it worked well. the narrator did not soothe me. instead, he made me feral and i'd played in between the minutes of my life just to hear and listen to his sexy english voice. it what makes it exciting. it was enticing. i was desperate.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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