
The Stanley Parable: Ultra Deluxe is an expanded re-imagining of 2013's The Stanley Parable. You will play as Stanley, and you will not play as Stanley. You will make a choice, and you will become powerless. You are not here to win. The Stanley Parable is a game that plays you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Aug 10 → 28.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 34.2Kreviews | 94% | — | $14.8M |
| $24.99 | 15.3Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1298 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
see you in 10 years
я взять ведро, я любить ведро, я идти с ведро, ведро любить меня, я любить ведро
i traded my wife for the bucket
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 1.4Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am nothing without the Bucket™.
Best humor in a videogame in my opinion. I love the meta jokes and the 4th wall breaks. Narrator is awesome. Please buy it.
было так спокойно и играть, ведро спасло меня.... ведро ведро ведро ВЕДРО ВЕДРО ВЕДРО ВЕДРО ВЕДРО ВЕДРО ВЕДРО
this game is a bucket
hmmm... Bucket
This is, in my opinion, the biggest joke of all games in the world😁. The way it makes fun of the player, makes fun of itself, breaks the fourth wall, etc. — very few games can pull that off. Definitely recommend it. It’s literally just a couple of hours long, enough to explore everything the game has to offer, have a really good laugh, and enjoy its philosophy👍
I'm doney with the funny In all seriousness, if you're unfamiliar with The Stanley Parable, I can safely recommend this version. Absolutely worth playing. It's in tact here. (Also, if you are a new player, make sure you go to the original Stanley Parable's store page and download the demo. It's its own thing.) For those who have already played before, and wondering if it's worth it to pick up this version... I mean, I absolutely would, it's just hard to say at what price. It really depends on how much you get out of the Stanley Parable. Jump on it at whatever time/sale/price seems right for you. That's all I can say. If you want something a little more specific on the nature of this version... [spoiler] Well, it's now a personal favorite New Game+ of mine. It feels incredible that they managed that for a game like this. Hats off. [/spoiler] That being said, I wouldn't say it's without its issues? I definitely ran into some oddball bugs and oddities when going through this. I don't know if any of this is the fault of playing on Linux (Mint, if relevant), or if these are more general issues. Nonetheless: [list] [*]I don't feel as if the game is particularly well optimized. My GPU would often be under high loads, frequently hitting 100%. I know I don't have the fanciest GPU on the market, but a 9060 XT is still pretty dang powerful as far as this game is concerned. It's not like it's graphically intensive, even on 'High', as the visuals are more or less the same fidelity they were back in 2013. It's not hard to spot the crust anywhere you look. There are different levels of graphical options though, so you probably aren't out of luck if you're on a potato. [*]There was a [b][i]LOT[/i][/b] of z-fighting in some areas... typically with some of the newer things. A particularly nasty culprit was when there was a bunch of articles, pictures, and the like lining some walls. [*]In some areas, doing things like taking a screenshot would corrupt the visuals. The game world would not be rendered, leaving you with black screen and slight nodraw-esque effect. The only things that were visible were the pause menu, and subtitles. The bright side is that fiddling with certain graphical options would tend to restore your view, so a restart isn't needed. Still, a pretty odd issue. [*]There was a point where scripting broke on me, and a door wouldn't properly open for me during a triple door segment. [*]There's a point deep on one of the paths where, a woosh sound plays when you take a huge fall. This sound ended up looping for me the first time, as I wandered throughout the following area. Though uh, in a way, it actually added to the unsettling ambiance. [/list]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.8M | 63K | 91% | $14.99 | |
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| $14.9M | 33.4K | 90% | $19.99 | |
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| $14.9M | 143.5K | 98% | $4.99 |