
It's the year 5781 -- and you have been chosen to build and lead a space station in a wild corner of the galaxy! Attract visitors and explore hundreds of planets to fund your station.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3] The fact of the matter is that I totally suck at games like this - except for THIS game. [/h3] [b] GRAPHICS [/b] First thing that catches your eye is the graphics, colorful and cute, especially the little humanz with 2 black dots for eyes and no mouth (yes, this is why I bought this game) It's well-thought, neat and simple - it is unlikely for you to notice the 'copy & paste' grass or tiles while you play unless you actually pay attention to it. [b] GAMEPLAY [/b] As previously stated, I am not good at this type of simulation games and if you were to check my game collection you won't find similar titles to this one. However... This one plays differently, sure it has all the functions a game like this has, but it is much easier to navigate, understand the mechanics and gameplay is much more intuitive, than I expected. Although, certain individuals may find this game a bit too repetitive (which is why I actually like it). [b] AUDIO [/b] Have you seen those relaxing 'ambient' videos on YouTube? That's what you get in the game. The soundtrack is not intrusive nor prominent (unless you blast that sh!t on max volume) and if you close your eyes, you might just find yourself drifting somewhere in space and chilling in your capsule - try it. [b] TECH STUFF [/b] I might be wrong but I think you might just be able to run it on your PC Space Potato II Duo or whatever. It is about 155 MB heavy, so you could actually say 'it's light-weight baby'. I am 56h in on this thing and 31 of 48 achievement progress and I have never encountered any issues or bugs, game never crashed even with +100 browser tabs opened. [b] TL;DR [/b] To sum up, I highly recommend this one despite the mixed reviews. I also have 'The Galactology' and will give it a go sometime in the future 🧐
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
La piedra de roseta de todo videojuego es su tutorial, si el tutorial falla el juego automáticamente es INJUGABLE y yo no entiendo porqué hay una tendencia a eliminar el tutorial… será quizás porque los putos youtuber se los saltan y van jugando como buenamente pueden cagándola estrepitosamente?... no lo se… la cuestión es que es una cosa fundamental y este videojuego brilla por la ausencia de tutorial... en su lugar tiene una serie de mensajes en pantalla que no te aclaran gran cosa. Pues bien como ya me lo había comprado y seguía ilusionado decidí buscar en youtube agente que lo jugase y así hice mi tutorial… y tras esto me esperaba un juego profundo y me he encontrado uno con la profundad de un charco… soso, sin metas, sin modo campaña, ni nada que se le parezca… vamos que no merece la pena… espero que el dos esté mejor aunque ya sabes lo que dicen, que segundas partes nunca fueron buenas. NO te recomiendo comprarte este juego.
Okay but got a bit tedious, after a while.
The sequel is not great, but this game still holds up. There is elegance in its simplicity.
There's a kind of... something, that makes the game somewhat fun. But the truth of the matter is that it's way too repetitive, the planet missions are incredibly slow and boring. That magical something couldn't carry it past a couple of hours for me.
combat sucks and the whole game does
Not a bad game, just pretty unpolished. You build a space station on some asteroid, plan out all the different rooms so that your peeps can easily find a path to fulfill their needs. Then you have the galaxy screen where you send away teams of five to battle with creeps. The combat is not ideal. In essence you move a group of 5 and tactically use their abilities to chip away at the enemy from afar or dive deep and spam the heal ability. You get stronger by leveling up your peeps through missions and by getting higher level loot drops from missions. If you try to advance too quickly you get tougher opponents and then you gotta go back and replay old missions on higher difficulties to get exp, better weapons in loot and also double or triple your resources from planets. Also the tutorial is not detailed enough, so you will need to figure out some things about room placement, the effect of decoration on object use. Developers claim that their next game Spatials Galactology is closely based on this game but upgraded a lot. Haven't had the chance to try it, so if you wanna buy this game, perhaps it's better to pay a bit more for the potentially superior experience.
It's a stupid little low risk low mental involvement game that's good to veg out to after a long day of work/chores/school/life, and it occupies that space very well in my opinion. The station building aspect is a nice little creative outlet, giving you enough freedom to build a pretty station while still having enough restrictions to feel like it matters what you do. The on world missions are a nice way to switch up the mood, again giving you just enough pressure to feel like you're accomplishing something without having a 'real' risk of failure. I also appreciated the humor and subtle jabs at the Star Trek franchise. Just a chill, fun time.
not worth it
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