
What if you could create your own constellations? A love story about Asian American identity, mental health, and stargazing.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a cute game you can play in between. What I really appreciate is the exchange between Miles and June, having those deep conversations and that they are able to understand each other so deeply. Sometimes such conversations are much needed and I think - this - is just wonderfully made.
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It was a game i played for 34 minutes. Can't say I feel spectacularly offended or inspired by any of the "themes" of being asian american or depression. It was like listening to the most spectacularly boring and vanilla people talk and have the conversations go in the same circle of "wow. I hate my mom." I was spoon fed so much information with virtually no story. The entire story is explaining the main characters backstory. And this thing of "exploring mental health" is just casually mentioning one of characters was depressed and how he regrets being depressed. That one comment saying they love when men with mental health are represented in media better up their bloody standards because if that's your definition of good representation WHEN IT"S SUPPOSED TO ONE OF THE MAIN POINTS EXPLORED IN THIS SO CALLED "STORY" then just go back to tiktok. Or 13 Reasons Why since y'all gobble up anything that throws the word depression or mental illness in it. Apparently someone was very offended by the asain american stereotypes but as an asian american I literally did not care. Like wow. They showed aspects of asian culture and then stated an experience that a lot of people go through. Omg wow the disrespect. If I could put a picture of someone rolling their eye I would. It should be noted I skipped a lot of text because I swear everything was about how much June dislikes her mom. I could not bring myself to care at all about these characters because their not really characters in the first place. Their people who are dating and talk for 34 minutes. More character traits were given to Sakura in the first episode of naruto than these 2 have.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
boring and endless
Игра 'The Space in Between' - это медитативное и трогательное приключение, которое оставляет глубокое впечатление после прохождения. История о поиске себя и связи с окружающим миром подана через красивую визуальную стилистику и успокаивающую музыку, создающие атмосферу спокойствия и раздумья. Головоломки достаточно простые, но они органично вплетены в повествование и не отвлекают от основной темы. Геймплей скорее способствует погружению в мир, чем является сложным испытанием. Фокус сделан на исследовании и взаимодействии с окружением, позволяя игроку прочувствовать эмоции главного героя. Хотя продолжительность игры небольшая, её эмоциональное воздействие велико. 'The Space in Between' заставляет задуматься о важных вещах, о нашем месте во Вселенной и о ценности каждого момента. Это не просто игра, это опыт, который может изменить ваше восприятие мира. Рекомендуется всем, кто ищет что-то большее, чем просто развлечение.
Cute game, with great representation.
画风不错,游戏长气
Um jogo simples e que me trouxe grande conforto. Ainda que eu ache que o jogo poderia ter mais nuance ao falar da experiência de ser asian american, é uma obra indie que funciona bem e tem uma dinâmica bastante agradável entre os dois personagens principais.
A sweet and sincere short visual novel where a couple make constallations while talking about their struggles and Asian culture - no save feature is a bit unfortunate though
Simply put: not my cup of tea. Sorry, maybe I have to be Asian to understand some subtext, but this one was plain boring. Even free games can waste my time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.