
Bear witness to a love that will change the world, in this classic horror romance visual novel from acclaimed writer Urobuchi Gen.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean
Engagement
Hours played at review time, across 86 reviews with recorded playtime.
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Saya no Uta was one of the first ten visual novels I read back in the early 2010s. At the time, I wasn’t a big fan, but I mostly brushed it off and assumed darker visual novels just weren’t for me, since many of my favorites back then were titles like Sharin no Kuni, Ever17, Symphonic Rain, and Fate/stay night. After reading many other darker visual novels over the years—including several from Nitroplus that I actually liked—and then revisiting Saya no Uta in 2026, I came to a different conclusion. It’s not that I dislike dark visual novels. I just think Saya no Uta itself is bad, and I genuinely don’t understand why it’s so widely praised. On paper, I can see the appeal. It presents itself as a dark, tragic love story, with both Fuminori and Saya experiencing extreme loneliness due to their circumstances. The tone and atmosphere are also undeniably strong, supported by excellent background music that enhances the unsettling mood. Unfortunately, that’s where all of my praise ends. [h1]Underdeveloped Characters = Lack of Investment[/h1] One of the most commonly praised aspects of Saya no Uta is its short length, typically around five to six hours. In theory, that should make for a tightly paced story with little filler. However, in this case, the short length ends up hurting the narrative more than helping it. The story throws the player directly into Fuminori’s ♥♥♥♥♥♥ up mental situation after his accident without any meaningful buildup. We’re told that he’s close friends with Kouji and a few others, and that Yoh has strong feelings toward him, but we’re rarely shown why. There are no substantial flashbacks or scenes that establish these relationships in a convincing way. Because of that, when Fuminori begins to spiral and commit increasingly horrific actions, the intended sense of tragedy falls flat. It feels less like a descent from something meaningful and more like the story skipping necessary steps just to reach its darker plot points. Saya herself suffers from a similar issue. While we do get more information about her over time, much of it comes too late. More importantly, both she and Fuminori spend a large portion of the story hiding crucial truths from each other. While miscommunication can be valid issues to work with in a romantic relationship, here it escalates into extreme actions, like murder and cannibalism, without enough believable emotional grounding. As a result, their relationship feels less like a tragic romance and more like a vehicle for shock value. [h1]Excessive Shock Value In a Short Period of Time[/h1] Speaking of which, my biggest problem with Saya no Uta is how heavily it relies on shock content without properly supporting it. Nitroplus is known for darker storytelling, with Gen Urobuchi, the writer of Saya no Uta, recently referring to this style as "poison fiction”. However in actual good VNs, this poison can actually serve a purpose. In titles like Full Metal Daemon Muramasa or even Totono, also by Nitroplus, the overly edgey elements are sometimes used to drive meaningful thematic development. In Saya no Uta, however, the story often feels like it’s rushing from one shocking moment to the next without giving those moments enough time or context to land. The first major act of violence has some buildup and works reasonably well, but later events escalate far too quickly. In particular, the inclusion of multiple rape scenes feels gratuitous. While the story attempts to justify them through the characters’ mental states, the lack of proper development makes those justifications unconvincing. Instead of adding depth, these scenes undermine the narrative and make it harder to take the story seriously. These scenes of forced edgey rape slowly changed my dull disinterest in the visual novel to outright dislike. [h1]Heavily Disappointing Worldbuilding[/h1] Another major weakness is the lack of effective worldbuilding. While it’s understandable that a short VN can’t go too deep into exposition, Saya no Uta leans too far in the opposite direction. Important details about Saya, her nature, and the broader context of the story are either revealed too late or left overly vague. Much of the information comes through brief explanations during or after major events have already occurred, which makes it difficult to stay invested. This ties back into the issues I have with lack of character development. I would have liked at least 30 minutes total for most of the characters. With them, the darker serious stuff would have both potentially made me care about the characters when they happened OR at least made it so the characters' descent into darkness would have been more believable. Without these, the story struggles to make its darker moments feel earned. Even something as simple as spending more time establishing Fuminori’s life before the accident could have made a big difference. Showing his relationships with Kouji and others, even briefly, would have added emotional weight to his eventual downfall. The final product currently makes Kouji, Yoh, and even Ryoko to an extent feel too one-note and just feel like vehicles for Fuminori and Sayas to drive into edgey chaos. [h1]Conclusion: Overrated "Dark" Visual Novel[/h1] After experiencing Saya no Uta twice over a span of more than a decade: once as a newcomer to visual novels and again after reading around 200 of them, I feel confident in saying that my opinion of the VN is not only the same, but arguably more negative. While it’s not the worst visual novel I’ve ever read, it is easily one of the most overrated. I can understand why some people appreciate its atmosphere and premise, but for me, its overreliance on shock value, weak character development, and lack of proper buildup prevent it from being an effective story. Even among people who are actually critical on Saya, many seem to settle on it being “just okay,” but I find it to be actively bad. It’s a case where strong presentation and an interesting concept aren’t enough to compensate for flawed execution, and I still don’t understand the level of praise it continues to receive.
This game is certainly interesting, and specially with all the controversial and problematic elements thrown around, its worthwhile to look at it and not just dismiss it. The main issue people have with this game is with how rape, gore and the sexualization of Saya are used, and I think a lot of the misunderstanding/labeling comes from how these are tropes commonly seen in these types of media. You often see animes/VN's that have lolis or are very sexual in their nature, thus people seeing these elements here, and reasonably so, assume that this game has no depth or uses these other than for a sick and twisted fantasy. and it goes without saying, that (atleast for me) this game could've used those elements in a better/more developed way, specially with how shocking and how lacking the reflection from certain scenes of rape and murder can be, it ends up being a tool that doesn't end compelling the story much further, and just kind of pushes us further into the climax, without any real sense of reasoning of why that happened. But I believe that is the same thing that makes this story interesting, it emphasizes the lack of morality and reasoning from Fuminori, and truly how deprived, blind and unforgiving he is in his situation. It shows how far he will go to experience "love" and warmth, where he doesn't question or feel uncomfortable with things that are clearly wrong, and just how deep he has fallen into his own hole. This story isn't a fetishization of Saya or Yoh. But much rather, conveys its message through shocking and grotesque elements. Now if these elements are used appropriately and properly is a whole different discussion. I recommend the game if you are comfortable seeing such things and are interested in a commentary about depravity, and are trying to understand how perspective shape peoples realities and actions regarding relationships, morality and reasoning. Have a great night folks!!
Gross, not scary, the plot is trying hard to be edgy and fake deep, the main character fells in love with a child, the fact that there are people who consider this a good game shows you everything that is wrong about society, I had no idea it would be this edgy and cringe. the only positive is the music.
[h1] I'd rather play Yume Nikki. [/h1] [h3] Music being the only thing I enjoyed about this game says a lot about it. [/h3] If you are recommending a game that emphasizes pedophilia and explicit violations then you should be the one occupiying Fuminori's place in that hospital. Seriously, if the devs focused more in developing it's characters instead of minutes and minutes about the relationship between a grown ass adult with a child the game would be more memorable, but of course they had to make use of the most unethical stuff so people could talk about it, just like me with this review. Like I mentioned earlier, I liked the OST, it's amazing, the artstyle with those grotesque/gory monsters and the backgrounds truly amazed me, BUT I STILL CAN'T RECOMMEND IT, I truly can't, not due to ethical issues but to the fact that even the characters weren't memorable. Yes, I know this is a short VN but even secondary mission Genshin characters are deeper than the bunch of young adults who star in this story. Ryoko is the only good character in this edgy slop. [i] Pirates of the Caribbean music [/i] with this you already know what to do if you want to play this.
Рекомендую покупать новеллу на регулярных 50% и тогда она наверняка отобьётся по соотношению цена эмоции. Перед нами образцово показательная новелла для всех любителей Лавкрафта! Впервые я обратил на неё внимание в районе 2010 года когда на неё вышли первые неофициальные переводы и периодически я о ней вспоминал и всё никак не решался на её прочтение. И вот наконец таки момент настал! Изначально игра вышла в 2003 году и в современной конкурентной среде бросается в глаза что в игре очень мало уникального визуала и сцен 18+, но за счёт крепкого сюжета, хорошей озвучки персонажей и подходящего музыкального сопровождения создателям удалось увлечь в происходящее с головой. - Геймплейно перед нами нелинейная визуальная новелла с минимальным количеством развилок. Их всего 2. Просто сохранитесь перед каждой чтобы выйти на все 3 концовки. - У новеллы хороший сюжет и отличная атмосфера. Я думаю что игра надолго отложится в моей памяти. - Мы будем погружаться в историю от лица мужского протагониста. - На прохождение игры на все концовки уйдёт примерно 4 часа. - В игре реализовано примерно 5 уникальных сцен 18+. Сцены выполнены в виде пары статических картинок. Оргазмы визуализированы. - В игре реализованы облачные сохранения, карточек и задние фоны. Система достижений не реализована.
7/10 i didn't expect to enjoy it this much, honestly, bc when i saw the parts that were meant to shock you or the nudity parts, i thought that i'd hate the rest while those parts were unpleasant, it has a good storyline and my favorite character is ryoko for sure in terms of character design, personality, and her occupation also, the soundtracks were the best part of the game and it was truly the reason i wanted to check it out i have gone through all the endings, but koji's ending the one that stuck with me rather than the true ending (though i like both)
Its not my first VN, but its first one that's considered iconic within VN community. So, in general it was a very interesting journey, especially at the beginning, because somehow i had never heard about this game, or at least never tried to understand what it was about. I got all three endings, and to be honest, the true and neutral endings were somewhat disappointing. They weren't as interesting as beginning and middle of the story, maybe that's because this game is pretty old and since its release too many writings with more complicated and complex stories have been created and because of that this story doesn't feel as unique as it did when the game first came out. However, the most admirable and important thing for me about this game was that while i was playing it reminded me of the old internet that i saw during 2010-2017. Oh gosh, i miss those days so much, the most peaceful and enjoyable times, too bad that real life turned out to be far more terrifying and difficult than any creepy story ever created...
[h1][u] An honest review [/u][/h1] Honestly I didn't go into this game fully blind. Some time ago, little me came across saya no uta's OST on youtube, and my thoughts? I loved it. I would keep listening to this very pleasant score, but I never really ended up reading the vn itself. Years later with the resurgence of visual novels, I finally bit the bullet. [spoiler] I will try to keep this as spoiler free as possible, but alas, spoilers are inevitable :( [/spoiler] [h2][b]The Obvious Issues:[/b][/h2] [list] [*]Saya is truly a [spoiler]]disgusting alien blob of unimaginable horrors[/spoiler], but to the MC and any other 'mentally unwell' humans, she appears to be[spoiler]........a loli? [/spoiler] But don't worry, because the MC/others have seemingly no issues with this! Hey if we were going to have a premise around sexually disturbing acts, and very much ADULT dialogue in the story; Saya just HAS to [strike]be a 10 year old child[/strike] resemble a loli right? [*]various 18+ scenes are VERY unnecessary, and the repeated dialogue of Saya bearing children is very disturbing. The only time it could've SLIGHTLY made sense([spoiler]which does not make it morally right, but immorality is a very important premise here[/spoiler]) is during [spoiler]the dialogue of Saya's 'true' ending[/spoiler] [/list] It really is a shame, because the OST still remains one of the BEST soundtracks I've ever heard, one I will forever cherish. The credits that followed the ending of [spoiler]'humanity winning'[/spoiler] was nothing short of phenomenal [spoiler](the conclusion that it drew to immediately made it my favorite of the three endings too)[/spoiler], which makes it much more frustrating that this story could've kept it's very uneasy and disturbing tone without relying on such exploitative narratives. [h2][b]Final thoughts:[/b][/h2] I will probably never play many other visual novels, or at least not enjoy them as much as I want to because of the constant outright sexualization and disturbing acts involving women, especially younger women. It's disturbing, and quite frankly, the medium is better off without it.
excellent writing with an amazing idea shame the mc likes to diddle kids and assault women i really feel like the game couldve been better without that
saya no futa
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