
A fantasy roguelite RPG where heroes reincarnate to stop the mystic dragon Umbra. Master turn-based combat, sever giant bosses, and shape your Karma through a journey filled with relics and evolving NPC interactions.
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About
Overview
The Severed Gods is a turn-based tactical RPG that blends roguelite progression with height-based tactical combat. Set in a dark fantasy world overrun by colossal Titans, a band of heroes marked by fate must walk an endless path of death and rebirth in their quest to slay the gods. Every defeat is a new beginning. With every reincarnation, your relics, skills, companions, and the choices you make become lasting sources of strength, bringing you one step closer to breaking the gods' hold over the world.
Key Features
The battlefield extends beyond a single plane. Every enemy has Low, Mid, and High body parts, each with its own shield and weakness.
Break an enemy's defenses to knock them down and create an opening for a follow-up attack. Sever their limbs to permanently disable their abilities and limit their attacks.
From legs to torso to head, dismantle towering Titans piece by piece until nothing remains.
Death is never the end, it's the beginning of a new cycle.
With each reincarnation, permanently unlock new heroes, upgrade your skills, and carry powerful relics into your next journey.
Every defeat becomes a stepping stone, bringing you closer to the power needed to claim your revenge.
Your journey is filled with difficult choices. Will you take supplies from a dying soldier, or escort them to safety?
Will you embrace the gifts of darkness, or resist its temptation?
Every decision shapes your Karma, leading to different consequences and rewards. Walk the path of Virtue to earn the respect of allies, or embrace Sin to unlock forbidden powers.
From swordsmen and scholars to thieves and merchants, every hero possesses a unique Hero Mark that shapes how they fight and explore the world.
Thieves can steal valuable items from NPCs, Scholars can uncover enemy weaknesses, and Merchants can recruit followers to aid your journey.
Build the right team and combine their unique abilities to survive longer and push further with every reincarnation.
Experiment with hundreds of skills and relics to create powerful synergies. Let your heroes inherit abilities from NPCs or use relics to completely transform how their skills work.
Every reincarnation is a new opportunity to experiment with different builds. There are no fixed strategies, only the ones you create.
Journey through a world shaped by forgotten history, from ruined villages and towering strongholds to barren deserts and cursed lands.
As you interact with NPCs and uncover scattered story fragments, you'll gradually reveal the truth behind the Titans, the Umbra, and the mysterious mark you bear.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, Simplified Chinese, Traditional Chinese, Vietnamese
Engagement
Reviews
Themes across 174 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The "Pros": Huge shoutout to the ONE person who actually did their job: the VFX artist. The effects are genuinely good, and this poor guy literally broke his back carrying this entire trash project. Also, props to the devs for their sheer dedication to nostalgia, successfully dragging players back to the 90s with graphics that look worse than cheap bootlegs. Everything else is a disaster: The UI/UX is an absolute eyesore, looking exactly like some cheap, soulless AI-generated garbage slapped together in 5 minutes. Font glitches everywhere, and the text skips so fast you’d need the Sharingan to read it. Animations are incredibly lazy, stiff, and basic. The onboarding experience is below zero: the gameplay is confusing as hell with no clear tutorials. The second you boot up, you're bombarded with a bloated mess of content and an absurd, artificially inflated difficulty spike that makes absolutely zero sense for the early game. 0/10, save your money and your sanity!
纯恶心人的低中高空 特地回复一下开发者: 首先,炸弹对精英和首领敌人无效 其次,队伍只能带3个人,虽然每个人7个技能格好像很多,但是游戏的弱点一共有9种(暂时只看到9种),你再分低中高空的话就要准备27种应对的技能。当然敌人也不是只有一种弱点属性,运气好的话你刚好带了其中一种,诶,但是这个技能只能对低空不能对中高空,打上去只有45%命中率,然后看下带了的高空技能,诶,敌人没有这个弱点。 还没完,同一种弱点属性,有的技能消耗EP可以增加攻击次数,伤害很低但是可以高效破盾,有的技能消耗EP不会增加攻击次数,伤害很高但是不能高效破盾,还有平A只能对低空不能对中高空,打上去一半以上都是miss,不能指望用平A破盾。 最后,还不能只带破盾和输出技能,还得带各种buff和debuff技能。 综上所述,你要用21个技能格子强制选择性地带 剑 枪 匕 斧 弓 杖 火 冰 雷 9种弱点的 破盾 和 输出 2种方式的 低空 中空 高空 3种对空的一共54种攻击技能,再加上还要带各种buff和debuff技能。真的很不懂都这么多弱点了还要弄个低中高空,对空对到了没有一点正反馈,对不到就只有负反馈,这不是纯纯的恶心人?
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Hours played at review time, across 174 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
怪物打玩家没有高低差,玩家打怪物有高低差 怪物打玩家技能随便放,玩家打怪物MP不够用 怪物打玩家不需要破盾,玩家打怪物需要破盾 怪物打玩家伤害巨高,玩家打怪物伤害刮痧 第二关BOSS主体高位打不到,其他部位打掉后还会复活 这游戏很难,难在处处针对玩家,这游戏除箭雨外其他技能基本上都是凑数的存在 别的游戏Rogue指的是随机多样各种搭配通关,这游戏Rogue指的是通关只有一种解拿不到第二关都别想过去 总结: 你以为是像八方旅人的爬塔游戏,实际上是一路捡垃圾受苦的游戏。陷阱般的初尝体验,一旦多玩几次或玩过第二关,就会发现这游戏有很多问题。
Game is currently in terrible state, couldn't even finish 1st mob encounter cuz of NO UI SHOWING UP. After restarting the game several times, finally, thank god, ui showed up FOR ONE TURN then dissapeared again. Also- you can easily manipulate events, just choose what u feel like, go into next fight, then back to menu then continue, BOOM, you still have rewards from event and it pops you back to reward selection.
I want to preface by saying this game has a lot of potential and would like to come forth and say that yes, in the current state the game has a lot of major bugs; this is apparent in the current reviews. Day 1 I would say that the game didn't have as many issues, but the devs are so active in updating the game and taking feedback that I think somewhere along the lines of adding patches it has caused a lot of problems. They are actively working to fix on the game inhibiting bugs as we speak and are active in their respective community. In my eyes, that is a major positive. Give the game a few patch cycles to wring out the kinks and come back when other reviews disclose the current state on bug issues. Otherwise, I will say that this game is quite fun as a roguelike that combines some of my favorite mechanics in other well known JRPG's. The skills and balancing is off right now but I think where the game shines are it's main mechanics and monsters. There's a lot of variety in it's monsters which I can see in turn giving variety to a lot of different character builds. Give it a shot closer to it's official release or come back and check when all the wrinkles get ironed out.
I have to refund it. My first battle, the game didn't freeze but nothing would happen. Went to title screen and did a fresh roll since I didn't do anything. Got one attack in and it did the same thing. The third time I was able to get like 3 nodes into it, and then the battle started and did the same thing. For me atleast this game is not playable. To have that happen 3 times within 15 minutes of me playing the game is insane.
So far, I'm really enjoying the combat experience this game has to offer. The progression system is somewhat similar to Slay the Spire, which I really like. Since the game is still in Early Access, I believe future updates will make the game even better. It would be great to see things like more difficulty options, as well as additional characters in the future. Don't let those bad reviews get to you. They're just bad at the game and only know how to play with mods. Enjoy guys
I can see the game is inspired by Octopath Traveler, which isn't a bad thing. On the contrary, i like it, and it feels good to play a game which is familiar. I like the music, each area where you entry looks good, campfire gives chill vibes, I like the "chibi" charakter design The battle system is not the newest Technology, but they add some Features that makes more fun to play. You have different ways to make your party stronger and to beat the game. Is quiet hard but is not impossible i like the difficulty on my opionion it can be even a bit harder, but this is only my opinion. Over all is a good game with a good gameplayloop, dont be afraid to buy this game, even if the developers are using ai. The team works everyday hard on this game to make it better and better. The developers will replace the ai things, just give the developers the time that they need. They are listening what the community says, they take every feedback serious. This game has alot of potenzial, I see a great future for this game.
连开了两局,第一局第一张图剑士攻击之后就直接卡死,左边也没有行动顺序条,怪也不打我,我也不能打怪,按什么都没用,没法办,只能ALTF4,第二局第一张图倒是没卡死,第二张图卡死了,根本没法玩,退出重进也试过了,放弃重开一局也试过了,就是不行,两张图之内必定卡死,我真是服了!纯纯的搞人心态!什么破游戏?优化都做不好发个半成品上来就开始圈钱了??
Game Play is fun, Graphics are fun, the mechanics each character has is pretty neat too. Not sure the negative reviews are coming from, it's early access so it's not going to be perfect, but as of what i've experienced, definitely givin the Devs credits, and stoked on what's to come.
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