
The Serpent Rogue is a botanical action-adventure game set in a medieval fantasy world. Master the art of alchemy, explore forgotten lands, tame wild beasts and protect the realm from impending disaster. You will craft, brew, boil, & concoct potions all in your stead to defeat an ominous danger!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 11 → 0.14/day in the week after.
About
The Serpent Rogue is a botanical action-adventure game built around exploring a medieval fantasy world, mastering the art of alchemy, and taming wild creatures.
Playing as a mysterious alchemist known only as The Warden, you will craft, brew, boil & concoct potions all in your stead to protect the realm from the dreadful Serpent Rogue!

The ominous Serpent Rogue has laid down roots on Mount Morbus. Its evil is spreading quickly, and it threatens to overwhelm the realm. It is your task as the Warden to confront the Serpent Rogue and bring peace and tranquillity to the land. Explore every inch of the map, unearth secret passages, and expand your knowledge to stand against the incoming disaster.

Using your alchemy skills, craft and experiment with different ingredients to create extraordinary potions each with its own unique effects. Take on quests from the inhabitants of the cursed land and earn resources to further your exploits.

Each action you take will create interesting sequences of cause and effect. Keep too many creatures in one place and this will attract blood-thirsty reapers. Forget to bury the perished ones and you’ll start to attract corpse-eating ghouls. Hoard too many items in one location and attract plague-spreading vermin.

Shapeshift into different creatures, brew potions that will alter your body, give you unique abilities and create the perfect balance between human and creature.
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 331reviews | 56% | — | $11.6K |
| $19.99 | 59ratings | 64% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, the game wasn't fully what I waited from it, but: The game still very lovely to play! When I started the game, it was a nice gameplay, it's easy to start with. Quickly comprehend the different gathering methods, starting to test every potion combinaison you can make. The resume of the game don't talk a lot about it, but from my view, it's really more a gathering game focused with an interesting gameplay approach and a bit of (literal) farming Found some lovecraftian biomes with their own horrors, growing a village, found that weird ship and that strange... Character, beat the plague storm hitting this adorable more eyes-than-it-should nature drink a potion of chicken metamorphose and... Do the thing- LISTEN I got very hungry okay? It's a chilling game when you understand the nature surrounding you and what you need to do, to be honest I didn't play the game since 2022 as I write this review, but... it's just stuck in my mind since, and I don't say that for some lovecraft roleplay, the game really hit me and have leave a mark in some part of my brain It is a good game? Yes. Could it be better? I also thing yes. I have regret? Absolutely not, and I think about start the game since weeks. Because of this game I'm keeping an eye on the dev team new games every month since. That's the kind of indie experience I like. That's the kind of indie experience peoples like. Thanks for the good times devs ♥
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Ukrainian*, French*, German*, Spanish - Spain*, Simplified Chinese*, Italian*, Japanese*, Korean*, Traditional Chinese**languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
| $19.99 | — | 77%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
——记录:《The Serpent Rogue(蛇之守望者)》,24/09/25入。 ——暗黑炼金术主题俯视角动作冒险 Roguelite,以自由实验炼金、动态蔓延的腐化世界、生物驯服为核心卖点,创意辨识度极强,暗黑衰败的氛围塑造也可圈可点。但新手引导近乎缺位、战斗手感打磨粗糙、叙事单薄碎片化的问题同样突出,属于「点子惊艳、落地半成品」的小众垂直向作品,仅适合炼金生存爱好者折扣入手。 ——综合评分:6.2/10 ——世界观与主线剧情:在被诡异蛇疫侵蚀的中世纪奇幻大陆,原本安宁的莫布斯山被名为「蛇之疫(The Serpent Rogue)」的黑暗力量腐化,土地畸变、野兽狂化,衰败与混沌顺着土壤不断蔓延,所到之处生态彻底扭曲。玩家扮演身份神秘的炼金调查员「守望者(The Warden)」,带着全套炼金装备深入疫区,一边研究净化腐化的方法,一边追查蛇疫的源头,终结这场席卷全境的灾难。 ——核心玩法体系:典型的「炼金驱动一切」的设计,战斗、探索、生存全部围绕药剂系统展开,Roguelite 机制与动态世界则进一步放大了玩法的不确定性。 1.无配方自由实验炼金系统:全程没有现成配方大全,所有效果都靠玩家试错解锁。野外采集的花草、矿物、生物组织初始全部标注未知属性,需要自行搭配组合,在炼金台通过实验解锁素材特性与药剂配方;药剂功能极度多元:覆盖治疗、属性增益、毒素伤害等常规效果,还能净化 / 腐化土地、改变环境生态、控制敌人心智,甚至可以让主角变形为不同生物,获得攀爬、潜水、潜行等专属能力; 2.动态蔓延的世界腐化,地图是会 “呼吸” 的:玩家长时间不清理的区域会逐步被蛇疫深度腐化,敌人强度飙升、资源属性改变,还会生成专属畸变怪物;净化区域可获得安全采集点与临时营地,但腐败会随时间重新扩散,形成无形的生存压力。 3.俯视角轻动作战斗,本身手感朴素,:基础操作只有轻重击与闪避,打击反馈偏弱,正面硬刚收益极低;最优解是搭配各类药剂控场削血,配合地形、陷阱与环境效果智取敌人。 4.生物驯服:可驯服从家禽到猛兽的十余种生物作为同伴,它们能帮忙采集资源、协同作战,不同生物有专属技能,组建生物小队是后期重要的玩法方向。 5.死亡与传承:死亡后会回到大本营,丢失身上携带的全部素材与道具,但已经解锁的配方、研究知识与永久升级会完整保留;世界地图布局大体固定,但腐化程度、资源分布会随死亡次数与游戏时间变化,每次重开都有细微差异,而非完全随机生成的纯肉鸽模式。 ——劝退点: 1.新手引导近乎为零,开局几乎没有有效教学,炼金逻辑、素材属性、腐化机制、死亡惩罚规则全靠玩家自行试错摸索。很多新玩家进图后不知道目标是什么、素材怎么用、死亡会损失什么。 2.叙事单薄,剧情存在感极弱,主线剧情几乎可以忽略不计,碎片化叙事没有做好基础信息铺垫,玩家通关后也很难对世界观、反派、主角留下深刻印象,全程缺乏明确的目标感与叙事动力。 3.后期循环重复:核心玩法循环就是「采集→炼金→探索→净化→死亡重来」,后期解锁完大部分配方后,新鲜感快速下滑;地图探索内容有限,敌人种类偏少,长时间游玩容易陷入机械重复的枯燥感。 ——仅推荐炼金术题材爱好者、喜欢自由实验试错的玩家、偏爱暗黑奇幻氛围、享受生存探索沙盒玩法的玩家。26/08/07
Гра чудова. Було ідеально, якби добавили більше контенту. Трохи оптимізували та виправили багатенько багів
Світ охопила хвороба, і лише Хранителі, виконуючи свій обов'язок, здатні їй протистояти. Це рогалик із ніг на голову. Тут ви не станете машиною для вбивств, адже ресурси обмежені, а рюкзак крихітний. Вам доведеться варити зілля, приручати живність, досліджувати матеріали, істот і сам світ. Ваша єдина справді унікальна здатність - воскресіння. Ну, і якщо зварите не те зілля - можете отримати бонус у вигляді повної відсутності голоду. Сама гра неймовірно складна. Ти чудово розумієш, навіщо розробники реалізували ті чи інші механіки, але в підсумку все одно змушений до них адаптуватися. Найбільше відштовхували система голоду та кількість грінду. Але навіть попри те, що мені це не сподобалося, якщо ви готові до складнощів, дайте грі шанс! Чого лише варта можливість зустріти істот із різних міфологій: фавна, мавку, вальравна, горгону та інших. Або ж можливість випадково перетворити себе зіллям на курку.
It can be a lot to take in. There is little hand holding. I really enjoy the start (I am trying to do a deathless [main companion too]). Go out and get resources, but leave before you overstay your welcome. Use the wait command often too
Came from Jerma, stayed because it's one of the best to ever do it. If you can get hooked, it's one of the best 10-15 hour games you can find. Played it on Switch and loved it so much I bought it again off-sale for the full $20 price tag.
Um ótimo mata tempo.
muy malo despues de las primeras horas
无意义的收集很多,谜语人的剧情
粪game
Players by region
Where this game's players are, estimated from review languages.
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