
After a plane crash, you are the only survivor. You will quickly find out that you are in a remote place, surrounded by unknown creatures.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Skalierung Probleme , Maus Steuerung Probleme, Einstellung Probleme
Bonnes premières impressions...à voir après quelques heures de jeu !
시작 3분... 퀘스트 따라와서 비행기 안에 갖힘. 집짓기 전에... 비행기 날개끼고 제작테이블이나 보관상자 등으로 정리만 잘하면 시커가 나타나도 문제 없다.
Great game try it you will like it.
Mal wieder ein Totes Spiel. Solche Leute sollte man lebenslang bei Steam sperren.
ゲームが起動しない。 返品したいが返品のやり方がわからな…
don't buy this game it is buggy as hell and don't get no single updates or anything this game is even not playable and they do nothing to solve the problems!!! stay away of this game and spend your money on something els
Не слишком плохой выживач)
This game has a lot of potential but it is super buggy, had to restart several times from the beginning. I do feel the game is good though and hope it is worked on in the future. I plan to keep the game to see if it goes any further. It is in early access so I knew that going in. I will come back and revisit after giving some time to settle in. Thanks and keep up the good work!
This is tricky to review. Steam really needs an in between review rating...anyway. Is it amazing? No. Is it terrible? Also no. There are quite a few bugs, but none that broke the game entirely. I actually had fun though, and I've played far worse games with better review scores than this has. The price I bought it for in early access was far, far cheaper than the asking price for it now, which is why this is hard to review. It's a very, very basic game. There's not a lot to it, and there's only about 10 hours of gameplay, give or take. You can gather some resources, craft some things, find some things, build some things and kill some things. But none of the systems are very deep. There's one enemy, one POI location that's repeated, and the map is, by and large, the same wherever you go. Until you get to the edge of the map. Which just cuts right off and goes into oblivion. The 'story' is bare-bones. I'd hesitate to even call it a story. Missions are non existent. The only thing to work towards is being rescued. This is done by filling the 'SOS' meter, which in turn is filled up each time you complete a wave of enemies at night with the fire going. The waves start out small, and gradually increase over time. The only difficulty is that there is simply more of the enemies, but they are very easily dispatched. There are quite a few items that just aren't used, or if they are, I couldn't find a way to use them. I suspect they might have been planned to be implemented in updates that just never came. Crops also felt largely unnecessary in their current state. You can plant them, harvest them, but you can only eat them raw. Can't be cooked on the fire, nor in the pot. But there are more easily obtainable food sources than this and thus, I never used crops after my first time. I don't know the dev, or their history, but my impression is that this might be their first game. Looking at the update history and discussions, I'd say this game isn't being actively developed or even patched anymore. Despite the flaws and very basic gameplay, it was oddly cathartic. Survival games are probably my comfort genre, and I suppose this is largely why I found it enjoyable, rather than by the game's own merit. I try to be positive as much as I can, and I'd say if you can pick this up for very, very cheap, it's good enough for a few hours of fun. But looking at the asking price now, and what you get for it, I just can't recommend it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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