
Enter a world of moving Chinese lianhuanhua! This solo-developed 2.5D Metroidvania blends the Three Kingdoms with mythic beasts from the "Classic of Mountains and Seas." Explore a hand-drawn world, master horseback combat, and face punishingly hardcore boss trials in this mythic epic.
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About
The Righteousness: SanGuo is a 2.5D Metroidvania developed solely by a single creator.
This game builds a world where the heroes of the Three Kingdoms collide with the ancient monsters of the Classic of Mountains and Seas (Shan Hai Jing). The visual style is entirely hand-drawn, meticulously recreating the distinct lines and aesthetic of traditional Chinese Lianhuanhua (picture storybooks). Prepare to embark on a hardcore journey through a world that feels like a classic masterpiece brought to life.
Every character and environment is hand-drawn, eschewing generic assets. We have used delicate brushwork to construct a unique fantasy world where every frame feels like traditional Eastern art in motion.

Play as a mysterious assassin who loses his memory after a mission at the Battle of Red Cliffs. This is not just a war between men, but a struggle for survival against primordial beasts. Encounter legendary heroes and uncover a world-ending conspiracy hidden within a history warped by myth.
The main story will take you across more than 10 distinct regions. From tranquil riverside villages to blood-soaked battlefields, and from the lonely smoke of the vast desert to the desolate beauty of frozen forests—experience the breathtaking diversity of the Chinese landscape.

True to the Metroidvania spirit, players will gain mystical treasures by exploring and defeating powerful foes. These relics will enhance your abilities and unlock new movements, allowing you to reach previously inaccessible areas and discover powerful hidden equipment.

Face over 80 unique hand-drawn enemies. From spirited legendary warriors to cruel, ancient behemoths, every boss battle is a life-or-death duel. This game emphasizes a hardcore combat experience; the boss mechanics are intentionally designed to be highly challenging, testing the limits of every action game veteran.
Your journey isn't limited to traveling on foot. Experience the thrill of charging through enemy camps on horseback or engaging in intense aerial combat. These varied gameplay mechanics ensure a fresh experience throughout your quest.
As a solo developer, I hope this demo gives you a glimpse into this hand-drawn world:
Hardcore Challenge: This demo includes three stages from the Prologue, with approximately 30 minutes of gameplay. Note: The Boss difficulty in this demo is intentionally high. It serves as a true "proving ground" for hardcore action fans. Prepare for a tough fight!
Atmospheric Immersion: To capture the ancient aesthetic, the demo uses Traditional Clerical Script (Lishu) as the default font.
Important Notice: The demo version does not have a save function, and some content may differ from the final release.
This is just the beginning. If you enjoy the experience, please add the game to your Wishlist. It is the greatest encouragement for me as I continue to polish and develop this project!
QQ Group: 1016824586
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
[h1]藏在“皮影”下的精彩类银! [/h1] 《三国仁义传》的开发者他并非科班出身的游戏开发,而是凭借着对游戏的一腔热爱,一边学习虚幻引擎,一边制作游戏的有志青年。他与今年已61岁的父亲共同设计了一个又一个角色,打磨了一个又一个关卡,在努力了五年之后,终于这款游戏以抢先体验的形式出现在我们的视线之中! 《三国仁义传》是一款有些像“皮影戏”般的类银河恶魔城游戏,虽然感觉模型质量、打击感不算太好,但游戏体验上还算是中规中矩,没有太过惊艳,游戏“皮影戏”一般的动作,竟然还别有一番风味,游戏的场景设计就很恶魔城,还有着不错的小解密和小剧情,像以前在4399上玩过的葫芦娃救爷爷,那个游戏的人物设计也很像“皮影戏”,游戏的画风整体看起来严肃之中带点搞笑,有点像看“小人书”的意思,和以前的那种小人书里面的人物画风感觉特别像,有种回忆的意味! 不过这个2.5D画面看起来大部分视觉效果呈现还是2D,但确实有着2.5D的设计,感觉还是人物太过“皮影”化的锅。 游戏的优化不算尽如人意,这一点我是没有想到的,玩到后面竟然会有点卡顿,这是我玩其他类银河恶魔城游戏从没遇到的,希望制作者可以继续优化优化游戏! 总体来说,这是一款比较不错的类银河恶魔城游戏,如果再优化一下会更不错,给制作者和他的父亲点赞! [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
制作人和老父亲一起做游戏,很温馨的故事。游戏画面颇有以前连环画的感觉,充满怀旧感。 游戏的操作也是以前古老游戏的手感,目前bug很多,冲刺经常会直接冲出地图,莫名其妙就死了。
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 玩的时间还不长,但我愿称其为堪称迄今为止最好的三国题材独立游戏。《三国仁义传》由一位非科班出身的开发者与他61岁的父亲共同打造,历时五年心血,凭借对游戏的热爱和对三国文化的深厚情感,呈现了一部令人眼前一亮的作品。 游戏以三国为背景,玩家扮演一名失忆的刺客,展开一段充满神秘与冒险的旅程。其核心玩法借鉴了银河城类型,提供了丰富的探索场景和精心设计的敌人与Boss战,让玩家在战斗中找到属于自己的节奏。美术风格上,游戏融合了90后教科书插画与中国传统连环画风格,角色设计由开发者父亲主导,独具特色。 《三国仁义传》不仅在玩法和画面上表现出色,其剧情也十分吸引人。玩家将体验到从赤壁之战到与各路英雄豪杰相遇的独特故事,作者说主线剧情已完成了约七成,未来还将加入更多支线剧情和地图探索。游戏的挑战性和多样性,以及对三国文化的独特诠释,使其在众多三国题材游戏中独树一帜。强烈建议各位好好体验!
这几年见证了作者的创作历程,终于面世了。
好兄弟做的游戏 当初找我的时候我就觉得这个事太酷了 从小玩游戏 突然身边有人跟你说要做这个 我觉得这件事就好像你说你向往太空 突然有人跟你说咱们造个火箭吧 我觉得太酷了 而且是跟自己父亲做的 当时找我的时候 眼神里充满光芒 就像他的名字一样 ”晨光”一个名字里有光的人 我相信他一定会用他的能量感染到身边的人 虽然这是一款游戏但是能从游戏里面找到你我他的影子 父子二人历时多年去做的事情那一定很酷 带着探索欲去感受游戏吧
99成,稀罕物,非遗刀画画风很有特色,关卡设计有趣,好评。银翼!
三国银河恶魔城
加油
这个是非常棒的三国题材游戏,美术参考传统的皮影风格,让人赏心悦目,类恶魔城的动作玩法打的非常畅快,整体的风格偏向复古,作为独立开发的游戏是非常不错的。曾经在B站看过制作人的栏目,对于游戏的了解和剖析非常的专业,总之这是一款值得入手的佳作。
好兄弟和七十岁老父亲一起做的独立游戏,我必须支持一波! 游戏画面都是他和老爹一笔一划画出来的,我去他家看过手稿,很厉害,整体配色也是很鲜明,有一种中国年画的感觉,我觉得算独一份的美术质感了。 游戏玩法上就是传统的银河城like,还是挺有意思的,毕竟兄弟最喜欢恶魔城月下,然后还缝了不少老游戏的机制,玩这么多年游戏还是有一些心得的,什么大地图,随机遇敌,骑马关,飞行关都安排上了,哈哈哈。 但是还需要努力的地方也有,开始不少bug,我帮他测了不少,现在改进的不错了,希望好兄弟游戏越来越好!支持!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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