
The Riftbreaker is a solo or Co-op base-building, survival game with Action-RPG elements for up to 4 players. Hack & slash countless hordes of enemies. Build up your base, craft powerful weapons and research new inventions to survive.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Your task is to construct a two-way rift back to Earth. It is a very complex invention and requires enormous amounts of energy. Simple solar collectors and a few tons of steel will not be enough. You will need to build up a complex chain of mines, refineries, powerplants and research facilities to complete this mission.
Your presence on this planet will not go unnoticed. As you build up your industry and disrupt the natural order, the world will start seeing you as a threat. Build up your defenses. Construct walls, barriers and defense towers as the attacks get stronger with every passing day. You will face thousands of hostile creatures trying to eliminate your presence.
Galatea 37 is an unknown planet in the Sycorax belt of the Milky Way galaxy. Long distance surveys detected that it is inhabitable and perfect for colonization. The planet is full of rare minerals and substances that can be found in various locations around the globe. Varied biomes can surprise you with unknown fauna and flora as well as harsh weather conditions. Construct local outposts in resource-rich locations that will transport the required resources using rift technology.
You play the role of captain Ashley S. Nowak - you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Ashley's Mecha-suit, which she calls "Mr. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens and of course - combat. It is capable of traveling through rifts that connect space across vast distances.
Take on an epic journey across all the different biomes of Galatea 37. You will establish multiple persistent bases across the globe that will fuel your economy. Research alien substances and lifeforms, as well as fight hordes of alien creatures, clearly not happy with your interference in the natural order of the planet. The campaign spans multiple hours and offers a remarkable degree of freedom in a super detailed, procedurally generated world. You can decide on the order of your priorities and what technologies you want to use. You’re the only human there, after all.
Your mission is to survive a set amount of time, fighting off increasingly difficult waves of enemy creatures. Each mission in the game is randomized, offering nearly endless replayability.
The Riftbreaker can be played solo or together in a group of up to 4 friends in Online Co-Op. Every game mode and each mission was specifically balanced to be enjoyed in single or multiplayer mode. The game includes a built-in server browser and a dedicated server mode. It can be played online or through a local LAN connection, entirely offline.
If intense fight for survival is not your thing either, then try out the Sandbox mode, where we give you control over the entire game – including resources, enemy spawns, and weather conditions.
The Riftbreaker’s gameplay can be customized to fit your playstyle. You can change the frequency of enemy attacks as well as their strength and numbers, resource abundance, weather events, enemy damage, and tons of other settings. There are also multiple difficulty presets to suit the needs of both hardcore strategy players as well as those that want a laid-back base-building experience.
The Riftbreaker’s development is continuously fueled by its welcoming community. The game has received years of support after its original release and is continuously expanded thanks to community suggestions and direct contributions. The game has a very open content structure and comes with a built-in set of modding tools, dedicated Steam Workshop integration, and a Mod Manager.
If you've read everything and arrived all the way down here, then you might be interested in helping us shape the game. Please come and talk to us on the forums, our official Discord server or through any other of our social media. We'll be sharing inside info about our development progress, and we'd love to hear your feedback. Please come and help us make Riftbreaker the game You want to play!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 614 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Дошел до финала с зарядкой портала в 8 минут и понял всю мякотку, всю дичь и залупу данной игры, где на тебя начинает идти орда мобов , а ты как игрок должен ♥♥♥♥♥ просто весь арсенал использовать, буквально вышки всех типов и вот в таком темпе отбиваться 8минут и не дай бог что то пойдет не там, кончится вода(охладитель), электричество или еще что, будешь вначале ждать пока сраный портал охладится , а после заново пытаться его зарядить. ВЕЛИКОЛЕПНО, чтоб разрабы зп так же получали, с такой же душной и местами кривой системой, с тонной типов урона, этот враг неуязвим к взрывам, этот к кислоте, этот к холоду и так далее и в итоге финал выглядит просто как блятиь феерверк из разноцветных цветов разноцветных типов урона....Разочарование какое то
这是一款融合了生存、自动化与塔防玩法的游戏,而这种混合设计其实相当有意思。 玩家需要对资源的采集和使用进行一定规划,但又不必像《饥荒》那样处处精打细算; 需要调整生产线各个环节的供需比例,但即使出现一些小幅失衡和资源浪费,也不会对整体发展造成太大影响; 需要建造防御塔抵御一波又一波的虫潮,但即使防线被突破,玩家依然可以亲自拿起武器冲进虫群中大杀特杀。 单独来看,每一套玩法或许都没有同类型专项游戏那么深入,但它们被很好地融合在了一起。自动化建设提供持续发展的成就感,塔防带来阵地经营与大规模战斗的压力,而角色本身强大的战斗能力,又避免了玩家只能站在基地里被动等待结果。 这种设计让游戏既保留了经营与规划的乐趣,又不会因为过于复杂或严苛而劝退玩家。你可以认真计算每条生产线的效率,也可以大致保证资源够用后,直接出去探索和战斗。对于喜欢多种玩法、但又不希望被某一套复杂系统完全绑住的玩家来说,银河破裂者提供了一个非常舒服且爽快的平衡。
Top game I played this year.
great game
tutorials are terrible couldnt get the water filter to work in the campaign and the guides i found online said to use a geothermal vent but i couldnt unlock them so i was just stuck with out being to move forward. Super clunky building on controller as a heads up
太没活了吧,一定要撑住1h15min才能撤离,这个设计就很失败,让我打不起兴趣
супер!
小时候看别人玩,那会还只有测试版,现在玩的上头得很
Разебалово лютейшее
Fun, fast and easy replacement for those, who are too stupid for Factorio. However. 1) Ui is ass and feels like it came straight from 2007. 2) No optimization. 3) End-game is boring and stale. You just sit afk for 4 hours waiting for things to be researched. 4) Most of the end-game super-structures are ass. You'd think the Nanobot station would give you access to all of your AI cores? No, it gives like 10 per level. ♥♥♥♥ off.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| BioShock™ | $16.9M | 32.1K | 94% | $19.99 |
| SONIC X SHADOW GENERATIONS | $16.9M | 11.9K | 97% | $49.99 |
| Phoenix Wright: Ace Attorney Trilogy | $16.8M | 44.3K | 98% | $9.89 |
| MENACE | $16.9M | 12.6K | 91% | $39.99 |
| IXION | $16.7M | 17.5K | 79% | $34.99 |
| EA SPORTS™ WRC | $17M | 11.3K | 62% | $49.99 |