
The Riftbreaker is a solo or Co-op base-building, survival game with Action-RPG elements for up to 4 players. Hack & slash countless hordes of enemies. Build up your base, craft powerful weapons and research new inventions to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 24 → 10.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your task is to construct a two-way rift back to Earth. It is a very complex invention and requires enormous amounts of energy. Simple solar collectors and a few tons of steel will not be enough. You will need to build up a complex chain of mines, refineries, powerplants and research facilities to complete this mission.
Your presence on this planet will not go unnoticed. As you build up your industry and disrupt the natural order, the world will start seeing you as a threat. Build up your defenses. Construct walls, barriers and defense towers as the attacks get stronger with every passing day. You will face thousands of hostile creatures trying to eliminate your presence.
Galatea 37 is an unknown planet in the Sycorax belt of the Milky Way galaxy. Long distance surveys detected that it is inhabitable and perfect for colonization. The planet is full of rare minerals and substances that can be found in various locations around the globe. Varied biomes can surprise you with unknown fauna and flora as well as harsh weather conditions. Construct local outposts in resource-rich locations that will transport the required resources using rift technology.
You play the role of captain Ashley S. Nowak - you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Ashley's Mecha-suit, which she calls "Mr. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens and of course - combat. It is capable of traveling through rifts that connect space across vast distances.
Take on an epic journey across all the different biomes of Galatea 37. You will establish multiple persistent bases across the globe that will fuel your economy. Research alien substances and lifeforms, as well as fight hordes of alien creatures, clearly not happy with your interference in the natural order of the planet. The campaign spans multiple hours and offers a remarkable degree of freedom in a super detailed, procedurally generated world. You can decide on the order of your priorities and what technologies you want to use. You’re the only human there, after all.
Your mission is to survive a set amount of time, fighting off increasingly difficult waves of enemy creatures. Each mission in the game is randomized, offering nearly endless replayability.
The Riftbreaker can be played solo or together in a group of up to 4 friends in Online Co-Op. Every game mode and each mission was specifically balanced to be enjoyed in single or multiplayer mode. The game includes a built-in server browser and a dedicated server mode. It can be played online or through a local LAN connection, entirely offline.
If intense fight for survival is not your thing either, then try out the Sandbox mode, where we give you control over the entire game – including resources, enemy spawns, and weather conditions.
The Riftbreaker’s gameplay can be customized to fit your playstyle. You can change the frequency of enemy attacks as well as their strength and numbers, resource abundance, weather events, enemy damage, and tons of other settings. There are also multiple difficulty presets to suit the needs of both hardcore strategy players as well as those that want a laid-back base-building experience.
The Riftbreaker’s development is continuously fueled by its welcoming community. The game has received years of support after its original release and is continuously expanded thanks to community suggestions and direct contributions. The game has a very open content structure and comes with a built-in set of modding tools, dedicated Steam Workshop integration, and a Mod Manager.
If you've read everything and arrived all the way down here, then you might be interested in helping us shape the game. Please come and talk to us on the forums, our official Discord server or through any other of our social media. We'll be sharing inside info about our development progress, and we'd love to hear your feedback. Please come and help us make Riftbreaker the game You want to play!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 25Kreviews | 90% | — | $21.1M |
| $29.99 | 1.7Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1153 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love this game. So addictive. RTS/Tower Defense/Top-down ARPG/Base building hybrid done perfectly. I marathoned this game to completion when it first came out and they've been working on it for like the 6 years since. Can't recommend it enough.
Online Campaign Co-op. Game play gives x-box couch games vibes. It requires strategy and planning but is chill at the same time. Great game for a group of friends.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 1.2Kratings |
| 90% |
| — |
| not modelled |
| $9.89−67% | 256ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun to play and forgot the time.
好玩
ゲームプレイ自体はなかなか骨のある内容で値段分は楽しめた。 序盤から出てくるオメガ級が理不尽ではないか?という部分と オメガ級を含む強敵を倒した後に出てくるユニーク武器の偏りが感じられるところが気になった。 【ストーリーネタバレ含】 ストーリーには大いにツッコミどころがあり、 主人公は生物学者であり、生態系への影響と 原生生物が大量に存在する惑星を植民地にすることを憂いて真のEDルートでは 星を武力での制圧ではなく生物と共存する調査入植地として生態系を保護できるように尽力することになる。 ただそのためにやることが、「希少資源の大量消費」「敵対的とはいえ原生動物を数千数万単位で殺戮」「生態系を守るためと称して巨大な施設を立てていくが植物の育成速度を変えるまさに生態系に害を及ぼす施設もある」「原子力発電、核融合発電のような原生動物に破壊されたら洒落にならない汚染を引き起こすだろう施設を大量に建てないと最後の巨大施設を起動させるための電力を賄えない」「武器に核ミサイルランチャーがある」 主人公が生態系や環境保護を口に出すたびに失笑したくなるくらいストーリーと実際のゲームと矛盾していた。
buon prodotto,incrocio tra base building defense e factory builder,consigliato a chi piace il genere
Крутой Бенчмарк.
just like factorio but with more action just like mindustry but you are the firepower
I really want to like this game but I find it incredibly hard to do so. The gameplay is fun, the combat and graphics are pretty and satisfying, but. I can't play it with friends. This game I bought purely to enjoy with friends, I can't play with them :/. The netcode/multiplayer setup is abysmal. You can only really play with people closeby or the lag will just be unbearable. Plenty of games you can play with far away friends completely fine or with minimal issues, this this game is definitely not one of them. Which is strange because its a PVE game.. Controls inputs, movement, everything seems to HAVE to be handled by the hosts client. The other clients lag unbelievably bad even at only 150 ping. rubberbanding, teleporting enemies, input delay on EVERYTHING. the only way to be effective is with a mine-planting build as a high lag player, but who knows how well that will work, or how fun that will be later into the game. Some caveats to playing with far-away friends is expected, maybe a bit of rubberbanding here and there, but the games entirely, or virtually, unplayable with friends that aren't in your country.
浅体验: 评分8/10 有别于比较流行的像素风格,该作的画面和光影都非常精致,自然写实风格,结合科技风元素和异星生物群系设定非常有表现张力;游戏核心玩法就是资源管理和基地建设,寻找资源收集后建设基地,可以比较自由的网格状布置,强迫症福音,本质很精简的玩法但也是有科技树和各种类型的建筑物;其中比较有特色的就是电力线路连接系统,通过节点把各建筑物连接起来,没有电力则不能工作,但是也没有特别硬核,在资源充足情况下可以随意摆放各种建造,虽然不能自由的移动已经安装的但是被摧毁了可以一键修复,不用再安装;战斗方便包括塔防和割草的战斗模式,控制的主角也有多种武器和道具可以使用,也有各种技能和模组来强化人物和武器;但是游戏的内容深度并不大,低难度下战斗非常简单、资源管理压力非常小且非常过剩,建筑排布也几乎可以随意设置没有影响,高难度下也没有太多可以重复游玩的内容。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $21.3M | 28.7K | 88% | $29.99 |
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